Java Edition Indev 0.31 20100124-2119

This version does not have an official title.
 
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
 
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
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0.31
Edition

Java Edition

Release date

January 24, 2010

Downloads

Client not archived
No corresponding server

Minimum Java version

Java SE 5

al_version

1.044

A version of Indev 0.31 was released on January 24, 2010, at 21:19 UTC.[1]

Additions

Blocks

Chests

  • Can be used to store blocks/items.
  • Placing a duo of chests next to each other creates a large chest with with double as much storage.
  • Triple chests can now be generated by placing two chests with air in between, then placing a chest in the open space in between.

World generation

Starting House[2]

  • New generated structure.[note 1]
  • Player would spawn with chests full of every accessible block and tool in the game, except for dirt, water, lava, fire, and double slabs.
  • Made out of moss stone.

Changes

Items

General

  • The player can now drop whole stacks of items instead of one at a time.
  • Stacked blocks limit changed back to 99 items per stack.
  • Now spin when dropped on the ground.

Arrows

  • Now has a new sound effect.

Axes

  • Texture has been revised.
    • The axe has been repositioned to the left instead of the right.

Notes

  1. Generates only in Survival mode

References

  1. "Chests, and generic tile entity support" (Archive) by Markus PerssonThe World of Notch, January 24, 2010. "Another indev update!"
  2. "That was a lot of work, but it should behave better now" (Archive) by Markus PerssonThe World of Notch, February 14, 2010. "The starting house will only spawn in nice places now. Mostly. ;)"

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