Swamp

For other uses, see Swamp (disambiguation).
Swamp

Swamp.png: Infobox image for Swamp the biome in Minecraft

Swamp Vibrant Visuals.png: Infobox image for Swamp the biome in Minecraft

Structures

Swamp Hut

Features

Fossil
Swamp Oak
Huge Mushroom

Blocks

Grass Block
Water
Lily Pad
Clay
Vines
Oak Log
Oak Leaves
Blue Orchid
Mushrooms
Mushroom Blocks
Dead Bush
Firefly Bush
Seagrass

Climate

Temperature

0.8

Downfall

0.9‌
0.5‌

Precipitation

Yes

Colors

Grass color


 #6A7039


 #4C763C

Foliage color


 #6A7039

Water color


 #617B64


 #4C6559

Underwater fog color


 #232317


 #4C6559

A swamp is a wetland biome where slimes, frogs, and bogged can spawn.

Description

Swamps have sparse oak trees which can grow on land or in shallow water and generate with vines growing on them. Mushrooms are more common here than in most Overworld biomes. Sugar cane is found often growing on shores. In Java Edition, seagrass litters the bottom of flooded areas. Firefly bushes and blue orchids grow among the grass, the latter of which are found exclusively in swamps. Lily pads are scattered across the surface of the water and dead bushes dot the surface of the land. In Bedrock Edition, huge mushrooms can generate as well.

Swamp biomes, alongside mangrove swamps and deserts, can generate rare underground fossils.

A swamp rarely generates swamp huts, housing a witch and a black cat. Only witches can spawn in and around the hut.

Swamps have elevations low enough to go below sea level throughout much of the area. A large portion of swamps are flooded, where patches of clay are found on the lakebed. The shores of swamps may have marsh-like terrain, where the shores are very irregular, often without smooth transition, and with some small puddles generated. Water in swamps takes on a gray-green color.

Underwater fog is thick here so that visibility is lower than in other biomes underwater. Additionally, unlike other Overworld biomes, swamps have varying tints for grass blocks, grass, and leaves, etc. See Biome#Special plant tints.

Generation

The swamp biome generates at temperatures of -0.45 to 0.2, meaning it generates at the temperate and cold biome temperature noise values. Swamps generate next to most plains, sunflower plains, flower forests, most forests, birch forests, dark forests, most taigas, old growth taigas, and some windswept savannas. Swamp biomes are usually found in flat terrain near sea level in regions with very high erosion values, and they also replace rivers in these areas. Swamps never directly border the ocean, with some other biomes generating between them instead. However, their water bodies are often connected to the ocean.

Mobs

Slimes may spawn in swamps during the night or thunderstorms, exclusively between Y=50 and Y=70, making swamps and mangrove swamps the only places where slimes can be found above ground. Their spawn rate is affected by the moon phase, spawning most often during full moon and not spawning at all during new moon. Bogged add an additional threat to the night, thunderstorms, or caves‌, as their poison arrows can increase the danger of hostile mobs.

Villagers that spawn in swamps get a unique swamp-themed look. While villagers have swamp-specific types, no village featuring exclusively these villagers can be generated. The only way for these villagers to spawn is either by being bred in a swamp, curing a zombie villager that spawned in a swamp, or finding a village that generated with some parts reaching the swamp.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper1005164
Skeleton705164
Slime[note 1]1005164
Spider1005164
Zombie955164
Bogged305164
Enderman105161–4
Witch55161
Zombie Villager55161
Slime[note 1]15161
Creature category
Sheep12504
Chicken10504
Frog10502–5
Pig10504
Cow8504
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. a b Slimes are spawned twice, once for slime chunks and once for the surface.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1005451
Slime[note 1]1005451
Spider1005451
Zombie955454
Skeleton805452
Bogged505454
Enderman105452–3
Witch55451
Zombie Villager55454
Creature category
Sheep12602–3
Chicken10602–4
Frog10602–5
Glow Squid10602–4
Pig10601–3
Cow8602–3
Ambient category
Bat12
  1. Slimes are spawned once, for both slime chunks and the surface.

Sounds

Music

These music tracks play while the player is in the Swamp.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview Weight
aerie.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, , Old Growth Taiga "Aerie" Minecraft: The Wild Update (Original Game Soundtrack) No. 2 1
firebugs.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, , Old Growth Taiga "Firebugs" Minecraft: The Wild Update (Original Game Soundtrack) No. 1 1
labyrinthine.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, , Old Growth Taiga "Labyrinthine" Minecraft: The Wild Update (Original Game Soundtrack) No. 3 1

Data values

ID

Java Edition:

NameIdentifierTranslation key
BiomeSprite swamp.png: Sprite image for swamp in Minecraft Swampswampbiome.minecraft.swamp

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite swamp.png: Sprite image for swamp in Minecraft [No displayed name]swampland6

History

Java Edition Alpha
v1.2.0previewAdded proper biomes, including swampland. However, the biome itself was completely different from its modern counterpart.
Forests are defined by having a rainfall value of 40% or greater and a temperature value between 50% and 70%.
Java Edition Beta
1.8September 3, 2011Notch teased a screenshot of the new swampland biome, with oak trees with vines.
Pre-releaseSwampland generation has been overhauled. Swampland oak trees, vines, marsh-like areas and dead bushes now generate. Foliage and grass is now a lush green color, akin to forests.
Snow no longer generates in swamplands.
Java Edition
1.0.0Beta 1.9 PrereleaseGrass, leaves and water blocks are now tinted a grayish green on swamplands. However, this change resulted in biome color and biome transitions becoming essentially nonexistent.
Water in swamplands receives a unique tint (
 #E0FF70
) that is applied to its base blue color.
Lily pads now generate in swamplands.
1.112w01aColor transitions in swamplands have been fixed and smoothed.
Changed the color of the water tint to
 #E0FFAE
.
1.4.212w40aAdded witch huts, which may generate in swamplands.
Slimes now spawn in swamplands.
1.7.213w36aSwampland is now required for the new "Adventuring Time" achievement.
13w38bMarsh-like areas and dead bushes no longer generate in swamplands.
1.814w26aMarsh-like areas and dead bushes generate in swamplands again.
1.1016w20aAdded fossils, which can generate in swamplands.
1.1318w14aSeagrass now generates in swamplands.
18w15a
 #617B64
changed the color of swamp water.
18w19a"Swampland" has been renamed to "Swamp".
September 28, 2019During MINECON Live 2019, the swamp came in second place in the Biome Vote; mangrove trees, boats with chests, and frogs would be added.
1.1418w43aDrowned no longer spawn in swamps.
1.18Experimental Snapshot 1Swamp biomes currently do not generate correctly.
experimental snapshot 2Swamp biome generation has been fixed.
experimental snapshot 3Swamps are less likely to overlap cold or dry biomes.
Hanging water is no longer placed in swamps.
experimental snapshot 4Swamps are less likely to extend far out from the coastline.
experimental snapshot 5Swamps have been moved slightly more inland.
Swamp oak trees are now able to generate in slightly deeper water than before.
experimental snapshot 6Swamps are now able to generate in dry areas, making them less fragmented overall.
October 16, 2021The Wild Update was announced at Minecraft Live 2021, showing in-game clips of previously-announced Biome Vote content, along with new features such as mud, fireflies, tadpoles, and frogs.
1.1922w11aAdded frogs, which spawn in swamps.
1.2023w17a"A Familiar Room" may now be played in swamps.
1.20.5
Experiment
Update 1.21
24w07aBogged now spawn in swamps.
1.21.525w05aAdded firefly bushes, which can generate in swamps.
Pocket Edition Alpha
v0.9.0build 1Added swamps and swamp hills, along with many other biomes.
v0.10.0build 1The water in swamps is now tinted dark gray.
Huge mushrooms now generate in swamps.
v0.13.0build 1Marsh-like areas no longer generate in swamps.
v0.14.0build 1Added witch huts, which generate in swamps.
Pocket Edition
1.1.3alpha 1.1.3.0Added fossils, which generate in swamps.
Bedrock Edition
1.2.13beta 1.2.13.8Added drowned, which can spawn in swamps.
1.10.0beta 1.10.0.3Drowned no longer spawn in swamps during the day.
1.18.10
Experiment
Wild Update
beta 1.18.10.24Added frogs, which spawn in swamps.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.24Bogged now spawn in swamps.
1.21.60Preview 1.21.60.23Blue orchids now generate more frequently and in larger patches.
Swamp oaks now generate slightly more frequently.
Swamp oaks no longer generate in direct contact with the ground.
Lily pads now generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added firefly bushes, which can generate in swamps.
1.21.90Preview 1.21.90.26Added green atmospherics, color grading, fog, and lighting to swamps in Vibrant Visuals.
Upcoming Bedrock Edition
1.21.100Preview 1.21.100.20Mushrooms now properly generate under trees.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added swamps.
TU9Color transitions within swamps have been smoothed.
TU19CU71.121.121.12Added witch huts, which generate only in swamps.
TU31CU191.221.221.22Patch 3Generation of marsh-like areas in swamp biomes has been changed.
TU43CU331.361.361.36Patch 13Added fossils, which can generate in swamps.

Data history

Java Edition
1.1317w47aIf numeric IDs for biomes were ever deprecated, it was most likely in this version.
pre5The ID swampland has been changed to swamp.

Issues

Issues relating to "Swamp" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Screenshots

In other media

See also

External links

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