Creaking Heart



| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
10 |
| Hardness |
10 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
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"title": "Creaking Heart",
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"field": "No",
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"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
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"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
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"field": "No",
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"Creaking Heart"
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"Dormant Creaking Heart JE1 BE1.png",
"Active Creaking Heart.png"
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A creaking heart is a living block[1][2] that can be crafted or found inside pale oaks in pale gardens. It activates if placed between two pale oak logs; then, during nighttime, it spawns a creaking and protects it from all damage. Breaking a creaking heart that is protecting a creaking instantly kills it. Hitting a protected creaking causes resin clumps to grow near its linked creaking heart.
Obtaining
Breaking
Creaking hearts drop as an item only when mined by a tool enchanted with Silk Touch. Otherwise, they drop 1–3 resin clumps; Fortune can increase the maximum drops by 1 per level (up to 6 with Fortune III).
Destroying a naturally-generated creaking heart also drops 20–24 experience, only in Survival mode.
| Block | ||
|---|---|---|
| Hardness | 10 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 15 | |
| 7.5 | ||
| 3.75 | ||
|
3 | |
| 2.5 | ||
| 1.9 | ||
| 1.7 | ||
| 1.25 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Creaking hearts have a 20% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Pale Oak Log + Block of Resin |
Usage
A creaking heart can be placed in different orientations, similar to logs. It has three states: uprooted, dormant, and awake. The creaking heart is uprooted by default, but it becomes dormant during the day and awake at night when placed between two pale oak logs, stripped pale oak logs, pale oak wood, or stripped pale oak wood with the same orientation. The texture of a creaking heart changes depending on its state, with the "core" appearing dark when uprooted, brighter when dormant and orange when awake. If the creaking heart hasn't already spawned a creaking, removing one of the surrounding aligned logs reverts it to the uprooted state.
Creaking hearts generate resin clumps on nearby pale oak logs when its linked creaking is attacked by a player or tamed wolf at night. There is a brief cooldown between each resin clump generation.
Spawning mechanics

If a creaking heart is properly aligned between two pale oak logs and is located in the Overworld, it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 ticks (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed.
Creaking hearts do not function outside the simulation distance of players.

Valid locations for creakings to spawn at follow these criteria:
- The block below must have a solid top surface.
- The block below is not leaves.
- The location is any non-solid block. This means blocks like carpet can spawn-proof creakings, but not buttons.
- The location is where there would be no liquid or other entities' hitboxes within a creaking's hitbox.
Creakings ignore solid blocks within its hitbox that are 2+ blocks above the ground while spawning.
Creaking hearts never spawn creakings in the Nether nor the End.
Despawning creakings
Breaking the heart kills its linked creaking and attributes the kill to the player who broke it, adding the kill to their statistics and triggering the Monster Hunter and Monsters Hunted advancements.
During daytime (starting at 23401 ticks), an awake creaking heart becomes dormant and despawns its linked creakings, unless it has been named using a name tag.
If the heart's linked creaking is too far away (more than 34 blocks away), that creaking despawns, and the heart spawns another one if conditions are met.
Redstone component
A redstone comparator connected to a creaking heart outputs a signal if the heart has a linked creaking. The strength of the signal depends on the Euclidean distance between the heart and its creaking, and is calculated as follows:
Pistons of any kind cannot move creaking hearts.
Ambient sounds
A creaking heart emits subtle eerie sounds when it is awake and surrounded by any types of logs, stripped logs, wood, or stripped wood in all 6 directions.
Sounds
Generic
creaking_heart sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.5 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
creaking_heart sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | block | 0.5 | 0.8 | |
| Blocks | When the block is placed | block | 0.7 | 0.8 | |
| Blocks | While the block is in the process of being broken | block | 0.25 | 0.5 | |
| Players | Falling on the block with fall damage | block | 0.5 | 0.75 | |
| Players | Walking on the block | block | 0.15 | 1.0 | |
| Players | Jumping from the block | block | 0.12 | 1.1 | |
| Players | Falling on the block without fall damage | block | 0.4 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Creaking Heart grumbles | Blocks | When a creaking heart's creaking is attacked by a player | block | subtitles | Varies[sound 1] | 1.0 | 16 | |
| Creaking manifests | Hostile Mobs | When a creaking heart summons a creaking | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
| Creaking Heart awakens | Blocks | When a creaking heart summons a creaking | block | subtitles | 1.0 | 1.0 | 16 | |
| Eerie noise | Blocks | Randomly while active[sound 2] | block | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When a creaking heart's creaking is attacked by a player | block | 1.0 | 1.0 | |
| Hostile Creatures Hostile Mobs | When a creaking heart summons a creaking | mob | 1.0 | 1.0 | |
| Blocks | When a creaking heart summons a creaking | block | 1.0 | 1.0 | |
| Blocks | Randomly while active | block | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
creaking_heart | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
creaking_heart | 1267 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1012) | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| creaking_heart_state | uprooted
| uprooted | When the creaking heart is not aligned between two pale oak logs and doesn't project a creaking. |
dormant | When the creaking heart is aligned between two pale oak logs during the day, or projects a creaking during the day. | ||
awake | When the creaking heart is aligned between two pale oak logs at night, or projects a creaking at night. | ||
| axis | y
| x | The creaking heart is oriented east–west. |
y | The creaking heart is oriented vertically. | ||
z | The creaking heart is oriented north–south. | ||
| natural | false
| false | The creaking heart does not drop experience when broken. |
true | The creaking heart drops experience when broken. |
Block data
A creaking heart has a block entity associated with it that holds additional data about the block.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Heart Transplanter | Place a Creaking Heart with the correct alignment between two Pale Oak Log blocks | — | 20 | Silver | |||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |||
Advancements
History
| September 28, 2024 | |||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
| 1.21.2 Experiment | 24w40a | ||||||
| pre1 | Redstone comparators connected to creaking hearts now output a signal strength dependent on the distance to the connected creaking. | ||||||
| 1.21.4 | 24w44a | Creaking hearts are now available without using the "Winter Drop" experimental data pack. | |||||
| Naturally generated creaking hearts now drop 20 to 24 experience when broken by a player, with or without Silk Touch. | |||||||
| Breaking a creaking heart block without Silk Touch now drops 1 to 3 resin clumps. | |||||||
| Creaking hearts can now be crafted with two pale oak logs and a block of resin. | |||||||
Added the natural block state and replaced creaking with a boolean active state.
| |||||||
| Changed the placing sounds from to . | |||||||
| 24w45a | A naturally spawned creaking heart no longer drops experience when broken in Creative mode. | ||||||
The subtitle for hurt has been changed. | |||||||
| 24w46a | Mining speed and blast resistance are doubled. | ||||||
| Introduced a variation in how long time it takes for each creaking heart to spawn a creaking. | |||||||
| 1.21.5 | 25w02a | ||||||
| The transition between the awake and dormant states of creaking hearts is now based on the fixed day time. | |||||||
| Bedrock Edition | |||||||
| 1.21.50 | Preview 1.21.50.20 | ||||||
| Preview 1.21.50.25 | |||||||
| Creaking hearts can now be crafted with two pale oak logs and a block of resin. | |||||||
| Naturally generating creaking hearts now drop 20 to 24 experience when mined. | |||||||
| Increased the frequency of the creaking heart's ambience sound. | |||||||
| Preview 1.21.50.26 | Reduced the distance by which the creaking heart can spread resin clumps by one block. | ||||||
| Preview 1.21.50.28 | Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with Java Edition. | ||||||
| Creaking heart breaking and placing sounds are now quieter. | |||||||
| Preview 1.21.50.29 | Increased the base amount of time it takes to destroy a creaking heart with no tool to 15 seconds. | ||||||
| 1.21.51 | Creaking hearts now generate more often in naturally generated pale oaks.[3] | ||||||
| 1.21.60 | Preview 1.21.60.24 | The fix for the creaking hearts' generation has been implemented in the Preview version. | |||||
| Destroying a creaking heart while it has a spawned creaking now grants the Monster Hunter achievement. | |||||||
| Preview 1.21.60.25 | The creaking heart now has an additional state for when it is in a valid configuration but unable to spawn a creaking because it is daytime. | ||||||
Issues
Issues relating to "Creaking Heart" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Unlike destroying any other block, destroying a creaking heart triggers monster-related advancements.
Gallery
Mojang images
-
Creaking hearts and creakings in a minigame set-up.
In other media
-
Villager No. 15 placing a creaking heart. -
A creaking heart in a pale garden on the key art for The Garden Awakens.
References
- ↑ "The Pale Garden" by Sophie Austin – minecraft.net, 2 October 2024. "While creaking hearts might look like wood, these are actually living blocks"
- ↑ "Minecraft Snapshot 24w40a" – Minecraft.net, October 2, 2024.
- ↑ MCPE-187337 — Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition — resolved as "Fixed".

