Bedrock Edition Preview 1.19.70.21
Preview 1.19.70.21


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Windows, iOS, iPadOS, Xbox - February 1, 2023 | ||||||
| Internal version |
Windows: 1.19.7021.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
569 | ||||||
| |||||||
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"title": "Preview 1.19.70.21",
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"Bedrock 1.19.70.21 PatchNotes.jpg",
"Bedrock 1.19.70.21.png"
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"field": "'''Server'''<br>\n[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.70.21.zip Windows]\n[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.70.21.zip Linux]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.19.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.19.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.19.70|1.19.70]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.0| 1.20.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.70.20|◄ Preview 1.19.70.20]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.19.70.21'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.70.22| Preview 1.19.70.22 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.19.70.21 (Android) or Preview 1.19.70.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.19.70, released on February 1-7, 2023[1], which fixes bugs.
Changes
Command format
- Removed
tileData: intargument.
- Removed
data: intargument.
- Removed
dataValue: intargument.
Mobs
- Now spawn at light levels of 11 and below.
Technical
General
- Crafting Table component no longer appends "tile." when defaulting to use block name for crafting table label.
Experimental
These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.
Changes
Blocks
- Piglin and Dragon Head blocks no longer animate in the hotbar or inventory. (MCPE-164535, MCPE-32654)
Technical
API
- Added function
playAnimation(animationName: string, options?: PlayAnimationOptions)- Plays the specified animation for an entity. - ItemStack
- ItemStack can now be constructed using a string identifier.
- Removed constructor parameter
data. - Removed property
data. - Removed function clearLore To clear lore, call setLore with an empty array or undefined.
- Setting
nameTagto an empty string will now clear the name tag. - Setting
nameTagto a string longer than 255 characters will now result in an exception. - Setting
amountgreater than the maximum stack size will now clamp the value to the maximum stack size. - Setting
amountto a value less than 1 will now result in an exception.
- ContainerSlot
- Removed function clearItem- To clear the item, call setItem with undefined.
- Removed function clearLore- To clear lore, call setLore with an empty array or undefined.
GameTest Framework
- Test
- Added optional
searchDistanceparametertoassertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, searchDistance?: number, isPresent?: boolean). - Added
assertEntityInstancePresentInArea(entity: Entity, isPresent?: boolean)to check if an entity instance is present in the test area. - Made the
searchDistanceparameter optional inassertItemEntityPresent.
- Added optional
JSON
- In JSON formats 1.19.70 and later, blocks fail to load if the "condition" field in Block Permutations is not a valid Molang string.
Fixes
Gameplay
- Players are now able to place top Slabs in blocks that are only partially blocked by an entity. (MCPE-155016)
- Players can no longer see through partial blocks when sneaking or riding in third person. (MCPE-156273)
- Error messages about building outside the world height limits no longer appear when simply interacting with blocks at the world height limits from certain angles. (MCPE-152935)
- Players are now able to interact with functional blocks while sneaking in a gap without the sneak button held.
Vanilla Parity
- Minecarts can now eject mobs into liquid blocks. (MCPE-120078)
Touch Controls
- Allowed left and right D-pad buttons to keep input when the forward button is pressed.
- Added the leave Boat button when the player falls from a height within in the boat.
- Fixed an issue that prevented players from removing equipped armor by tapping on an item or block in the Creative inventory. (MCPE-165790)
Performance and Stability
- Fixed an issue where simultaneously pressing the "Mine" and "Place" button on any input device while targeting a Structure Block could cause the game to crash. (MCPE-155689)
Marketplace
- Navigating right with controller left stick on sidebar now collapses it.
Commands
- Volume arguments no longer floor the selector's position. (MCPE-162237)
- Selecting targets by volume will now select all entities whose hitbox collides with the volume box. This is versioned for 1.19.70 and later. (MCPE-162237)
- Previous behavior works as expected on versions less than 1.19.70.
- Volume arguments for selectors (dx, dy, dz) now support float values. (MCPE-163863)
References
- ↑ "Minecraft Beta & Preview - 1.19.70.21" – Minecraft Feedback, February 1, 2023.