Java Edition 22w11a
Minecraft 22w11a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
March 16, 2022 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073741898 | ||||||
| Data version |
3080 | ||||||
| Resource pack format |
9 | ||||||
| Data pack format |
10 | ||||||
| Minimum Java version | |||||||
| |||||||
{
"title": "Minecraft 22w11a",
"images": [
"22w11a.jpg",
"Java Edition 22w11a.png"
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"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
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{
"field": "March 16, 2022",
"label": "Release date"
},
{
"field": "(link to Snapshot article, displayed as Snapshot)",
"label": "(link to Version types article, displayed as Type)"
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{
"field": "(link to Java Edition 1.19 article, displayed as 1.19)",
"label": "Snapshot for"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/ae97182a5d2b1f1244c529d0a3b29b33c23ed49c/client.jar Client] ([https://piston-meta.mojang.com/v1/packages/c798c5a14dfbf8a0d18a8348f6c4a35783f372c3/22w11a.json .json])<br />[https://piston-data.mojang.com/v1/objects/a13b9678c60b0a84767e6cef0086c65cadac036e/server.jar Server]",
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"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
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{
"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073741898<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>4000004A",
"label": "(link to Protocol version article, displayed as Protocol version)"
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"label": "(link to Data version article, displayed as Data version)"
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"label": "<span style=\"white-space: normal;\">(link to Pack format#List of resource pack formats article, displayed as Resource pack format)</span>"
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"label": "<span style=\"white-space: normal;\">(link to Pack format#List of data pack formats article, displayed as Data pack format)</span>"
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{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_17 Java SE 17]</span>",
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.18.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.18.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.19|1.19]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.19.1| 1.19.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Deep Dark Experimental Snapshot 1|◄ Deep Dark Experimental Snapshot 1]]\n</td>\n<td style=\"padding: 0.4em\">''' 22w11a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 22w12a| 22w12a ►]]\n</td>\n</tr>\n</table>"
}
22w11a is the first snapshot for Java Edition 1.19, released on March 16, 2022,[1] which adds the first features of The Wild Update, pack filters, space glyph provider, 3D directional audio, new tags and fixes bugs.
Additions
Blocks
- Added froglights, with 3 variants: ochre, pearlescent and verdant.
- Emit a light level of 15.
- Dropped when frogs eat small magma cubes.
- When eaten by temperate frogs, drop ochre froglight.
- When eaten by cold frogs, drop verdant froglight.
- When eaten by warm frogs, drop pearlescent froglight.
- Non-solid blocks that can be placed on the surface of water.
- Laid by frogs after mating.
- Hatches tadpoles after some time.
- Does not drop upon breaking, even with Silk Touch.
- A new type of leaves.
- A new type of log, as well as a stripped variant.
- Can be used to craft mangrove woods and planks.
- Can be smelted into charcoal.
- A new type of plank.
- Can be used to craft mangrove buttons, doors, fences, fence gates, pressure plates, signs, slabs, stairs, and trapdoors.
- A new type of sapling.
- Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
- Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player-placed leaves).
- Have 4 stages to fully grown, can be accelerated by bonemealing.
- Can break off a fully grown one, and plant it to grow a mangrove tree (currently not added, generates an oak tree instead).
- Can be planted underwater.
- Can be placed in flower pots.
- Bees can pollinate them.
- Bees follow players holding them and can be bred with them.
- A see-through block just like leaves, but can be waterlogged.
- Water currently doesn't spread outward like with other waterlogged blocks.
- Mining faster when using axes.
- Unlike leaves, it does not break when moved by a piston.
- If the roots are waterlogged, the water vanishes.
- Can be powered.
- A new type of wood, as well as a stripped variant.
- Can be used to craft mangrove planks.
- Can be smelted into charcoal.
- Doesn't generate naturally yet.
- When walking on mud, entities sink down a bit.
- Like soul sand, but without the slowdown.
- Can be made by using a water bottle (directly or through a dispenser) on dirt, coarse dirt and rooted dirt.
- Enderman holdable.
- Can be crafted from 4 packed mud.
- Can be used to craft into mud brick slabs, stairs, and walls using a crafting table or stonecutter.
- Can be crafted from 1 mud and 1 mangrove root.
- Unlike regular roots, they are an opaque block that can't be waterlogged and can be rotated.
- Mining faster when using shovels.
- Can be crafted from 1 mud and 1 wheat.
- Generates in the deep dark biome.
- Has an animated texture.
- Drops only experience when broken without Silk Touch.
- Sculk blocks grow when a mob dies near a sculk catalyst.
- Generates in the deep dark biome.
- Emits soul particles after a mob dies within 8 blocks, and grows sculk-related blocks.
- Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
- Even if the mob doesn't drop experience as it wasn't killed by a player, the blocks would still spread based on the amount of experience it normally drops.
- Experience does not drop in these cases.
- The charge decays over time, faster the furthest away from the catalyst it moves.
- If a charge decays more than 4 blocks away from the catalyst, it has a chance of creating either a sculk sensor (90%) or a sculk shrieker (10%).
- If a charge decays more than 24 blocks away from the catalyst, it merely vanishes.
- Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
- Drops only experience when broken without Silk Touch.
- Emits a light level of 6.
Blooms when activated.- Can spread sculk only on blocks in the
sculk_replaceabletag.
- Generates in the deep dark biome.
- Has two soul-shaped patterns in the center.
- Drops only experience when broken without Silk Touch.
- Currently doesn't do anything due to the warden not being in this snapshot.
- Generates in the deep dark biome on the edge of sculk patches.
- Generates in a layer on top of blocks and can be placed in all directions, like glow lichen.
- Has an animated texture.
- Some have parts that are transparent, allowing the player to see the block it is on top of.
- Can be waterlogged.
- Drops nothing when broken without Silk Touch.
Items
- Can be obtained by catching a tadpole using a water bucket.
- Crafted with mangrove planks.
Mobs
- Can croak, jump, swim, and slowly walk on land.
- Are able to jump over 5 blocks.
- Are faster in water than on land.
- Preferred to jump to lily pad and big dripleaf.
- Have 10HP health points.
- Come in three variants: temperate, warm, and cold.
- The temperate variant is orange, the warm variant is white, and the cold variant is green.
- Eat small slimes, dropping slimeballs in the process.
- Can be tempted and bred using slimeballs.
- Lay eggs on water after mating.
- Grow from tadpoles.
- Variants depend on the temperature of the biome it turns from a tadpole to a frog in.
- Jump around like fish when on land, and eventually die.
- Grow up into frogs after 20 minutes in the world, which can be sped up using slimeballs.
- Frog type dependent on which temperature a tadpole grows in.
- Have 6HP health points.
- Are hunted down by axolotls.
- Can be held in a water bucket.
World generation
- New biome at the "deepest depths of the world".
- Tends to generate under continental/mountainous areas, exclusively within the deepslate layer between Y=-1 and Y=-64.
- Currently can extend above the deepslate layer, sometimes up to around Y=33.
- The surface is covered in sculk and contains all sculk-related blocks.
- With the exception of spawners, no mobs can spawn there, similar to mushroom fields.
Upgrading of old worlds
- Now support 3D biome blending, so it blends the underground biomes as well.
General
- Added
blending_data.min_sectionandblending_data.max_sectionthat determines which sections are used for data for blending.
- Can have
filtersection in pack.mcmeta now.- This section has a mandatory field
block, which is a list of patterns (regular expressions) for namespaces and paths. - If any of the files in packs added before one with
filtersection matches any pattern insideblock, it is filtered out (i.e. treated as if not present in the first place). filtersection does not apply to a pack containing it, only to packs loaded before it.- Both
namespaceandpathcan be omitted: if they are, the game works as if they had been specified as a ".*". The missing field matches every value. When they are included, these fields contain a regular expression pattern. - For example, adding a pack with this section in pack.mcmeta after the vanilla pack hides all recipes and advancements defined by the vanilla pack:
- This section has a mandatory field
"filter": { "block": [ { "namespace": "minecraft", "path": "recipes/.*" }, { "namespace": "minecraft", "path": "advancements/.*" } ] }
- World presets/types and super flat world presets in “Create World” screen can now be controlled by datapacks.
- New registry types
worldgen/world_presetandworldgen/flat_level_generator_presetwere added to data-driven presets (like "Amplified" or "Single Biome").
- New registry types
Debug screen and profiling
- Added estimated GPU utilization percentage to performance profiling metrics and F3 debug screen.
- This is available only for graphics devices that support GPU timer queries.
- Added "Blending" row, above the "Noise Router" row.
- Added new glyph provider type
space, to allow creation of space-like glyphs.- New provider has a single argument called
advanceswhich is a map of a codepoint to glyph advance (width). - Rendering of space glyph is no longer hardcoded (needs to be declared manually in the font).
- New provider has a single argument called
- Added "Directional Audio" sound option, for 3D Directional Audio simulation.
- Uses HRTF-based directional audio to improve the simulation of 3D sound, making it easier to distinguish which direction a sound comes from (including if it is above or below the player).
- Requires HRTF-compatible audio hardware.
- This option is best experienced with headphones.
- Toggled off by default.
- Added three new particles:
sculk_soul,sculk_charge_pops, andsculk_charge.
- Added server property
max-chained-neighbor-updatesto limit the number of consecutive neighbor updates before skipping additional ones. Negative values remove the limit.
- Added the following splash text:
- "Shriek like a Sculk Shrieker!"
- "Who let the frogs out?"
- "RIBBIT!"
- "Croak team!"
- "Nooooooooooooo!"
- "Flower forest TM perfume"
- "Hat Fridays!"
- Added the following block tags:
#convertable_to_mud: containsdirt,coarse_dirt, androoted_dirt.#dragon_transparent: containslightand#fire.- This tag controls blocks the ender dragon cannot destroy but can fly straight through.
#frog_prefer_jump_to: containslily_padandbig_dripleaf.#mangrove_logs: containsmangrove_log,mangrove_wood,stripped_mangrove_log, andstripped_mangrove_wood.#sculk_replaceable: contains#base_stone_overworld,#dirt,#terracotta,#nylium,#base_stone_nether,#sand,gravel,soul_sand,soul_soil,calcite,smooth_basalt,clay,dripstone_block,end_stone,red_sandstone, andsandstone.#sculk_replaceable_world_gen: contains#sculk_replaceable,deepslate_bricks,deepslate_tiles,cobbled_deepslate,cracked_deepslate_bricks, andcracked_deepslate_tiles.
- Added following item tags:
#mangrove_logs: containsmangrove_log,mangrove_wood,stripped_mangrove_log, andstripped_mangrove_wood.
- Added following biome tags:
#allows_surface_slime_spawns: containsswamp.#allows_tropical_fish_spawns_at_any_height: containslush_caves.#has_closer_water_fog: containsswamp.- This tag controls which biomes have a shorter view distance.
#is_end: contains all End biomes.#is_overworld: contains all Overworld biomes.#is_savanna: containssavanna,savanna_plateau, andwindswept_savanna#more_frequent_drowned_spawns: contains#is_river.#only_allows_snow_and_gold_rabbits: containsdesert.#plays_underwater_music: contains#is_oceanand#is_river.- This tag controls which biomes the player hears the special underwater music when underwater.
#polar_bears_spawn_on_alternate_blocks: containsfrozen_oceananddeep_frozen_ocean.#produces_corals_from_bonemeal: containswarm_ocean.- This tag controls which biomes that coral can be farmed by bonemealing.
#reduce_water_ambient_spawns: contains#is_river.#required_ocean_monument_surrounding: contains#is_oceanand#is_river.- This tag defines which biomes must be present around a location that a monument possible to generate.
#spawns_cold_variant_frogs: containssnowy_plains,ice_spikes,#is_mountain, and#is_end.#spawns_warm_variant_frogs: containsdesert,#is_jungle,#is_savanna,#is_nether, and#is_badlands.#stronghold_biased_to: containsbadlands,bamboo_jungle,birch_forest,dark_forest,desert,dripstone_caves,eroded_badlands,flower_forest,forest,frozen_peaks,grove,ice_spikes,jagged_peaks,jungle,lush_caves,meadow,mushroom_fields,old_growth_birch_forest,old_growth_pine_taiga,old_growth_spruce_taiga,plains,savanna_plateau,savanna,snowy_plains,snowy_slopes,snowy_taiga,sparse_jungle,stony_peaks,sunflower_plains,taiga,windswept_forest,windswept_gravelly_hills,windswept_hills,windswept_savanna, andwooded_badlands.- These contents are exactly the same with the previous
#has_structure/strongholdbiome tag.
- These contents are exactly the same with the previous
#water_on_map_outlines: contains#is_ocean,#is_river, andswamp- This tag controls which biomes appear as water on map outlines.
#without_patrol_spawns: containsmushroom_fields.#without_wandering_trader_spawns: containsthe_void.#without_zombie_sieges: containsmushroom_fields.
- Added the following structure tags:
#cats_spawn_as_black: containsswamp_hut.#cats_spawn_in: containsswamp_hut.
- Added the following flat level generator preset tag, to control the order of elements displayed in the "Configure Flat World" screen:
#visible: containsclassic_flat,tunnelers_dream,water_world,overworld,snowy_kingdom,bottomless_pit,desert,redstone_ready, andthe_void.- This tag controls all the visible presets in the UI and their order.
- Added the following world preset tags, to control values shown on the "World Type" button in the "Create World" screen:
#normal: containsnormal,flat,large_biomes,amplified, andsingle_biome_surface.#extended: contains#normalanddebug_all_block_states.- This tag controls which world presets appear only when holding down the Alt key.
Changes
Blocks
- Slightly changed its texture, to make their arms connect to their bases.
- Slightly changed the
stage2's top and bottom texture, to make width consistency with other sides' textures.
- The top of doors no longer flips in an unnatural way when opening in certain directions.
- Slightly changed its texture, to make a better transition with the end stone texture.
- Removed unused pixels in its texture.
- Slightly changed its side texture, to match other dirt-based blocks.
- Has been re-added to the creative inventory.
- Can now be obtained only with Silk Touch, otherwise it drops experience.
- Rotated pixels at the bottom left corner in their textures, to make a correct direction.
Items
- They now properly spin around their own center axis and show up in the right place in item frames.
Mobs
Spiders and cave spiders
- Fixed texture mapping of both types of spiders.
- Fixed texture mapping of the ears of wolves.
World generation
- The dimension folder is no longer present in the vanilla world generation reference pack, but dimension files still work as they used to inside a custom data pack.
- There's a new file type that the data report generator can output in the
biome_parametersfolder, containing all the biome parameters for the default vanilla dimensions. - Custom dimensions no longer require a separate seed field, and in fact can no longer have a custom seed - the world seed is now always used for all dimensions.
Command format
- Fixed rendering of boss bars, now they have the correct appearance even when several boss bars with the notched style are visible at once.
Gameplay
- The "Deep Dark" biome is now required to be visited to obtain the "Adventuring Time" advancement.
General
- Removed
blending_data.old_noise, now existence ofblending_datain chunk data determines if a chunk is considered old.
- Data pack version is now 10, resource pack version is now 9.
- The H for "humidity" has been changed to a V for "vegetation".
- Renamed the
featurefield in location predicates tostructure.
level-typenow supports world presets instead.
- Following tags are changed due to the addition of new features mentioned above:
- Mangrove button is now part of the
#wooden_buttonsblock and item tag. - Mangrove door is now part of the
#wooden_doorsblock and item tag. - Mangrove fence gate is now part of the
#fence_gatesblock tag. - Mangrove fence is now part of the
#wooden_fencesblock and item tag. - Mangrove leaves is now part of the
#leavesblock and item tag. - Mangrove planks is now part of the
#planksblock and item tag. - Mangrove pressure plate is now part of the
#wooden_pressure_platesblock and item tag. - Mangrove propagule is now part of the
#flowersand#saplingsblock and item tags. - Mangrove roots is now part of the
#mineable/axeblock tag. - Mangrove sign is now part of the
#standing_signsblock tag and#signsitem tag. - Mangrove slab is now part of the
#wooden_slabsblock and item tag. - Mangrove stairs is now part of the
#wooden_stairsblock and item tag. - Mangrove trapdoor is now part of the
#wooden_trapdoorsblock and item tag. - Mangrove wall sign is now part of the
#wall_signsblock tag. - Mud brick slab is now part of the
#slabsblock and item tag. - Mud brick stairs is now part of the
#stairsblock and item tag. - Mud brick wall is now part of the
#wallsblock and item tag. - Mud bricks, mud brick stairs, mud brick slab and packed mud are now part of the
#mineable/pickaxeblock tag. - Mud is now part of the
#enderman_holdableblock tag. - Muddy mangrove roots and mud are now part of the
#mineable/shovelblock tag. - Potted mangrove propagule is now part of the
#flower_potsblock tag. - Sculk vein is now part of the
#inside_step_sound_blocksblock tag. - Sculk, sculk catalyst, sculk vein and sculk shrieker are now part of the
#mineable/hoeblock tag. - Tadpole is now part of the
#axolotl_hunt_targetsentity tag. - Block and item tag
#mangrove_logsis now part of thelogs_that_burnblock and item tag, respectively.
- Mangrove button is now part of the
- Light block is now part of the
#wither_immuneblock tag. #polar_bears_spawnable_on_in_frozen_oceanblock tag is renamed to#polar_bears_spawnable_on_alternate.#has_structure/strongholdbiome tag now reference only the#is_overworldbiome tag.- Configured structure feature tags are now called structure tags.
World creation
- A short screen showing the message "Preparing for world creation" appears before the "Create New World" screen appears.
Others
- The "out of memory" error screen can now be translated.
Fixes
From released versions before 1.19
- MC-67308 – Door top and side textures flip illogically when opened and closed.
- MC-74211 – Door placed in spawn protection only half disappears.
- MC-85780 – Rapidly swapping hands with a door or double flower can cause half door/double flower.
- MC-95103 – Shield item rendering not adjusted to the center.
- MC-99930 – Brewing stand extends its arms and inverts its texture when bottles are placed.
- MC-106510 – Long structure names (over 64 characters) do not fit in the structure block GUI.
- MC-109055 – Large cocoa pod texture is inconsistent.
- MC-124984 – Command syntax help does not recognize invalid tags.
- MC-127885 – The textures on the spider models aren't mirrored properly.
- MC-132428 – Client-side block model (of fences, iron bars, walls ...) is not updated when placement is cancelled.
- MC-134158 – Doors open one half when they fail to open / desync when interacting with a door.
- MC-136188 – # disappears from item/block tag suggestions, but not function/entity tag suggestions.
- MC-148795 – Ghost blocks can occasionally be created when placing scaffolding too quickly.
- MC-157020 –
/fillfails when removing large amounts of blocks under redstone. - MC-158668 – Vex continues to attack its target after it has been killed.
- MC-159349 – Bottom half of door is missing when an entity is passing through while placing it.
- MC-165036 – Boss bars with the notched style are rendered incorrectly if more than one boss bar is active.
- MC-165990 – Crafting bamboo into scaffolding gives you 8 times the furnace fuel for free.
- MC-166437 – Interaction with multi-blocks in spawn protection creates desync.
- MC-172550 – Ghost blocks sometimes appear when insta-mining.
- MC-183309 – Player reach is different for client and server when crawling.
- MC-195717 – Custom dimensions JSON requires seed.
- MC-200661 – Trying to dye a sheep that is 6 blocks above you plays hand animation (and dye sound).
- MC-201150 – Unused pixels in end rod texture.
- MC-202580 – Transition between end stone texture and end portal frame is not as seamless as it previously was.
- MC-202940 – Hand animation plays although item frame is out of reach.
- MC-212036 – Hand animation still plays when 7 blocks under a boat.
- MC-219843 – Mycelium's side texture differs from other dirt-based blocks.
- MC-219852 – Corner in
smoker_bottomtexture is still rotated incorrectly. - MC-219875 – You can cause a desync when repeatably picking up liquids.
- MC-221639 – Light block isn't dragon or wither immune.
- MC-225837 – The word "Recipe" is spelled as "Reciple" within the "
narration.recipe" string. - MC-227382 – Goats and frogs don’t bounce on bouncy blocks upon landing from long jumps.
- MC-230603 – Wolf ears and legs aren't mirrored.
- MC-231185 – Server crash while loading Superflat world based on Rails //
java.lang.StackOverflowError: Exception while updating neighbours. - MC-235964 – Crash on "Saving world" when F3+L profiling is active -
java.lang.NullPointerException: Cannot read field "f" because "this.D" is null. - MC-237306 – NBT suggesting is not present in clear command when using an item tag.
- MC-238070 – Brewing stand arms do not connect with their bases.
- MC-238807 – "Out of memory!" message is untranslatable.
- MC-248936 – Minecraft icon on macOS is not showing the correct icon.
Video
Videos made by Slicedlime:
References
- ↑ "Minecraft Snapshot 22w11a" – Minecraft.net, March 16, 2022.