Java Edition 23w05a
Minecraft 23w05a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
February 1, 2023 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073741941 | ||||||
| Data version |
3323 | ||||||
| Resource pack format |
12 | ||||||
| Data pack format |
11 | ||||||
| Minimum Java version | |||||||
| |||||||
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"title": "Minecraft 23w05a",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.19.3|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.19.3]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.19.4|1.19.4]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.20| 1.20 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 23w04a|◄ 23w04a]]\n</td>\n<td style=\"padding: 0.4em\">''' 23w05a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 23w06a| 23w06a ►]]\n</td>\n</tr>\n</table>"
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23w05a is the third snapshot for Java Edition 1.19.4, released on February 1, 2023,[1] which introduces a new design for the "Create New World" screen, makes all armor trimmable, and fixes bugs.
Additions
General
- Added the "Glint Speed" and the "Glint Strength" accessibility options for adjusting the speed and transparency of enchantment glints.
Changes
Items
- Now it is possible to swap an equipped piece of gear with another one by using the latter.
Command format
infiniteis now a valid option for effect durations.- Infinite effect durations show up as "∞" in the player inventory view.
General

"Create New World" screen
- Now organized into three tabs:
- The Game tab allows to set the world name, gamemode, difficulty, and whether to allow cheats.
- The World tab allows to set the world type and world seed, and to toggle the generation of structures and the bonus chest.
- The More tab provides access to game rules, experiments, and the data pack selection screen.
- Removed the Import Settings button and the corresponding Export Settings button in the Edit World screen.
- Changed how tooltips in the menu UI are positioned.
Experimental
These changes only take effect when the 1.20 experimental data pack is enabled.
Changes
Items
- The following common armor trim smithing templates now always generate 2 each in a chest when found:
- Netherite upgrade smithing templates have been made twice as common.
- 1 eye armor trim is now guaranteed to generate in every stronghold library chest.
- Woodland mansions now have a greatly increased chance of generating the vex armor trim.
- Across the board, smithing templates have been made slightly more common.
- The texture of the dune armor trim has been tweaked, so that the symbol on the chestplate is moved up a few pixels.
Gameplay
- Armor trims can now be applied to leather armor.
- Armor can now have trims of the same material it is made out of.
General
- The following data is now also defined by a trim material:
override_armor_materials: an optional map of armor material to overridden color palette.- Map key is the armor material that this trim material wants to override with a different color palette.
- Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material.
- The following data is no longer defined by a trim material:
incompatible_armor_material
- Added
leather_helmet,leather_chestplate,leather_leggings, andleather_bootsto#trimmable_armoritem tag.
Fixes
From released versions before 1.19
- MC-127749 – Cape is jittering; movement way sharper than in snapshot 18w03b.
- MC-147711 – Drowned no longer have a different swimming animation.
- MC-190146 – Game mode descriptions are grammatically incorrect/inconsistent.
- MC-211194 – Debug worlds are shown as being created in the incorrect game mode.
- MC-216270 – It's not possible to replace armor by right clicking while holding the armor item.
From 1.19
- MC-252625 – Frogs play a running animation after the
NoAINBT is applied. - MC-254074 – Frogs don't play their walking animation when they take damage.
From 1.19.2
- MC-256650 – Frogs don't have smooth transitions to their idle states when they stop moving.
- MC-257464 – Axolotl walking animation stutters when moving slowly.
From 1.19.3
- MC-256479 – Camels don't play their walking animations when they are damaged.
- MC-256493 – Camels don't have smooth transitions to their idle states when they stop moving.
- MC-256664 – Camels play their walking animations after the
NoAINBT tag is applied to them. - MC-258669 – Warning Menu when import generation data for a new world does not react when click "Yes".
From the 1.19.4 development versions
- MC-259206 – The accessibility onboarding screen can not display any language other than English (US).
From the previous development version
- MC-259357 – Text inside the smithing table GUI renders behind the armor stand model in some languages.
- MC-259362 – The
item.minecraft.smithing_template.netherite_upgrade.additions_slot_descriptionstring is missing an article before the word "Netherite". - MC-259370 – Stronghold library loot table has been replaced by stronghold altar loot table.
- MC-259389 – Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUI.
- MC-259399 – The armor stand model within the smithing table GUI doesn't render the output item after resizing the game window.
- MC-259418 – Camels with large
LastPoseTickNBT values still behave strangely and cause a variety of issues. - MC-259420 – Pixels not present in the palettes get erased, not kept.
Video
Video made by Slicedlime:
References
- ↑ "Minecraft Snapshot 23w05a" – Minecraft.net, February 1, 2023.