Java Edition 14w02a

14w02a
14w02a Banner.png: Infobox image for 14w02a the version in Minecraft
Java Edition 14w02a.png: Infobox image for 14w02a the version in Minecraft
Edition

Java Edition

Release date

January 9, 2014

Type

Snapshot

Snapshot for

1.8

Downloads

Client (.json)
Server (.exe)

Protocol version

5

Resource pack format

1

Minimum Java version

Java SE 6

14w02a is the first snapshot for Java Edition 1.8, released on January 9, 2014,[1] which adds new stone blocks, the /blockdata and /difficulty commands, and the @e selector. This is the first snapshot released in 2014.

Additions

Blocks

Andesite

  • Generates within stone terrain below Y=80, each in blobs similar in size and abundance to gravel or dirt.
  • Can be crafted with 1 cobblestone and 1 diorite.
  • Can be crafted, with 4 of the raw stone in a 2×2 configuration into polished andesite.
  • Have the same data value, blast resistance, mining time, and other properties as stone.

Chiseled stone bricks

Diorite

  • Generates within Stone terrain below Y=80, each in blobs similar in size and abundance to gravel or dirt.
  • Can be crafted with 2 cobblestone and 2 nether quartz in a checkboard pattern.
  • Can be crafted, with 4 of the raw stone in a 2×2 configuration into polished diorite.
  • Have the same data value, blast resistance, mining time, and other properties as stone.

Granite

  • Generates within Stone terrain below Y=80, each in blobs similar in size and abundance to gravel or dirt.
  • Can be crafted with 1 nether quartz and 1 diorite.
  • Can be crafted, with 4 of the raw stone in a 2×2 configuration into polished granite.
  • Have the same data value, blast resistance, mining time, and other properties as stone.

Mossy stone bricks

  • Now can be crafted using 1 vine and 1 stone bricks.

Polished andesite, polished diorite, polished granite

  • Can be crafted with four of the respective raw stones in a 2×2 configuration.
  • Polished forms have the same data value, blast resistance, mining time, and other properties as stone.

Slime block

  • Crafted with 9 slimeballs, can also be crafted back into 9 slimeballs.
  • Players, mobs and particles that land on their top side bounce, as if on a trampoline.
    • Bounce rebound velocity is scaled by impact velocity.
    • A bounce can be avoided by holding spacebar.
  • Prevents fall damage.
  • Walking on them is slower than walking on soul sand, about the speed of sneaking.

Command format

/blockdata

  • Can amend and modify the NBT data of the block at specified coordinates.

/difficulty

  • Can be used to change the difficulty.

Target selectors

  • Added @e
  • Can select entities.
  • Can specify type of entity by entity ID to either include or exclude with [type=Chicken] or [type=!Skeleton].
    • Example: /kill @e[r=50,type=Chicken].

General

NBT format

  • Added a tag that can lock containers.
    • Mostly useful for (adventure) maps in Adventure mode.
  • Tag in JSON format: {Lock:Key}, containers can be unlocked by clearing their string for Lock (changing it to {Lock:}).
  • The lock can be cleared with the command /blockdata.
  • Locked containers can only be opened while holding an item renamed to the given string.
    • Example: If the value of the lock tag is "Key" ({Lock:Key}), a player is not able to open the chest unless they are holding an item named Key.
    • Item is not removed on use.
    • Only works if the item has a custom name (default names do not work).
      • Example: a chest with the tag {Lock:Diamond} cannot be opened when holding a diamond; the item held must be renamed Diamond.

Splashes

  • Added "That's Numberwang!"

Changes

Blocks

Anvils

  • The cost of experience is now reduced.
    • Renaming items now only costs 1 level, repairing now starts out with 2 to 5 levels and tools can be repaired longer and with better enchantments, repairing costs can no longer be kept down by renaming items.

Furnaces

  • When a furnace runs out of fuel, the smelting progress pauses instead of resetting.
    • Will be changed in a later snapshot.[2]

Doors

  • Can now stack to 64.
  • Crafting recipe now gives 3 doors.

Items

Baked potatoes

  • Now restore 5 hunger points instead of 6.

Carrots

  • Now restore 3 hunger points instead of 4.

Mobs

Baby animals (sheep, pig, cow, chicken, cat, wolf, horse)

  • All baby animal growth can now slowly be accelerated using the animal's breeding item.
  • Baby animals make particles when right-clicked with the proper food.
    • It appears holding the right mouse button speeds up the growth-acceleration process.
  • They randomly grow up instantly.

Villagers

  • Now only breed when willing.
    • The first time a specific trade is done, the villager becomes willing, any other time there's a 1 in 5 chance the villager becomes willing.
  • When a baby villager is born, both parents lose their willingness.
    • Finding out a villager's willingness in Survival is difficult: the only way to tell is the amount of XP they give when trading. Normal trading yields 3-6 experience points, trading and making a villager willing yields 8-11 experience points.

Non-mob entities

Boats

  • Now break (into sticks and wooden planks) when landing on a solid surface after falling more than 3 blocks.

Command format

/clear

  • Can be used to clear only a specific number of items and can be restricted to certain NBT data.
    • Example: /clear @p 383 120 34 {display:{Name:Michael}} removes up to 34 villager spawn eggs named Michael from player. Note: maximum removal item count does not work correctly (fixed in 14w02c).

/kill

  • Now has a target selector argument.
  • Can kill entities (including players) other than the player that ran the command.
  • Can now be used by command blocks.

/testfor

  • Can now also check for dataTags.
    • Example: /testfor @p {foodLevel:20}.
  • No longer is exclusively usable in command blocks.

/tellraw

  • A new tag called "insertion" allows text to be inserted into the chat that, when shift-clicked, inserts more text into the players' chat input.
    • Example: /tellraw @a {text:"CLICK",insertion:"This is a test"}.

Item IDs

  • Changed from using numbers (for example, TNT's id was 46) to namespaced IDs of the form minecraft:item_name. (Example: minecraft:tnt)

Gameplay

Adventure mode

  • Block interaction is now impossible by default.
  • Block outlines do not show unless block can be interacted with.
  • Added CanDestroy tag for tools.
  • Items with this tag display the names of the blocks that they can destroy in the item tooltip.
    • Example: /give @p diamond_shovel 1 0 {CanDestroy:["sand","grass"]} to give a Diamond Shovel that can break grass and sand).

Enchanting

  • Enchanting now costs 1 to 3 levels of experience and lapis lazuli, depending on the tier.
    • Player still needs the same minimum levels displayed on the enchantment table to enchant.
  • The actual enchantment calculation is the same.
  • One of the enchantments is displayed in the tooltip.
  • The enchantments player would get do not change until they enchant it, or enchant something else.
    • This enchantment seed is stored per player.

Experience

  • Leveling up now takes more experience.

Teleporting

  • Relative teleporting is smoother and no longer brings players to a stop.
    • Preserves their velocity from before the teleport.

Trading

  • Offers are less random and more useful.
  • Existing villagers are not affected.
  • Trading now gives experience.
  • Villager profession is now displayed in trade GUI.
  • Villagers start out with 2-4 trades unlocked.
  • The disabled trade arrow now has a descriptive tooltip.
  • Trades are now unlocked more freely (no longer requires trading last trade).
  • There are now more villager professions (only notable trade changes and additions listed).
Villager trades
Robe Profession Buys Sells Notes
White Librarian Stacked Written Books Can now offer multiple enchanted books trades.
Purple Cleric Ender Pearls
Rotten Flesh
Lapis Lazuli
1-4 pieces of Redstone
Brown Fisherman String
Coal
Enchanted Fishing Rods Cooks normal raw fish
Brown Farmer LegacyBlockSprite melon-side-je1-be1.png: Sprite image for melon-side-je1-be1 in Minecraft Melons
LegacyBlockSprite pumpkin-side-je1-be1.png: Sprite image for pumpkin-side-je1-be1 in Minecraft Pumpkins
Potatoes
Carrots
Cake and Pumpkin Pie No longer sells melons.
Brown Fletcher String Bows Converts 10 gravel into about 7-10 flint.
Brown Shepherd White Wool All colors of wool
Shears
White (Apron) Butcher Raw Porkchop
Raw Chicken
Cooked Porkchop
Cooked Chicken
White (Apron) Leatherworker Leather Leather Armor
Enchanted Leather Armor
Saddles
Black (Apron) Armorer Iron Ingots
Diamonds
Coal
Enchanted Diamond Chestplates
Iron Armor
Chainmail Armor
Black (Apron) Tool Smith Iron Ingots
Diamonds
Coal
Enchanted Diamond Pickaxes
Enchanted Iron Pickaxes
Enchanted Iron Shovels
Black (Apron) Weapon Smith Iron Ingots
Diamonds
Coal
Enchanted Diamond Sword
Enchanted Diamond Pickaxe
Enchanted Iron Sword
Enchanted Iron Pickaxe

General

Chat

  • Messages are now either chat, system or action bar messages.
  • Action bar messages are always shown, chat and system messages are only shown if chat settings are configured that way.
  • Some instances of usernames in the chat now show the player's UUID when hovered on when debug tooltips are enabled.

Debug screen

  • Now shows which axis players are facing after the cardinal direction: "Towards positive/negative X/Z".

Difficulty

  • Now saved per world.
  • Defaults to Normal instead of Easy.
  • Can be locked in a specific difficulty per world.
    • Locking cannot be undone without external tools.
    • The difficulty may still be changed when locked by using /difficulty.

Other changes

  • Item ID format has changed from using numbers (for example, TNT's id was 46) to namespaced IDs of the form minecraft:item_name. (Example: minecraft:tnt)

Removals

General

Distance effects

  • Ember particles emitted by lava no longer are generated at the wrong positions at high coordinates.
  • Suspension particles formed inside water no longer are generated at the wrong positions at high coordinates.
    • This bug would also later return in 18w10c.
  • Water and lava dripping particles (formed from when such a fluid is above a block with air beneath) are no longer generated at the wrong positions.
  • Piston arms no longer visually break down at high coordinates.
  • Tripwire (including that which appears on tripwire hooks) no longer appears abnormally stretched at high coordinates.
  • The inside faces of cauldrons, hoppers and flower pots no longer appear at the wrong positions or outside the block entirely at high coordinates.

Fixes

3 issues fixed

From released versions before 1.8

Trivia

  • 14w02a was previously removed from the launcher for some time, but was added back in September 2018.
  • As with 14w02b and 14w02c, this snapshot has the same protocol version as 1.7.6–1.7.10. Crossplay is therefore technically compatible between these versions but can cause issues.

References

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