Java Edition Indev 0.31 20100131-2156
For another versions released on the same day, see 20100131.
This version does not have an official title.
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
0.31
| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
January 31, 2010 | |||||
| Downloads |
Client not archived | |||||
| Minimum Java version | ||||||
| al_version |
Unknown | |||||
| ||||||
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A version of Indev 0.31 was released on January 31, 2010, at 21:56 UTC, which added the title screen.[1] It was announced on TWoN at 22:01 UTC.[2]
This version was reuploaded for the first time at 22:29 UTC.[3]
This version was soon reuploaded for the second time at 22:36 UTC.[4]
Additions
Mobs
General
- Readded support for older mob models.
General
- Comprises all of the buttons and text for both the main menu and the pause menu.
Has a game logo and dirt background which slowly scrolls.
The yellow text "Pre-beta!" pulsates on the menu screen 120 times per minute.
Changes
Blocks
General
- Changed block shading on the sides of blocks.
- Now emit light.[5]
- Texture changed from
.
- Now deals damage.
- Now deals damage.
- Now creates lava even if any previous attached lava was removed.
- Texture can now be seen while underwater.
- Swimming creates bubble particles.
- Now creates water even if any previous attached water was removed.
Items
General
- Higher tier tools mine faster.
- Tools now take damage when used.
- Flint and steel removed from the hotbar.
- Now has 65 durability.
- Swords are used to deal more damage than punching.
- Diamond Sword: 16HP × 8
- Golden Sword: 4HP
- Iron Sword: 12HP × 6
- Stone Sword: 8HP
- Wooden Sword: 4HP
- Swords take 1 damage when hitting a mob and 2 damage when breaking a block.
Mobs
- Changed texture from



. - The string/feather/sulphur drop is now chosen randomly upon death.
Non-mob entity
- Punching mobs deals 1HP damage.
World generation
- Bedrock now appears at the bottom-most 2 layers of the world.
- The lava sea only generates whenever caves cut through the top layer of bedrock.
- The bottom layer of bedrock can very rarely have gaps.
General
- Fullscreen mode now makes the hotbar, GUI's, and text slightly larger.
Fixes
2 bugs fixed
- The number on hotbar items no longer pulses when new items are picked up.
- Bows no longer disappear when used without arrows.
Other
- Minor bug fixes.
References
- Miclee's logs
- ↑ IRC logs: "[16:56] <Notch> indev's been updated"
- ↑ Sunday night update – The Word of Notch, January 31, 2010
- ↑ ITC logs: "[17:24] <Notch> thanks.. update for that coming"..."[17:29] <Notch> ok, the game is updated now"
- ↑ IRC logs: "[17:36] <Notch> oops Peerko.. Weird.."..."[17:37] <Notch> oh, wait, refresh!"..."[17:37] <Notch> it should be fixed"
- ↑ "Glowing mushroom" by dehodson – Minecraft Forum, January 31, 2010. "Notch put this in. Congrats Peri. ... Source: minecraft.net/indev. See for yourelf. Put a brown shroom in a perfectly dark room. It glows."