Pocket Edition alpha 1.1.0.9
alpha 1.1.0.9

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
April 27, 2017 | |||||
| Type |
Build | |||||
| Build for | ||||||
| Protocol version |
112 | |||||
| ||||||
{
"title": "alpha 1.1.0.9",
"images": [
"Pocket Edition 1.1.0.9.png"
],
"rows": [
{
"field": "''(link to Pocket Edition article, displayed as Pocket Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "April 27, 2017",
"label": "Release date"
},
{
"field": "Build",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Pocket Edition 1.1.0 article, displayed as 1.1.0)",
"label": "Build for"
},
{
"field": "112",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition 1.0.9|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.0.9]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition 1.1.0|1.1.0]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Pocket Edition 1.1.1| 1.1.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition alpha 1.1.0.8|◄ alpha 1.1.0.8]]\n</td>\n<td style=\"padding: 0.4em\">''' alpha 1.1.0.9'''</td>\n</tr>\n</table>"
}
1.1 build 7 (also known as alpha 1.1.0.9) is the seventh and final build released for 1.1.0.[1]
Changes
Blocks
- Updated the recipe to not use a specified aux value and instead use the default.
Wool, Terracotta, Stained glass
- Palette colors now match Java Edition's palette colors.
Items
- Texture for update for husk, shulker, silverfish, stray and zombie horse.
- Updated texture of the Potion of Decay.
Mobs
- Retextured to match Java Edition
- Now have the unique sounds that they do in the Java edition.
World generation
- Chests loot tables have been altered to allow for treasure enchantments.
Gampleay
- The "crafting" label above the 2x2 crafting grid was removed
- Off-hand items are now hidden in 3rd person view when using a bow rather than being drawn at wrong angles and positions.
- Tweaked some touch issues
General
Functions
- "EnchantRandomly" function has been modified to use treasure flags
Fixes
- The provoke range of endermen is no longer too short.
- Endermites no longer occasionally spin around for a few seconds when not chasing a target.
- It no longer takes an unreasonable amount of time to break cobblestone walls.
- Snowballs now generate particles when they break.
- Dead bushes again catch fire & disappear.
- "This bed is occupied" message now only appears for the player trying to get in the occupied bed, not the player currently using it.
- Villagers no longer prioritize harvesting crops over sharing food with hungry villagers.
- Zombies and skeleton horses no longer die unexpectedly.
- Tipped Arrow of Decay now has the correct texture.
- Ender pearls now show the correct particles when breaking.
- Blaze rods are now shown correctly when held in 3rd person view.
- Removed the extra white pixel in the Peony thumbnail.
- Gameplay sounds again load on the main menu.
- Elytra has sounds again.
- "Beam Me Up" achievement works again.
- Miscellaneous tweaks & fixes to Marketplace.
- The frequency of enchanted books has increased to account for the new enchantments.
- Using bone meal on a fully grown crop doesn't consume the bone meal anymore.
- Fire ticks properly now- it spreads & extinguishes in an appropriate amount of time.
- Reduced the size of the hitbox on arrows.
- Villagers now use the correct recipe to craft bread and consume wheat.
- Fixed the animation issues with equipped, off-hand items in 3rd person view.
- Villager trading window no longer closes immediately on the first attempt at a trade.
- Draw distance range is no longer too high on low memory devices.
- Fixed arrows under water from constantly spewing bubbles.
- Fixed projectiles never reporting that they were on the ground.
- Fixed text on signs appearing too high.
- Fixed white wool/carpet appearing just as "wool" and "carpet".
- Villagers and zombie villagers now appear in igloos
- Fixed a crash that happened when a player fell in the void.
- Mobs are no longer invincible if the player give them a totem of undying.
- Mobs now play footsteps sounds.
- The profile changes the player's name to the default if they leave the name blank.
- Fixed a crash if the player's language is German & they use a hyphen.
- Texture packs should no longer randomly decide not to work or show corrupted textures anymore.
- Players in multiplayer can now see offhand items of other players.
- Chests can now be opened if an entity stands in the same block.
- Infinity bows no longer take arrows from the offhand slot.
- Frosted ice blocks that turn back into water now flow correctly.
- Shulker boxes now open under top-half slab blocks.
- Horse, mules, and donkeys now take damage from cacti while mounted.
- Shulkers now get damaged by & teleport away/out of fire & lava.
- Zombies suffocate again.
- Spawn eggs renamed in an anvil now respect special names when spawning mobs.
- Players can again shoot at a mob less than 5 blocks away.
- Players can now shoot themselves with a bow and arrow.
- And can also splash themselves with potions.
- Players no longer suffocate while riding horses underneath blocks that aren't actually suffocating the player.
- Fixed a few bugs regarding horses suffocating & taking damage when they shouldn't be doing either.
- Players can again exit the Exit World menu with the esc key.
Trivia
- The developers tried to fix a bug where different slab types override each other. The fix did not work.
References