Dead Bush


| Renewable |
No |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
0 |
| Hardness |
0 |
| Luminous |
No |
| Transparent |
Yes |
| Waterloggable | |
| Flammable | |
| Catches fire from lava |
Yes |
| Map color (JE) |
|
{
"title": "Dead Bush",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=Shears|alt=|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' Yes (60)<br>'''(link to Bedrock Edition article, displayed as BE):''' No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(143, 119, 72); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 13 WOOD</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Dead Bush"
],
"images": [
"Dead Bush.png",
"Dead Bush (texture) JE2 BE2.png"
]
}
A dead bush is a non-solid plant block found in deserts, badlands, swamps and old growth taigas. It can only be obtained with shears, and otherwise drops sticks when broken.
Obtaining
Breaking
Dead bushes drop 0–2 sticks when broken without shears, or when the block below it is removed. When shears are used, a dead bush drops itself.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| 0.05 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Dead bushes generate in deserts, badlands, wooded badlands, eroded badlands, swamps, mangrove swamps, old growth pine taigas, and old growth spruce taigas. They generate on sand, red sand, terracotta, grass blocks, podzol, dirt, coarse dirt, and mud.
Dead bushes generate twice as commonly in desert biomes as they do in old growth taigas, and 10 times more often in badlands than they do in deserts (ratio of 1:2:20 – taiga:desert:badlands).
Dead bushes generate in some entrance rooms of trial chambers, next to a cactus. They can also be found inside flower pots inside some desert village houses and in trial chambers.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Suspicious gravel | 1 | 2.2%{ "item": "Dead Bush", "stacksize": 1, "chance": 0.022222222222222254, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Desert house chest | 1–3 | 26.6%{ "item": "Dead Bush", "stacksize": "1–3", "chance": 0.2662680947537841, "structure": "Village", "container": "Desert house chest" }
| ||
| Bedrock Edition | ||||
| Suspicious gravel | 1 | 2.2%{ "item": "Dead Bush", "stacksize": 1, "chance": 0.021739130434782594, "structure": "Trail Ruins", "container": "Suspicious gravel" }
| ||
| Desert house chest | 1–3 | 26.6%{ "item": "Dead Bush", "stacksize": "1–3", "chance": 0.2662680947537841, "structure": "Village", "container": "Desert house chest" }
| ||
Usage
Dead bushes can be used for aesthetic decoration, as a source of sticks and a fuel source. A dead bush can be placed on any kind of sand, terracotta, dirt, podzol and mud; they can also be placed on grass blocks, mycelium, and moss blocks. They can also be planted in flower pots. Dead bushes do not spread, and cannot be grown using bone meal.
Unlike most plants, dead bushes cannot be composted.[1]
Fuel
Dead bushes can be used as fuel in furnaces, smelting 0.5 items per dead bush.
Ambience
If placed on sand, red sand or a terracotta block of any kind with at least one more corresponding block underneath it, dead bushes produce ambient sounds reminiscent of dry leaves rustling, wind howling and insects rattling. These ambient sounds can play anywhere if the given conditions are met, and naturally play in the badlands and desert biomes due to the abundance of dead bushes on top of said blocks.
Sounds
Generic
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 0.7 | 0.8–1.0 | |
| Blocks | When the block is placed | use | 0.8 | 0.8–1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.11 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.21 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
| Dry sounds | Ambient/Environment | Randomly when placed on terracotta, sand or red sand | block | subtitles | ? | ? | ? | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
dead_bush | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
deadbush | 32 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
History
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.6 | Test Build 3 | ||||||
| 1.8 | Pre-release | Dead bushes can now be placed in Creative mode. | |||||
| Pre-release 2 ;) | Dead bushes now have an official name. | ||||||
| Java Edition | |||||||
| 1.2.1 | 12w05a | Dead bushes can now be obtained using shears. | |||||
| 1.4.2 | 12w34a | ||||||
| 1.7.2 | 13w36a | Dead bushes can now be placed on all 17 types of hardened clay as well as dirt. | |||||
| Dead bushes can now spawn in mesa biomes. | |||||||
| 13w39a | Dead bushes can now be placed on red sand. | ||||||
| 1.8 | 14w04a | Dead bushes are now flammable. | |||||
| 14w25a | |||||||
| 14w26a | |||||||
| 1.9 | 15w31a | Dead bushes now drop 0–2 sticks when broken. | |||||
| 1.13 | 18w22b | Dead bush bounding box has been shrunk. | |||||
| ? | |||||||
| 1.14 | 18w43a | ||||||
| Dead bushes can now be used as fuel. | |||||||
| 18w50a | Potted dead bushes can now be found in desert villages. | ||||||
| Dead bush items can now be found in chests in desert village houses. | |||||||
| 1.17 | 21w16a | Dead bushes can now be placed on grass blocks. | |||||
| 1.19 | 22w14a | Dead bushes can now be placed on mud. | |||||
| 1.19.4 Experiment | 23w07a | Dead bushes can now be placed on suspicious sand. | |||||
| 1.20 | 23w12a | Dead bushes can now be found in suspicious gravel and suspicious sand in trail ruins. | |||||
| 23w16a | Dead bushes no longer generate in suspicious sand in trail ruins. | ||||||
| Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; dead bush now is in the common loot. | |||||||
| 1.20.3 Experiment | 23w45a | Dead bushes and potted dead bushes now generate in trial chambers. | |||||
| 1.21.5 | 25w05a | Dead bushes now make ambient sounds when placed on top of two blocks of sand, red sand or any color of terracotta. | |||||
| 25w09a | Can now be placed on farmland. | ||||||
| Pocket Edition Alpha | |||||||
| v0.8.0 | build 1 | ||||||
| Dead bushes can only be placed on sand. | |||||||
| v0.9.0 | build 1 | Dead bushes now spawn naturally. | |||||
| Added red sand and hardened clay, which dead bushes can be placed on. | |||||||
| v0.12.1 | build 1 | Dead bushes now drop 0–2 sticks when broken. | |||||
| Dead bushes can now be placed on podzol. | |||||||
| Unknown | |||||||
| ? | Dead bushes can now be placed on dirt. | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Potted dead bushes now generate in the new desert villages. | |||||||
| Dead bushes can now be used as fuel in a furnace. | |||||||
| 1.11.0 | beta 1.11.0.1 | Dead bushes can now be found in desert village house chests. | |||||
| 1.19.0 | beta 1.19.0.20 | Dead bushes can now be placed on mud. | |||||
| 1.20.0 | Preview 1.20.0.20 | Dead bushes can now be placed on grass blocks, moss blocks and mycelium. | |||||
| Dead bushes can now be found in swamp biomes. | |||||||
| 1.21.60 | Preview 1.21.60.21 | Dead bushes no longer appear mirrored when viewed from certain angles.[2] | |||||
| Preview 1.21.60.23 | Dead bushes generate more frequently in deserts and badlands. | ||||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Dead bushes now make ambient sounds when placed on top of two blocks of sand, red sand or any color of terracotta. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU14 | 1.04 | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Dead bushes can now be placed on terracotta. | |
| TU48 | CU38 | 1.41 | 1.41 | 1.41 | Patch 17 | Dead bushes now drop 1 stick when broken. | |
| 1.90 | |||||||
| Dead bushes can now be used as fuel in a furnace. | |||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Dead bushes now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | The ID for dead bushes has been changed from deadbush to dead_bush.
| |||||
| Prior to The Flattening, this block's numeral ID was 32. | |||||||
| 1.17 | 21w19a | minecraft:dead_bush has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects. | |||||
| 1.21.5 | 25w10a | minecraft:dead_bush has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues
Issues relating to "Dead Bush" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
Gallery
Screenshots
-
Several dead bushes in a desert biome. -
A dead bush in a swamp biome. -
Multiple dead bushes in a badlands biome. -
Dead bushes can even spawn in badlands caves. -
Dead Bush in desert.
References
- ↑ MC-219904
- ↑ MCPE-40646 — Cross models are displayed wrongly from east and west sides — resolved as "Fixed".
- ↑ https://reddit.com/r/minecraftsuggestions/comments/3cl6mf/dead_bushes_when_broken_drop_02_sticks/ct1jocr?context=1
External links
- Taking Inventory: Dead Bush – Minecraft.net on January 25, 2019
| Environment | |
|---|---|
| Blocks | |
| Mobs | |