Java Edition 22w19a
Minecraft 22w19a


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
May 12, 2022 | ||||||
| Type | |||||||
| Snapshot for | |||||||
| Downloads | |||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073741908 | ||||||
| Data version |
3096 | ||||||
| Resource pack format |
9 | ||||||
| Data pack format |
10 | ||||||
| Minimum Java version | |||||||
| |||||||
{
"title": "Minecraft 22w19a",
"images": [
"22w19a.jpg",
"Java Edition 22w19a.png"
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"field": "(link to Snapshot article, displayed as Snapshot)",
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"field": "(link to Java Edition 1.19 article, displayed as 1.19)",
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"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073741908<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>40000054",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.18.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.18.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.19|1.19]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.19.1| 1.19.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 22w18a|◄ 22w18a]]\n</td>\n<td style=\"padding: 0.4em\">''' 22w19a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 1.19 Pre-release 1| 1.19 Pre-release 1 ►]]\n</td>\n</tr>\n</table>"
}
22w19a is the tenth and final snapshot for Java Edition 1.19, released on May 12, 2022,[1] which introduces chat preview, merges /locate and /locatebiome into the new /locate, adds the ability to locate a POI (Point of Interest), the ability to place a template, and fixes bugs.
Additions
Command format
- Added
/locate poi, can locate a POI (Point of Interest), with following syntax:/locate poi <poi>poi: The namespaced ID of a POI, or a POI tag.
- Added
/place template, can place templates at a given location, with following syntax:/place template <template> [<pos>] [<rotation>] [<mirror>] [<integrity>] [<seed>]- Works like using the load button in the UI for a structure block.
template: The namespaced ID of a template ("structure block file") to load and place.pos: The position to use as the origin for the generation. (if omitted,~ ~ ~is used)rotation: The rotation to apply. (if omitted,noneis used)mirror: The mirroring to apply. (if omitted,noneis used)integrity: The structure integrity value between 0 and 1.seed: The seed to use for the randomized degradation when integrity is less than 1.
General
- Servers can now enable chat preview, which displays a server-controlled preview above the chat edit box, showing how the message appears when sent.
- Can be used by servers to preview messages with styling applied, such as emojis or chat coloring.
- Chat preview sends chat messages to the server as they are typed, even before they're sent.
- The server then sends back the styled preview in real time.
- This allows servers to apply dynamic message stylings while still allowing chat to be securely signed.
- A warning toast message is shown on the client when joining a server with chat preview, and it can be globally disabled in chat settings.
- Dynamic chat styling can also be controlled by the server, although this is only signed when chat preview is enabled.
- Clients can prefer to always show the original, signed message by enabling "Only Show Signed Chat" in chat settings.
- Added "Chat Preview" chat option, for enabling chat preview. Toggled on by default.
- Added "Only Show Signed Chat" chat option, for clients who prefers to always show the original, signed message. Toggled off by default.
- Added
chatPreviewandonlyShowSignedChat.
Protocol
- Servers now also send an additional icon and MOTD packet after a player has connected.
- This allows servers with
enable-status=falseto set an icon and MOTD for players that successfully connect.
- This allows servers with
- Added server property
previews-chatto enable chat preview.- Defaults to
false.
- Defaults to
- Added temporary server property
test-rainbow-chat, for this snapshot only.
- Added following
point_of_interest_typetags (new type):#acquirable_job_site:armorer,butcher,cartographer,cleric,farmer,fisherman,fletcher,leatherworker,librarian,mason,shepherd,toolsmith, andweaponsmith.- This tag defines job sites sought by villagers with
noneprofession.
- This tag defines job sites sought by villagers with
#bee_home:beehiveandbee_nest.- This tag defines POIs that bees target.
#village:#acquirable_job_site,home, andmeeting.- This tag defines POIs that belongs to villages.
Changes
Mobs
- Now make sure to spawn above something solid, so they can now spawn on top of glass and leaves and are no longer blocked by things like string.
- Now make sure to spawn above something solid, so they can now spawn on top of glass and leaves and are no longer blocked by things like string.
- Ranged attack damage is now affected by difficulty.
World generation
- No longer intersect with ancient cities.
Command format
/locate and /locatebiome
- Merged into the new
/locatecommand:/locate->/locate structure/locatebiome->/locate biome
General
Point of Interest types
- Removed
unemployedandnitwittypes.
Fixes
From released versions before 1.19
- MC-197647 – Players cannot jump off the edge of blocks when sneaking if they have a block above.
- MC-199326 – Unable to escape block bound box when you have levitation and holding shift.
- MC-200282 – Players with knockback resistance cannot be knocked off of edges when sneaking.
- MC-231600 – Sculk sensor continuously receives vibrations when next to a powered big dripleaf.
From the 1.19 development versions
- MC-249130 – Tadpoles hatch inside of adjacent blocks, causing them to suffocate and die.
- MC-249434 – The warden indefinitely roars when attacked by multiple entities.
- MC-249634 – Warden's sniffing behavior continues after being distracted.
- MC-249664 – Warden despawns when far away.
- MC-249780 – Blocks that require support can generate floating in ancient cities.
- MC-249833 – Right-clicking certain items in the off-hand can generate vibrations.
- MC-249888 – Warden is not angered when hit by a blaze fireball.
- MC-249910 – Warden "Nearby Closest" sound is unused.
- MC-249966 – Warden can stop chasing a target it just roared at.
- MC-250172 – Warden doesn't turn toward the direction it is firing the Sonic Boom attack.
- MC-250233 – A warden summoned from a spawn egg suddenly losing its AI.
- MC-250272 – Warden spawns in blocks that have no collision.
- MC-250292 – Wardens can sometimes freeze when overwhelmed with enemies/attacks/sounds.
- MC-250319 – Warden approaches sounds still plays, despite the doWardenSpawning gamerule is disabled.
- MC-250353 – Warden cannot spawn on a single snow layer like other mobs.
- MC-250357 – Sculk sensors and Wardens detect when a player holds up a shield.
- MC-250948 – Warden's ranged attack is no longer affected by the game's difficulty.
- MC-250966 – Dying to the warden's sonic boom doesn't count as the warden's kill.
- MC-251029 – Warden froze and stopped being hostile toward the player.
- MC-251263 – "Invalid signature for profile public key" when trying to open a singleplayer world.
From the previous development version
- MC-251316 – The game crashes when loading chunks that consist of jigsaw blocks.
- MC-251321 – Warden can be pushed by explosions while emerging.
- MC-251350 –
/give @s goat_horngives an unregistered goat horn. - MC-251396 –
java.lang.IllegalArgumentException: Name and ID cannot both be blank. - MC-251464 – When passive mobs take damage from warden's sonic boom, they don't flee in panic.
Video
Video made by Slicedlime:
Trivia
- This snapshot was released on a Thursday instead of Wednesday, just like snapshots before 14w26a. This was due to an unrelated delay due to a workshop about development that week's Wednesday.[2]
References
- ↑ "Minecraft Snapshot 22w19a" – Minecraft.net, May 12, 2022.
- ↑ "Just a workshop about development, not a big deal - JAPPA" – @CagilMartin1 on X (formerly Twitter), June 13, 2022