Java Edition 22w19a

Minecraft 22w19a
22w19a.jpg: Infobox image for Minecraft 22w19a the version in Minecraft
Java Edition 22w19a.png: Infobox image for Minecraft 22w19a the version in Minecraft
Edition

Java Edition

Release date

May 12, 2022

Type

Snapshot

Snapshot for

1.19

Downloads

Client (.json)
Server

Obfuscation maps

Client
Server

Protocol version

 dec1073741908
 hex40000054

Data version

3096

Resource pack format

9

Data pack format

10

Minimum Java version

Java SE 17

22w19a is the tenth and final snapshot for Java Edition 1.19, released on May 12, 2022,[1] which introduces chat preview, merges /locate and /locatebiome into the new /locate, adds the ability to locate a POI (Point of Interest), the ability to place a template, and fixes bugs.

Additions

Command format

/locate

  • Added /locate poi, can locate a POI (Point of Interest), with following syntax:
    • /locate poi <poi>
      • poi: The namespaced ID of a POI, or a POI tag.

/place

  • Added /place template, can place templates at a given location, with following syntax:
    • /place template <template> [<pos>] [<rotation>] [<mirror>] [<integrity>] [<seed>]
      • Works like using the load button in the UI for a structure block.
      • template: The namespaced ID of a template ("structure block file") to load and place.
      • pos: The position to use as the origin for the generation. (if omitted, ~ ~ ~ is used)
      • rotation: The rotation to apply. (if omitted, none is used)
      • mirror: The mirroring to apply. (if omitted, none is used)
      • integrity: The structure integrity value between 0 and 1.
      • seed: The seed to use for the randomized degradation when integrity is less than 1.

General

Chat

  • Servers can now enable chat preview, which displays a server-controlled preview above the chat edit box, showing how the message appears when sent.
    • Can be used by servers to preview messages with styling applied, such as emojis or chat coloring.
    • Chat preview sends chat messages to the server as they are typed, even before they're sent.
      • The server then sends back the styled preview in real time.
      • This allows servers to apply dynamic message stylings while still allowing chat to be securely signed.
    • A warning toast message is shown on the client when joining a server with chat preview, and it can be globally disabled in chat settings.
    • Dynamic chat styling can also be controlled by the server, although this is only signed when chat preview is enabled.
      • Clients can prefer to always show the original, signed message by enabling "Only Show Signed Chat" in chat settings.

Options

  • Added "Chat Preview" chat option, for enabling chat preview. Toggled on by default.
  • Added "Only Show Signed Chat" chat option, for clients who prefers to always show the original, signed message. Toggled off by default.

options.txt

  • Added chatPreview and onlyShowSignedChat.

Protocol

  • Servers now also send an additional icon and MOTD packet after a player has connected.
    • This allows servers with enable-status=false to set an icon and MOTD for players that successfully connect.

server.properties

  • Added server property previews-chat to enable chat preview.
    • Defaults to false.
  • Added temporary server property test-rainbow-chat, for this snapshot only.

Tags

  • Added following point_of_interest_type tags (new type):
    • #acquirable_job_site: armorer, butcher, cartographer, cleric, farmer, fisherman, fletcher, leatherworker, librarian, mason, shepherd, toolsmith, and weaponsmith.
      • This tag defines job sites sought by villagers with none profession.
    • #bee_home: beehive and bee_nest.
      • This tag defines POIs that bees target.
    • #village: #acquirable_job_site, home, and meeting.
      • This tag defines POIs that belongs to villages.

Changes

Mobs

Iron golem

  • Now make sure to spawn above something solid, so they can now spawn on top of glass and leaves and are no longer blocked by things like string.

Warden

  • Now make sure to spawn above something solid, so they can now spawn on top of glass and leaves and are no longer blocked by things like string.
  • Ranged attack damage is now affected by difficulty.

World generation

Mineshafts

Command format

/locate and /locatebiome

  • Merged into the new /locate command:
    • /locate -> /locate structure
    • /locatebiome -> /locate biome

General

Point of Interest types

  • Removed unemployed and nitwit types.

Fixes

29 issues fixed

From released versions before 1.19

  • MC-197647 – Players cannot jump off the edge of blocks when sneaking if they have a block above.
  • MC-199326 – Unable to escape block bound box when you have levitation and holding shift.
  • MC-200282 – Players with knockback resistance cannot be knocked off of edges when sneaking.
  • MC-231600 – Sculk sensor continuously receives vibrations when next to a powered big dripleaf.

From the 1.19 development versions

  • MC-249130 – Tadpoles hatch inside of adjacent blocks, causing them to suffocate and die.
  • MC-249434 – The warden indefinitely roars when attacked by multiple entities.
  • MC-249634 – Warden's sniffing behavior continues after being distracted.
  • MC-249664 – Warden despawns when far away.
  • MC-249780 – Blocks that require support can generate floating in ancient cities.
  • MC-249833 – Right-clicking certain items in the off-hand can generate vibrations.
  • MC-249888 – Warden is not angered when hit by a blaze fireball.
  • MC-249910 – Warden "Nearby Closest" sound is unused.
  • MC-249966 – Warden can stop chasing a target it just roared at.
  • MC-250172 – Warden doesn't turn toward the direction it is firing the Sonic Boom attack.
  • MC-250233 – A warden summoned from a spawn egg suddenly losing its AI.
  • MC-250272 – Warden spawns in blocks that have no collision.
  • MC-250292 – Wardens can sometimes freeze when overwhelmed with enemies/attacks/sounds.
  • MC-250319 – Warden approaches sounds still plays, despite the doWardenSpawning gamerule is disabled.
  • MC-250353 – Warden cannot spawn on a single snow layer like other mobs.
  • MC-250357 – Sculk sensors and Wardens detect when a player holds up a shield.
  • MC-250948 – Warden's ranged attack is no longer affected by the game's difficulty.
  • MC-250966 – Dying to the warden's sonic boom doesn't count as the warden's kill.
  • MC-251029 – Warden froze and stopped being hostile toward the player.
  • MC-251263 – "Invalid signature for profile public key" when trying to open a singleplayer world.

From the previous development version

  • MC-251316 – The game crashes when loading chunks that consist of jigsaw blocks.
  • MC-251321 – Warden can be pushed by explosions while emerging.
  • MC-251350/give @s goat_horn gives an unregistered goat horn.
  • MC-251396java.lang.IllegalArgumentException: Name and ID cannot both be blank.
  • MC-251464 – When passive mobs take damage from warden's sonic boom, they don't flee in panic.

Video

Video made by Slicedlime:

Trivia

  • This snapshot was released on a Thursday instead of Wednesday, just like snapshots before 14w26a. This was due to an unrelated delay due to a workshop about development that week's Wednesday.[2]

References

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