Bedrock Edition Preview 1.20.60.24

Preview 1.20.60.24
Bedrock 1.20.60.24 PatchNotes.jpg: Infobox image for Preview 1.20.60.24 the version in Minecraft
Bedrock 1.20.60.24.png: Infobox image for Preview 1.20.60.24 the version in Minecraft
Edition

Bedrock Edition

Release date

January 4, 2024

Server version

1.20.60.24

Editor version

0.5.1

Build version

20752826

Internal version

Windows: 1.20.6024.0
Xbox: 1.20.6024.70
Android, iOS, iPadOS: 1.20.60.24

Version code

Android:
952006024(armeabi-v7a,33)
962006024(x86,33)
972006024(arm64-v8a,33)
982006024(x86_64,33)

Type

Preview

Preview for

1.20.60

Downloads

Server
Windows
Linux

Protocol version

649

Beta 1.20.60.24 (Android) or Preview 1.20.60.24 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Bedrock Edition 1.20.60, released on January 4, 2024,[1] which fixes bugs. This is the first beta/Preview released in 2024.

Additions

General

Tags

  • Added the trapdoors block tag: contains all trapdoors. (iron_trapdoor, trapdoor, spruce_trapdoor, birch_trapdoor, jungle_trapdoor, acacia_trapdoor, dark_oak_trapdoor, mangrove_trapdoor, cherry_trapdoor, bamboo_trapdoor, crimson_trapdoor, warped_trapdoor, copper_trapdoor, exposed_copper_trapdoor, weathered_copper_trapdoor, oxidized_copper_trapdoor, waxed_copper_trapdoor, waxed_exposed_copper_trapdoor, waxed_weathered_copper_trapdoor, waxed_oxidized_copper_trapdoor)

Changes

Blocks

Hardened Stained Glass (EDU-only)

  • The different block states for the hard_stained_glass ID have now been split up into their own IDs.
Old ID New ID
BlockSprite hardened-stained-glass.png: Sprite image for hardened-stained-glass in Minecraft hard_stained_glass BlockSprite hardened-white-stained-glass.png: Sprite image for hardened-white-stained-glass in Minecraft hard_white_stained_glass
BlockSprite hardened-orange-stained-glass.png: Sprite image for hardened-orange-stained-glass in Minecraft hard_orange_stained_glass
BlockSprite hardened-magenta-stained-glass.png: Sprite image for hardened-magenta-stained-glass in Minecraft hard_magenta_stained_glass
BlockSprite hardened-light-blue-stained-glass.png: Sprite image for hardened-light-blue-stained-glass in Minecraft hard_light_blue_stained_glass
BlockSprite hardened-yellow-stained-glass.png: Sprite image for hardened-yellow-stained-glass in Minecraft hard_yellow_stained_glass
BlockSprite hardened-lime-stained-glass.png: Sprite image for hardened-lime-stained-glass in Minecraft hard_lime_stained_glass
BlockSprite hardened-pink-stained-glass.png: Sprite image for hardened-pink-stained-glass in Minecraft hard_pink_stained_glass
BlockSprite hardened-gray-stained-glass.png: Sprite image for hardened-gray-stained-glass in Minecraft hard_gray_stained_glass
BlockSprite hardened-light-gray-stained-glass.png: Sprite image for hardened-light-gray-stained-glass in Minecraft hard_light_gray_stained_glass
BlockSprite hardened-cyan-stained-glass.png: Sprite image for hardened-cyan-stained-glass in Minecraft hard_cyan_stained_glass
BlockSprite hardened-purple-stained-glass.png: Sprite image for hardened-purple-stained-glass in Minecraft hard_purple_stained_glass
BlockSprite hardened-blue-stained-glass.png: Sprite image for hardened-blue-stained-glass in Minecraft hard_blue_stained_glass
BlockSprite hardened-brown-stained-glass.png: Sprite image for hardened-brown-stained-glass in Minecraft hard_brown_stained_glass
BlockSprite hardened-green-stained-glass.png: Sprite image for hardened-green-stained-glass in Minecraft hard_green_stained_glass
BlockSprite hardened-red-stained-glass.png: Sprite image for hardened-red-stained-glass in Minecraft hard_red_stained_glass
BlockSprite hardened-black-stained-glass.png: Sprite image for hardened-black-stained-glass in Minecraft hard_black_stained_glass

Hardened Stained Glass Pane (EDU-only)

  • The different block states for the hard_stained_glass_pane ID have now been split up into their own IDs.
Old ID New ID
BlockSprite hardened-stained-glass-panes.png: Sprite image for hardened-stained-glass-panes in Minecraft hard_stained_glass_pane BlockSprite hardened-white-stained-glass-pane.png: Sprite image for hardened-white-stained-glass-pane in Minecraft hard_white_stained_glass_pane
BlockSprite hardened-orange-stained-glass-pane.png: Sprite image for hardened-orange-stained-glass-pane in Minecraft hard_orange_stained_glass_pane
BlockSprite hardened-magenta-stained-glass-pane.png: Sprite image for hardened-magenta-stained-glass-pane in Minecraft hard_magenta_stained_glass_pane
BlockSprite hardened-light-blue-stained-glass-pane.png: Sprite image for hardened-light-blue-stained-glass-pane in Minecraft hard_light_blue_stained_glass_pane
BlockSprite hardened-yellow-stained-glass-pane.png: Sprite image for hardened-yellow-stained-glass-pane in Minecraft hard_yellow_stained_glass_pane
BlockSprite hardened-lime-stained-glass-pane.png: Sprite image for hardened-lime-stained-glass-pane in Minecraft hard_lime_stained_glass_pane
BlockSprite hardened-pink-stained-glass-pane.png: Sprite image for hardened-pink-stained-glass-pane in Minecraft hard_pink_stained_glass_pane
BlockSprite hardened-gray-stained-glass-pane.png: Sprite image for hardened-gray-stained-glass-pane in Minecraft hard_gray_stained_glass_pane
BlockSprite hardened-light-gray-stained-glass-pane.png: Sprite image for hardened-light-gray-stained-glass-pane in Minecraft hard_light_gray_stained_glass_pane
BlockSprite hardened-cyan-stained-glass-pane.png: Sprite image for hardened-cyan-stained-glass-pane in Minecraft hard_cyan_stained_glass_pane
BlockSprite hardened-purple-stained-glass-pane.png: Sprite image for hardened-purple-stained-glass-pane in Minecraft hard_purple_stained_glass
BlockSprite hardened-blue-stained-glass-pane.png: Sprite image for hardened-blue-stained-glass-pane in Minecraft hard_blue_stained_glass_pane
BlockSprite hardened-brown-stained-glass-pane.png: Sprite image for hardened-brown-stained-glass-pane in Minecraft hard_brown_stained_glass_pane
BlockSprite hardened-green-stained-glass-pane.png: Sprite image for hardened-green-stained-glass-pane in Minecraft hard_green_stained_glass_pane
BlockSprite hardened-red-stained-glass-pane.png: Sprite image for hardened-red-stained-glass-pane in Minecraft hard_red_stained_glass_pane
BlockSprite hardened-black-stained-glass-pane.png: Sprite image for hardened-black-stained-glass-pane in Minecraft hard_black_stained_glass_pane

Items

Potato, Carrot, Melon, Sweet Berries, Nether Wart, Sunflower, Lilac, Rose Bush, Peony, Glowstone Dust, and Gravel

Turtle Scute

  • Renamed "Scute" to "Turtle Scute".

Structures

Trail Ruins

  • Trail ruins will now be placed in the same location and configuration as in Java Edition.

Technical

AI Goals

  • behavior.follow_parent now interrupts navigation on stop for content using engine version 1.20.60 or higher.

Biomes

  • Biome tags in JSON files are now specified under a minecraft:tags component, in a tags array, rather than as loose JSON objects, for files with a format_version of 1.20.60 or higher.

Components

  • The interact component now supports the additional entity_act value for the vibration field.

Entity Event Responses

  • Added the emit_vibration entity event response, which allows the entity to emit a vibration having the entity itself as its source.
    • The vibration field allows to specify the vibration to be emitted.
    • The allowed values are shear, entity_act, and entity_interact.

Molang

  • Added content errors that state query.remaining_durability and query.max_durability are only to be used with Item contexts.

Performance

  • Feature toggle Enable New Geometry Tessellation Pipeline defaults to true.

Experimental

These additions and changes are accessible by enabling the "Armadillo and Wolf Armor", "Update 1.21", and "Beta APIs" experimental toggles.

Additions

Technical

Add-ons and Script Engine

  • The block component minecraft:random_ticking is now supported again.

API

  • system.runJob()
  • system.clearJob()
    • Added runJob and clearJob for optimizing long running tasks using JavaScript generators. system.runJob takes a generator function and returns a jobId.
  • @minecraft/server.BlockPermutation
    • Moved getState and withStates APIs from beta to stable.

Scripting

  • Added ScriptBiomeTypes and ScriptBiomeType to allow Scripting API to enumerate the BiomeRegistry.
  • Added a findClosestBiome function to Dimension to find the closest biome of a specified type, to a given position in the world.

Changes

Mobs

Armadillo

  • Armadillo now emits vibrations when rolling up and when unrolling.
  • Baby armadillos no longer move towards their parents after rolling up.

Breeze

  • The Breeze can now jump when standing in water.
  • The Breeze now avoids trapdoors when pathfinding.

Blocks

Trial Spawner

Non-mob entities

Wind Burst

  • Removed the darkening tint in wind burst particle to uphold parity.

Items

Wolf Armor

  • Volume of sounds for equipping and removing wolf armor is now controlled by the Friendly Creatures slider.

Fixes

24 issues fixed

From released versions before 1.20.60

  • MCPE-105457 – Villager's profession skin may not match its workstation and trades.
  • MCPE-173386 – Going through Nether/End portal causes game to get stuck on "Building Terrain", and restarting the game teleports player to the same coordinates of the dimension that they left from.
  • MCPE-175206 – Pistons pushing/pulling/breaking blocks may teleport player to 0 on one axis.
  • MCPE-176365 – Cannot speed up after landing on blocks in Creative.
  • MCPE-176528 – Villagers link to the same job block/bed even if it is already claimed, and game crashes if you break that job block/bed.

From the previous development version

  • MCPE-176926 – Double pressing jump button makes the play jump while disabling flying.
  • MCPE-177283 – Boat disappears when placed at the player's feet or next to another boat.
  • MCPE-177551 – Armadillo's legs will sometimes flicker when rolled up.
  • MCPE-177560 – Wolf armor duplicates when dropped.
  • MCPE-177562 – Armadillo has no roll sound/unused sound.
  • MCPE-177593 – Pillager outposts doesn't spawns pillagers.

Others

  • Fixed a bug where the player would exit a vehicle at an incorrect height if the vehicle was over a fire block.
  • Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution.
  • Pufferfish no longer inflate and deflate repeatedly when a player is at a specific distance from them.
  • Mobs that have partial blocks (e.g. Trapdoors, Slabs, etc.) specified as part of their list of blocks to avoid in their Navigation Component should now avoid them properly.
  • Realms Tab in new Play Screen should no longer be stuck in a loading state.
  • Fixed crash that could occur in the Play menu whilst looking at Realms.
  • Corrected translations about "posting" and "liking" on Realms Stories.
  • Fixed issue where shadows for alpha tested geometry (doors, leaves, etc.) were no longer rendering in the Deferred Technical Preview.
  • Banner shields now render when equipped in both left and right hands in the Deferred Technical Preview.
  • Fixed an issue where light emitting items glowed in the player's hand in dark rooms during the day in the Deferred Technical Preview.
  • Improved upscaling stability on Android in the Deferred Technical Preview.
  • On Android, pixelated artifacts are no longer visible on the right half of the screen when upscaling is turned on in the Deferred Technical Preview.
  • Fixed unstable and incorrect light clustering results in the Deferred Technical Preview.

Notelist

  1. Actually, Sunflower, Lilac, Rose Bush, Peony have been fixed in 1.20.60.23.
  2. Due to MCPE-172622,drops of sweet berries doesn't change.

References

  1. "Minecraft - Beta & Preview 1.20.60.24" – Minecraft Feedback, January 4, 2024.

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