Mushroom Fields

Mushroom Fields

Mushroom Fields.png: Infobox image for Mushroom Fields the biome in Minecraft

Mushroom Fields Vibrant Visuals.png: Infobox image for Mushroom Fields the biome in Minecraft

Features

Huge Mushrooms

Blocks

Mycelium
Mushroom Blocks
Mushrooms
Sugar Cane[1]
Short Grass[1]
Grass Block[2]

Climate

Temperature

0.9

Downfall

1.0

Precipitation

Yes

Colors

Grass color


 #55C93F

Foliage color


 #2BBB0F

Water color


 #3F76E4


 #8A8997

Mushroom fields, commonly referred to as mushroom islands, are rare biomes which always generate as islands surrounded by deep oceans. They are the only place in the game where mycelium and mooshrooms are found, and have the special property that no hostile mobs normally spawn in them.

Mooshrooms on a cliff

Description

Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the continentalness values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes (which have the second-lowest continentalness values) of any temperature. The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is impossible for the player to spawn in the mushroom fields biome, unless there is no other spawnable biome for thousands of blocks.

The mushroom fields generate in usually flat islands and have mycelium instead of grass blocks on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in jungles. In Bedrock Edition, grass blocks can generate in exposed carver caves.[2] A large amount of brown and red mushrooms cover the land. It is one of the only biomes, along with swamps‌ and dark forests, where huge mushrooms generate naturally. Sugar cane and grass sometimes generate by the ocean.[1]

The huge mushrooms generate with a density high enough to be a reliable source of mushroom blocks, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. Water is a light gray color in Bedrock Edition.

Mushroom fields are the only biome where mooshrooms naturally spawn. Red mooshrooms, bats‌, and glow squids are the only mobs that spawn naturally in this biome; this also applies in caves, mineshafts, and other dark structures under the island, meaning the biome is mostly safe both above and below ground.

However, monster spawners found in mineshafts, monster rooms, or strongholds continue to spawn mobs, raids can still spawn illagers, drowned may rarely enter the biome from the surrounding deep ocean at night, and wandering traders along with trader llamas can still spawn here. Additionally, lightning strikes can transform red mooshrooms into brown mooshrooms or vice versa. If the player has not slept in three nights, phantoms spawn in the biome as well‌[3]. Also, lush caves can sometimes generate underground, allowing for monsters to spawn naturally.

Mobs

The following mobs are naturally spawned here:

In Java Edition
MobSpawn weightGroup size
Creature category
Mooshroom14–8
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
In Bedrock Edition
MobSpawn weightGroup size
Creature category
Glow Squid10182–4
Mooshroom8184–8

Data values

ID

Java Edition:

NameIdentifierTranslation key
BiomeSprite mushroom-fields.png: Sprite image for mushroom-fields in Minecraft Mushroom Fieldsmushroom_fieldsbiome.minecraft.mushroom_fields

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite mushroom-fields.png: Sprite image for mushroom-fields in Minecraft [No displayed name]mushroom_island14

History

Java Edition
July 1, 2011Notch mentions the idea of a biome where huge mushrooms generate naturally.
1.0.0Beta 1.9 PrereleaseAdded Mushroom Island.
1.7.213w36aWith ocean biomes becoming much smaller, mushroom island biomes have become much rarer.
Mushroom island is now required for the new "Adventuring Time" achievement.
1.1318w16aRenamed "MushroomIsland" to "Mushroom Island".
18w19aRenamed "Mushroom Island" to "Mushroom Fields".
1.17Pre-release 1Sugar cane and grass now generate in mushroom fields.[1]
1.18Experimental Snapshot 1It's no longer possible for mushroom fields to generate connected to other land biomes.
experimental snapshot 5Mushroom fields have been tweaked to better match the shapes of islands.
?It is no longer possible to spawn in mushroom fields.
1.2023w17a"A Familiar Room" can now be played in mushroom fields.
Pocket Edition Alpha
v0.9.0build 1Almost all biomes as of Java Edition 1.7.2 have been added, including Mushroom islands.
v0.11.0Due to a bug, the game now fails to load chunks with mushroom island biomes.
v0.12.1build 2Fixed the above bug.
Bedrock Edition
1.21.60Preview 1.21.60.23Mushrooms now generate in larger patches.
1.21.90Preview 1.21.90.26Added purple atmospherics, color grading, fog, and lighting to mushroom fields in Vibrant Visuals.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Added Mushroom islands.

Data history

Java Edition
1.1317w47aIf numeric IDs for biomes were ever deprecated, it was most likely in this version.
pre5Changed the ID from mushroom_island to mushroom_fields.
1.1922w11aAdded #without_zombie_sieges tag created to replace the hard-coded check for mushroom fields biome.

Issues

Issues relating to "Mushroom Fields" or "Mushroom Island" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

Gallery

Screenshots

Before 1.18

See also

References

External links

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