Glass Pane

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool |
Any tool |
| Blast resistance |
0.3 |
| Hardness |
0.3 |
| Luminous |
No |
| Transparent |
Yes |
| Waterloggable |
Yes |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Glass Pane",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0.3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Glass Pane",
"Glass Pane BE"
],
"images": [
"Glass Pane.png"
]
}
A glass pane is a transparent block that can be used as a more efficient alternative to glass blocks. It can be dyed into stained glass panes.
Obtaining
Breaking
Glass panes can be obtained using a tool enchanted with Silk Touch. If one is broken without a Silk Touch enchantment, it drops nothing.
Glass panes do not have an assigned tool; they are mined at the same speed regardless of what tool is used.[1]
| Block | ||
|---|---|---|
| Hardness | 0.3 | |
| Breaking time (secs) | ||
| Default | 0.45 | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Glass panes generate naturally as windows in villages, woodland mansions, and ancient cities.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Glass |
Usage
Glass panes are more efficient to use than glass blocks, as six glass blocks can be crafted into sixteen glass panes, yielding 22⁄3 panes per block. Windows built using glass panes can be up to 267% (22⁄3 times) larger in area than windows built with regular glass blocks.

Placement
If placed without anything on the sides, they appear as a thin vertical • shape, 2×2 pixels in size; but when other blocks occupy adjacent spaces, it becomes flat or turns into a
or
or
shape depending on the items surrounding it. The collision box is identical to the shape of the pane. Therefore, two glass panes placed with one empty space in between forms a gap that is two blocks wide.
Glass panes are never oriented horizontally. Horizontal glass surfaces must be made from glass blocks.
Glass panes can be waterlogged, which means water can be in the same place as a glass pane, unlike regular glass.
Crafting ingredient
| Name | Ingredients | Crafting recipe | Description |
|---|---|---|---|
| Blue Stained Glass Pane or Brown Stained Glass Pane or Black Stained Glass Pane |
+ Lapis Lazuli or Cocoa Beans or Ink Sac |
| |
| Hardened Glass Pane | Aluminum Oxide + + Boron Trioxide |
A representation of alumino-borosilicate glass. | |
| Stained Glass Pane | + Matching Dye |
Locking maps
Glass panes can be used in cartography tables to lock maps, which makes them unable to be filled again when exploring.
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 50% | 100% | 11 × | ||
Sounds
glass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
glass sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
glass_pane | Block & Item | block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
glass_pane | None | 102 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| east | false | falsetrue | When true, the glass pane extends from the center post to the east. |
| north | false | falsetrue | When true, the glass pane extends from the center post to the north. |
| south | false | falsetrue | When true, the glass pane extends from the center post to the south. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this glass pane. |
| west | false | falsetrue | When true, the glass pane extends from the center post to the west. |
Video
History
- There is an associated page listing all historical changes related to the appearance and/or sounds associated with this block in further detail than below; see /Asset history.
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | ||||||
| Glass panes naturally generate in villages. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | Glass panes no longer drop as an item when destroyed. | |||||
| Beta 1.9 Prerelease 4 | Glass panes now attach to some non-full blocks, mainly stone slabs, stairs, pistons, sticky pistons, farmland, iron bars, doors, signs, and fences. | ||||||
| ? | The above no longer happens. | ||||||
| 1.3.1 | 12w17a | Glass panes can now be recovered by harvesting them with a Silk Touch-enchanted pickaxe. | |||||
| 1.7.2 | 13w41a | ||||||
| All glass panes now connect to glass and iron bars. | |||||||
| 1.8 | 14w03a | ||||||
| 14w03b | |||||||
| 14w10a | |||||||
| 14w25a | |||||||
| 14w26a | |||||||
| ? | Glass panes now cull each other horizontally. | ||||||
| 1.8.2 | pre5 | ||||||
| 1.9 | 15w31a | ||||||
| 15w44a | |||||||
| 1.11 | 16w39a | Glass panes now generate in woodland mansions. | |||||
| 1.12 | 17w15a | Glass panes now connect to the solid back sides of stairs. | |||||
| 1.13 | 18w10c | Glass panes can now be waterlogged. | |||||
| 1.14 | 18w43a | ||||||
| 19w02a | Glass panes are now used to lock maps in cartography tables. | ||||||
| 19w11a | Cartographer villagers now buy 11 glass panes for 1 emerald. | ||||||
| 1.14.3 | pre3 | Torches can now be placed on glass panes. | |||||
| 1.16 | 20w15a | Walls now connect to the bottom and sides of glass panes. | |||||
| 1.18 | Pre-release 5 | ||||||
| 1.19 | 22w13a | Glass panes now generate in ancient cities. | |||||
| Pocket Edition Alpha | |||||||
| v0.3.2 | |||||||
| Glass panes have a thin model. | |||||||
| v0.9.0 | build 1 | Glass panes now naturally spawn in villages. | |||||
| build 2 | Glass panes now render as normal again. | ||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Glass panes now generate in woodland mansions. | |||||
| Unknown | |||||||
| ? | |||||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Water can now be placed on the same block as glass panes. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.4 | Glass panes can now be used to lock maps in cartography tables. | |||||
| Glass panes can now be sold to cartographer villagers. | |||||||
| 1.13.0 | beta 1.13.0.1 | Cartographer villager now buys 11 glass panes instead of 10. | |||||
| 1.18.10 | beta 1.18.10.22 | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU14 | 1.04 | Glass panes can now be recovered by harvesting them with a Silk Touch enchanted pickaxe. | |||||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Glass panes now use a 3D model in the inventory. | ||
| All glass panes now connect to glass and iron bars. | |||||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Glass panes without any connecting blocks are now 2×2 pixels in footprint (like a •, rather than a +).) | |
| TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Glass panes now use a 2D icon in the inventory again. | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Glass panes now generate in woodland mansions. |
| Glass panes now connect to the solid back side of stairs. | |||||||
| 1.90 | |||||||
| 1.91 | Glass panes can now be used to lock maps in cartography tables. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
| 1.9.19 | Glass panes now generate in woodland mansions. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 102. | |||||
Issues
Issues relating to "Glass Pane" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Glass panes in Beta 1.8 Pre-release. -

-
Water does not flow through the holes in the panes, but the player can fit inside them. -
Sticky pistons being used with glass panes. -
Five glass panes used in a monster spawner trap.
Mojang screenshots
-

-
An unconnected glass pane prior to 1.9.
In other media
-
A glass pane as it appeared in Minecraft Earth.
Notes
References
External links
- "Taking Inventory: Glass Pane" by Duncan Geere – Minecraft.net, September 24, 2020.