Java Edition 25w17a
Minecraft 25w17a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
April 22, 2025 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742071 | ||||||
| Data version |
4425 | ||||||
| Resource pack format |
58 | ||||||
| Data pack format |
74 | ||||||
| Minimum Java version | |||||||
| |||||||
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"title": "Minecraft 25w17a",
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"25w17a.jpg",
"Java Edition 25w17a.png"
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073742071<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>400000F7",
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"label": "<span style=\"white-space: normal;\">(link to Pack format#List of resource pack formats article, displayed as Resource pack format)</span>"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.5|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.5]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.21.6|1.21.6]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.7| 1.21.7 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 25w16a|◄ 25w16a]]\n</td>\n<td style=\"padding: 0.4em\">''' 25w17a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 25w18a| 25w18a ►]]\n</td>\n</tr>\n</table>"
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25w17a is the third snapshot for Java Edition 1.21.6 released on April 22, 2025,[1] which makes the locator bar available in normal gameplay and fixes bugs.
Additions
Gameplay
- Added waypoint style for changing waypoints' icon on specific distances in a resource pack.
- Setting the style of a waypoint is possible using the new
/waypoint modify ... stylearguments. - The default implementation is as such:
{ "near_distance": 128, "far_distance": 332, "sprites": [ "minecraft:default_0", "minecraft:default_1", "minecraft:default_2", "minecraft:default_3" ] }
near_distanceandfar_distanceare optional and default to the values128and332respectively.far_distancedistance must be greater thannear_distance
- Each sprite is searched within the prefix of
hud/locator_bar_dot/(the directorytextures/gui/sprites/hud/locator_bar_dot).
- Setting the style of a waypoint is possible using the new
General
- Added new video setting "Cloud Distance" to reduce the cloud range.
- Added the
#happy_ghast_avoidsblock tag.- Contains blocks that happy ghasts avoid getting close to.
- Added the
#triggers_ambient_dried_ghast_block_soundsblock tag.- Contains blocks that can trigger ambient dried ghast sounds to play when a dried ghast block is placed on them.
Changes
Blocks
- Dried ghast's rarity has been changed from Uncommon to Common.
Items
- Can now be equipped on a happy ghast using a dispenser.
World generation
- The room "
1x1_b5.nbt" generates again.
Command format
- Replaced
fadeargument bystyle: For changing the icon spriteset and selection distances.set <waypoint_style/resource>changes the style to a specific asset underwaypoint_style/resetwill restore the default icon behavior of the Locator Bar.
Gameplay
- Waypoints' icon now use different sprites based on how far away the player is to their locations instead of the fade effects previously implemented.
General
- Renamed game rule
useLocatorBartolocatorBar, consistent with Bedrock Edition.
- Changed the layout of the Realms configuration screen to use tabs.
- A Worlds tab containing changes to any of the world slots, creating new worlds and changing their settings.
- A Players tab to manage the players that have access and their level of access to the Realm.
- A Subscription tab to manage the Realms subscription.
- A Settings tab to change the settings of the Realm.
- Introduced a Region Preference setting that allows for more granular control over what region a Realm is started.
- Changed the wording for Close/Open Realm to Temporarily close/Reopen Realm.
Technical
- The pack format version is now
74.
- The pack format version is now
58.
- Added two new core shaders;
stars, andskywhich are used to render the stars and upper portion of the sky respectively. - Post-process effects
Foguniform block.FOG_IS_SKYhas been removed in favor of splitting up the sky shader.
Experimental
All features previously behind the "Locator Bar" experimental toggle have been de-experimentified and are now available during normal gameplay.
Fixes
From released versions before 1.21
- MC-240121 – "
1x1_b5.nbt" piece does not generate in woodland mansions.
From the 1.21.6 development versions
- MC-296369 – Dispensers cannot equip harnesses onto happy ghasts.
- MC-296421 – Right-clicking a happy ghast equipped with a harness while crouching will play hand animation.
- MC-296438 – The "
display" field on Attribute Modifiers is not optional, despite the changelog saying it is. - MC-296443 – Happy ghasts don’t avoid pathfinding into dangerous blocks.
- MC-296511 – Gamemode Switcher icons become invisible when using resource pack with opaque or translucent
selection.png. - MC-296516 – Tooltips are incorrectly rendered below nearby elements when holding your mouse cursor over players that are online on realms.
- MC-296538 – Rarity of Dried Ghast is inconsistent with its crafting ingredients.
- MC-296542 – Waypoints on locator bar do not adjust to 3rd person front camera.
- MC-296567 – Waypoints on locator bar do not respect team colors.
- MC-296583 – Applying the
waypoint_transmit_rangeattribute to an entity at the same time it is summoned makes it not show on the locator bar.
From the previous development version
- MC-296750 – The game crashes after startup on some systems (predominantly Linux systems) with AMD graphics.
- MC-296755 – Resource Packs: The panorama overlay now renders in front of everything in the title screen.
- MC-296756 – Clouds do not render at render distance 2 & 3.
- MC-296764 – The text cursor renders behind command auto-complete text.
- MC-296766 – GUIs of rideable mobs are missing their slots as of 25w16a.
- MC-296770 – Strikethrough text in the villager interface is rendered behind characters.
- MC-296774 – Player messages within the "Select Chat Messages to Report" menu aren’t rendered while selected.
- MC-296775 – Some elements within the "Select Chat Messages to Report" menu are rendered darker while player messages are selected.
- MC-296777 – Lead shift right-clicking doesn't work on Boats with Chests.
- MC-296779 – The social interactions menu is rendered darker than normal.
- MC-296782 – Player models within the “Report Player Skin” menu are rendered darker and lower than normal.
- MC-296794 – Furnaces, blast furnaces, and smokers sometimes do not show the burn progress and lit progress animations.
- MC-296805 – The game crashes when holding your mouse cursor over players that are online on realms.
- MC-296806 – Cloud rendering has a considerable impact on performance as of 25w16a.
- MC-296807 – The titles of selected tabs within the "Create New World" menu are rendered behind the background.
- MC-296808 – The titles of lists within the resource pack and data pack menus are rendered behind the background.
- MC-296984 – The "No pending invites!" text within the realms invitation menu is rendered behind the background.
Video
Video made by Slicedlime:
References
- ↑ "Minecraft Snapshot 25w17a" – Minecraft.net, April 22, 2025.