Pocket Edition v0.9.0 alpha build 12
v0.9.0 alpha build 12


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
June 30, 2014 | |||||
| Type |
Build | |||||
| Build for | ||||||
| Downloads | ||||||
| Protocol version |
17 | |||||
| ||||||
{
"title": "v0.9.0 alpha build 12",
"images": [
"Pocket Edition 0.9.0 build 12 in game.jpg",
"Pocket Edition 0.9.0 build 12.png"
],
"rows": [
{
"field": "''(link to Pocket Edition article, displayed as Pocket Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "June 30, 2014",
"label": "Release date"
},
{
"field": "Build",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Pocket Edition v0.9.0 alpha article, displayed as v0.9.0 alpha)",
"label": "Build for"
},
{
"field": "[https://archive.org/download/MCPEAlpha/PE-a0.9.0-build12.apk Original]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.9.0-build12-gingerbread.apk Gingerbread]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.9.0-build12-x86.apk x86]",
"label": "Downloads"
},
{
"field": "17",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.8.2 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.8.2 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.9.0 alpha|v0.9.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Pocket Edition v0.9.1 alpha| v0.9.1 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.9.0 alpha build 11|◄ v0.9.0 alpha build 11]]\n</td>\n<td style=\"padding: 0.4em\">''' v0.9.0 alpha build 12'''</td>\n</tr>\n</table>"
}
v0.9.0 alpha build 12 (RC4) is the twelfth build version and fourth release candidate for v0.9.0. It is the final build version and final release candidate for this version.
Changes
- Batched SetEntityMotion, EntityPos and HeadRotation packages together (down from 3000 packages per second to 150)
Fixes
13 bugs fixed
- Crash with deleted chunks
- A memory corruption
- Issue on Android that didn't reuse graphics buffers correctly, caused weird triangles and holes
- Crash when loading a world where the player was riding
- Crash with exiting worlds while riding
- Synchronization issues with multiple players in multiplayer
- Entities was incorrectly added on the client
- Multiple bugs with tile entities on clients
- Spawn location on clients
- Reseting spawn location would put players on roofs
- Interact buttons now work in multiplayer
- Placing rails was broken on clients (wrong direction)
- Chests have been fixed for clients