Bedrock Edition 1.21.0


| Edition | ||||||
|---|---|---|---|---|---|---|
| Official name | ||||||
| Release date |
June 13, 2024[1] | |||||
| Server version | ||||||
| Build version |
24692140 | |||||
| Internal version |
Windows, Xbox: 1.21.3.0 | |||||
| Version code |
Android: | |||||
| Development versions | ||||||
| Downloads | ||||||
| Protocol version |
685 | |||||
| ||||||
{
"title": "v1.21.0",
"images": [
"1.21 Bedrock Banner.jpeg",
"Bedrock 1.21.0.png"
],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "(link to Tricky Trials article, displayed as Tricky Trials)",
"label": "Official name"
},
{
"field": "June 13, 2024",
"label": "Release date"
},
{
"field": "(link to Bedrock Dedicated Server 1.21.0.03 article, displayed as 1.21.0.03)",
"label": "Server version"
},
{
"field": "24692140",
"label": "Build version"
},
{
"field": "'''Windows, Xbox''': 1.21.3.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire''': 1.21.0.03<br>'''PlayStation 4''': 2.89<br>'''Nintendo Switch''': v101",
"label": "Internal version"
},
{
"field": "<small>'''Android''':<br />\n952100003 (armeabi-v7a, 34)<br />\n962100003 (x86, 34)<br />\n972100003 (arm64-v8a, 34)<br />\n982100003 (x86_64, 34)</small>",
"label": "Version code"
},
{
"field": "<div class=\"hlist\"><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 1.21.0 previews article, displayed as '''Previews''') (7) </span><br/><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 1.21.0 betas article, displayed as '''Betas''') (7) </span><br/>((link to Bedrock Edition 1.21.0/Development versions article, displayed as View all))</div>",
"label": "<span style=\"white-space: normal;\">Development versions</span>"
},
{
"field": "'''Server'''<br>[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.21.0.03.zip Windows]<br>[https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.21.0.03.zip Linux]",
"label": "Downloads"
},
{
"field": "685",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.21.0'''</td>\n<td style=\"padding: 0.4em\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.20.81|◄ 1.20.81]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.21.1| 1.21.1 ►]]\n</td>\n</tr>\n</table>"
}
1.21.0, the first release of Tricky Trials, is a major update to Bedrock Edition released on June 13, 2024.[2] Originally announced at Minecraft Live 2023 on October 15, 2023, the update focuses on "combat adventures and tinkering". It introduces trial chambers, several copper and tuff variants, the crafter, 20 new paintings, and 3 new music discs.
Additions
Blocks
- The crafter ejects one crafted item at a time when powered by a new redstone pulse. Upon receiving this new pulse, the crafter ejects the result from the front face.
- All the result items will be ejected together when the output result has multiple type of items.
- Crafters can be oriented in any direction when placed.
- They have a unique user interface:
- They have a 3×3 interactable crafting grid.
- Their crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand.
- A "toggled" slot cannot hold any items and therefore cannot have items placed into it by other blocks such as hoppers and droppers.
- Unlike the crafting table, the slots display a preview of the crafted item which will be crafted and ejected on the next redstone pulse but cannot be manually taken out by the player.
- The user interface is shared between all players interacting with them, meaning that multiple players can interact with them at the same time, similar to chests and hoppers.
- They interact with other blocks in the following ways:
- When read by a redstone comparator, the redstone signal strength is 0 to 9, where each non-empty or toggled slot adds 1 strength.
- Hoppers can be used to both insert and pull items out of them.
- Droppers can be used to insert items into them.
- Moving items in from another block with a hopper or a dropper prioritizes filling items into slots following these rules:
- Crafters prioritize the first empty slot from left-to-right and top-to-bottom.
- If there are no empty slots then crafters prioritize the smallest stack of the same item and pick the first if there are multiple.
- If there is a toggled slot, it is skipped. The item will then be moved into the container.
- If the item cannot be moved, it is ejected into the world.
- A block which can be combined with a breeze rod to craft a mace.
- The heavy core block has a 8.3% chance of being rewarded when using a ominous trial key on a ominous vault in the trial chambers.
- A more powerful active phase of the trial spawner with unique challenges and rewards.
- Provides a more challenging experience that advanced players can opt into for better rewards.
- If a trial spawner detects a player that has the Trial Omen effect, the spawner will become ominous if:
- It is not in cooldown.
- Or, it is in cooldown but was not ominous during its last activation.
- Making it ominous this way will bypass the cooldown.
- While active, it will:
- Glow blue instead of orange.
- Emit soul flames instead of normal flames.
- Very commonly spawns mobs with equipment if they can wear it.
- The equipment these mobs wear have armor trims applied from the trial chambers.
- Known issue: these mobs can currently drop their equipment on death, but they will not in the future.
- Periodically spawn potions and projectiles on top of unsuspecting players and mobs.
- Based on their location, spawners in an area will select a random set of projectiles to spawn.
- These projectiles will always include a single type of lingering potion from a set of possible effects.
- Becoming ominous will despawn any existing mobs it spawned and reset its challenge.
- It will stay ominous until it has been defeated and its cooldown has finished.
- When defeated, it will eject a different set of loot to normal trial spawners.
In Java Edition and Bedrock Edition, each trial chamber ominous trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
Avg. # spawners to defeat [E] |
|---|---|---|---|---|---|
| 1 | 30⁄100 | 30.0% | 0.300 | 3.3 | |
| 2–4 | 21⁄100 | 21.0% | 0.630 | 4.8 | |
| 1–2 | 21⁄100 | 21.0% | 0.315 | 4.8 | |
| 1–2 | 14⁄100 | 14.0% | 0.210 | 7.1 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 |
{ "chestNames": [ "trial-chambers-trial-spawner-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner-ominous": { "poolsJava": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "display_name": "trial chamber ominous trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "poolsBedrock": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "ominous trial spawner", "header": "Ominous Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] ominous spawner", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- Ominous trial keys have a 30% chance of ejecting from a defeated ominous trial spawner, replacing the usual 50% chance to eject trial keys.
- A variant of vaults that have a different texture and emit soul flames instead of normal flames.
- These can be found throughout the trial chambers in harder to find places and require an ominous trial key to unlock.
- These vaults hold a more valuable set of rewards than the standard vaults unlocked by trial keys.
- Ominous vaults can provide some particularly valuable items.
In Java Edition and Bedrock Edition, each trial chambers ominous vault contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| 4–10 | 4–10 | — | 145⁄2175 | 5⁄15 | — | 56.2% | 5.133 | 1.8 | |
| 8–12 | 8–12 | — | 116⁄2175 | 4⁄15 | — | 47.4% | 5.867 | 2.1 | |
| 4–12 | 4–12 | — | 87⁄2175 | 3⁄15 | — | 37.5% | 3.520 | 2.7 | |
| 2–3 | 2–3 | — | 58⁄2175 | 2⁄15 | — | 26.4% | 0.733 | 3.8 | |
| — | — | 1 | — | — | 10⁄40 | 25.0% | 0.250 | 4.0 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 6⁄40 | 15.0% | 0.150 | 6.7 | |
| 1 | 1 | — | 29⁄2175 | 1⁄15 | — | 13.9% | 0.147 | 7.2 | |
| 1 | — | — | 300⁄2175 | — | — | 13.8% | 0.138 | 7.2 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 60⁄2175 | — | — | 2.8% | 0.028 | 36.2 | |
{ "chestNames": [ "trial-chambers-reward-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-reward-ominous": { "poolsJava": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "display_name": "trial chambers ominous vault", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous Vault", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "poolsBedrock": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Ominous Vault", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] ominous vault", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Ominous bottle level between III and V
- ↑ Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-10 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Enchanted with a random level of Breach, or Density.
- ↑ Enchanted with a random level of Knockback, Punch, Smite, Looting, or Multishot.
- ↑ Enchanted with level I of Wind Burst.
- Generates in trial chambers.
- The trial spawner is a new form of spawner that ejects rewards upon completion and can have variable levels of challenge in multiplayer.
- The challenge level will increase for each new player a trial spawner notices nearby.
- Challenge level will not decrease until it is reset during a trial spawner's cooldown.
- Unlike monster spawners, a trial spawner will spawn a limited number of mobs proportional to its current challenge level.
- It can only spawn a mob at positions that are within line of sight.
- It can spawn a mob regardless of any light level requirement the mob.
- Spawned mobs are persistent.
- Once all mobs are defeated, the trial spawner will eject a set of rewards proportional to the current challenge level.
- After the rewards have been ejected, the trial spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs.
In Java Edition and Bedrock Edition, each trial chambers trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
Avg. # spawners to defeat [E] |
|---|---|---|---|---|---|
| 1 | 10⁄20 | 50.0% | 0.500 | 2.0 | |
| 1–3 | 3⁄20 | 15.0% | 0.300 | 6.7 | |
| 1 | 3⁄20 | 15.0% | 0.150 | 6.7 | |
| 1–3 | 2⁄20 | 10.0% | 0.200 | 10.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 |
{ "chestNames": [ "trial-chambers-trial-spawner" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner": { "poolsJava": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "display_name": "trial chambers trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "poolsBedrock": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] spawner", "structID": "trial-chambers" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- Trial spawners cannot be crafted nor obtained by players in Survival - instead, they can be found naturally placed throughout trial chambers.
- Trial spawners are extremely slow to mine and resistant to explosions, and will not drop even with Silk Touch.
- When placed in Creative, trial spawners have no mob type set by default.
- The mob type can be set by interacting with it while holding a spawn egg.
- Players in Creative or Spectator mode are not detected or noticed by trial spawners.
- Can be found in the trial chambers.
- Can be unlocked with a trial key.
- Each player can open the vault only once to get a reward.
In Java Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 392⁄2875 | 4⁄25 | — | 38.4% | 1.369 | 2.6 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 1–4 | 1–4 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.660 | 4.2 | |
| 1–3 | 1–3 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.528 | 4.2 | |
| 1–2 | 1–2 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.396 | 4.2 | |
| 1 | 1 | — | 46⁄2875 | 2⁄25 | — | 16.5% | 0.176 | 6.1 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 4–12 | 4–12 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.704 | 11.7 | |
| 1–2 | 1–2 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.132 | 11.7 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| 1–2 | — | — | 200⁄2875 | — | — | 7.0% | 0.104 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Java", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 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"itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }In Bedrock Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
Avg. # containers to loot [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 443⁄2875 | 4⁄25 | — | 39.7% | 1.422 | 2.5 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 1–4 | 1–4 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.840 | 3.4 | |
| 1–3 | 1–3 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.672 | 3.4 | |
| 1–2 | 1–2 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.504 | 3.4 | |
| 1 | 1 | — | 184⁄2875 | 2⁄25 | — | 20.6% | 0.224 | 4.9 | |
| 4–12 | 4–12 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.896 | 9.3 | |
| 1–2 | 1–2 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.168 | 9.3 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
| 1–2 | — | — | 50⁄2875 | — | — | 1.7% | 0.026 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
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"totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b Ominous bottle level between I and II
- ↑ a b The item has between 50% and 100% of its total durability.
- ↑ a b c d e f g h Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchanted with a random level of Mending, Riptide, Loyalty, Channeling, or Impaling.
- ↑ a b Enchanted with a random level of Sharpness, Bane of Arthropods, Efficiency, Fortune, Silk Touch, or Feather Falling.
- ↑ a b Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-0 to level-10 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- Generates in trial chambers.
- Can be crafted from 2 cut copper slabs or can be obtained by cutting blocks of copper using a stonecutter.
- Has different levels of oxidation.
- Oxidation can be reversed with an axe.
- Honeycomb prevents oxidation from occurring.
- Generates in trial chambers.
- Can be crafted from 4 blocks of copper or can be obtained by cutting blocks of copper using a stonecutter.
- Has its own exclusive breaking sound.
- Has different levels of oxidation.
- Oxidation can be reversed with an axe.
- Honeycomb prevents oxidation from occurring.
- Can be waterlogged.
- Light shines through it.
- Mobs cannot spawn on or be suffocated in it.
- Generates in trial chambers.
- Can be crafted from 3 blocks of copper, a blaze rod, and a piece of redstone dust.
- Emits light based on its oxidation level. The light gets dimmer with increased oxidation.
- Has different levels of oxidation.
- Oxidation can be reversed with an axe.
- Honeycomb prevents oxidation from occurring.



Defaults to an off state but can be toggled 






with a redstone pulse.- The block state is readable, allowing the block to function as a T flip-flop.
- Generates in trial chambers.
- Can be opened by a player.
- Can also be toggled opened and closed with redstone.
- Has different levels of oxidation.
- Oxidation can be reversed with an axe.
- Honeycomb prevents oxidation from occurring.
- Generates in trial chambers.
- Can be opened by a player.
- Can also be toggled opened and closed with redstone.
- Has different levels of oxidation.
- Oxidation can be reversed with an axe.
- Honeycomb prevents oxidation from occurring.
- Can be crafted from tuff or can be obtained by cutting tuff using a stonecutter.
- Can be crafted from tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft chiseled tuff.
- Can be crafted from tuff blocks or can be obtained by cutting tuff using a stonecutter.
- Can be crafted from tuff slabs or can be obtained by cutting tuff using a stonecutter.
- Generates in trial chambers.
- Generates in trial chambers.
- Can be crafted from tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft their respective stairs
, slabs
and walls
.
- Generates in trial chambers.
- Can be crafted from polished tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft a chiseled variant
and a respective stairs
, slabs
and walls
.
Items
- Gives the Infested effect.
- Gives the Oozing effect.
- Gives the Weaving effect.
- Gives the Wind Charged effect.
- Added two new banner patterns that can be obtained by unlocking vaults.
- Dropped by the breeze.
- Can be crafted into 4 wind charges.
- Can be used with the heavy core to craft a mace.
- A new heavy-type melee weapon that can be crafted using a heavy core and a breeze rod.
- Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
- This can be done by jumping towards the target and hitting them before the player hits the ground.
- Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a wind charge works.
- Other entities near the struck enemy will receive knockback.
- Can be repaired with breeze rods using an anvil.
- Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.
- Added 3 new music discs, which play the following songs from Tricky Trials's official soundtrack:
"Precipice" by Aaron Cherof
- Can be found rarely in standard vaults.
- Has a comparator output of 13 when played in a jukebox.
"Creator" by Lena Raine
- Can be found rarely in ominous vaults.
- Has a comparator output of 12 when played in a jukebox.
"Creator (Music Box)" by Lena Raine
- Can be found rarely in decorated pots broken in trial chambers.
- Has a comparator output of 11 when played in a jukebox.
- Added 20 new paintings by the artists Sarah Boeving and Kristoffer Zetterstrand:
| Picture | Name | Size | Artist |
|---|---|---|---|
| Meditative | 1x1 | Sarah Boeving | |
| Prairie Ride | 1x2 | Sarah Boeving | |
| Baroque | 2x2 | Sarah Boeving | |
| Humble | 2x2 | Sarah Boeving | |
|
Unpacked | 4x4 | Sarah Boeving |
| Bouquet | 3x3 | Kristoffer Zetterstrand | |
| Cavebird | 3x3 | Kristoffer Zetterstrand | |
| Cotán | 3x3 | Kristoffer Zetterstrand | |
| Endboss | 3x3 | Kristoffer Zetterstrand | |
| Fern | 3x3 | Kristoffer Zetterstrand | |
| Owlemons | 3x3 | Kristoffer Zetterstrand | |
| Sunflowers | 3x3 | Kristoffer Zetterstrand | |
| Tides | 3x3 | Kristoffer Zetterstrand | |
| Backyard | 3x4 | Kristoffer Zetterstrand | |
| Pond | 3x4 | Kristoffer Zetterstrand | |
| Changing | 4x2 | Kristoffer Zetterstrand | |
| Finding | 4x2 | Kristoffer Zetterstrand | |
| Lowmist | 4x2 | Kristoffer Zetterstrand | |
| Passage | 4x2 | Kristoffer Zetterstrand | |
|
Orb | 4x4 | Kristoffer Zetterstrand |
- Can be consumed by players to give the Bad Omen effect for 100 minutes (120000 game ticks).
- Has 5 variations, one for each Bad Omen level.
- The bottle breaks when consumed.
- Can be stacked to 64.
- Can be found uncommonly in any vaults that are unlocked with trial keys, and is dropped by raid captains when defeated outside a raid.
- A new variant of the trial key which can only be obtained by defeating an ominous trial spawner.
- They can be used to unlock ominous vaults.
- Brewed with an awkward potion and a stone block.
- Gives the Infested effect.
- Brewed with an awkward potion and a slime block.
- Gives the Oozing effect.
- Brewed with an awkward potion and a cobweb.
- Gives the Weaving effect.
- Brewed with an awkward potion and a breeze rod.
- Gives the Wind Charged effect.
- Added three new pottery sherds that can only be obtained from decorated pots found in trial chambers.
- Added two new armor trims that can be obtained by vault and ominous vault loot drops.
- Can be traded from journeyman cartographers.
- Points to a nearby trial chamber.
- A reward from the trial spawners after defeating mobs.
- An item that can only be obtained from trial spawners and chests.
- Trial keys are used to open up vault blocks.
- The item form of the wind charge entity.
- Can be crafted from breeze rods or can be obtained as a reward from vaults.
Mobs
- A new variant of skeletons that shoot poisonous arrows.
- They're faster to take down with 16HP × 8 health instead of 20HP × 10 health.
- They attack at a slower interval of 3.5 seconds instead of 2 seconds.
- Has a chance to drop Arrows of Poison when killed by players.
- These mossy and mushroom covered skeletons spawn naturally in swamps and mangrove swamps.
- The mushrooms on its head can be sheared to give 1-2 brown mushrooms and 1-2 red mushrooms.
- Can also be found spawning from trial spawners in some trial chambers.
- The Breeze is a hostile mob that can spawn via trial spawners in some rooms within the trial chambers.
- The Breeze moves primarily by leaping around the target, sometimes jumping quite long distances.
- An aggressive adversary, the breeze shoots wind charge projectiles at its target.
- Wind charges deal a small amount of damage when colliding directly with an entity.
- After colliding with an entity or a block, wind charge projectiles produce a wind charge, which knocks back entities in the area by several blocks.
- Drops 1-2 breeze rods when killed by a player.
- The number of breeze rods dropped is affected by Looting enchantment.
- Wind charges also have the effect of 'activating' certain blocks:
- Wind bursts do not have any effect on iron doors, iron trapdoors, or any block being held in its position by a redstone signal.
Non-mob entities
- Fired by the breeze and players who use the wind charge item.
- Explodes upon impact, emitting a large burst of gust particles and knocking entities back similar to a TNT explosion.
- Its explosion interacts with certain blocks, including buttons and trapdoors.
- Deals damage when colliding directly with a player or mob.
- Can be deflected, just like fireballs.
World generation
- Trial chambers are a new structure in the Overworld where players can explore and take on combat challenges during the mid-game.
- The layout of each trial chamber is procedurally generated, and can include traps, rewards, and a variety of combat spaces.
- Supply chests can be found between the different rooms, and give the player blocks and items which help them navigate their trials.
- Decorated pots generate around the trial chambers, and can be smashed open to find a little loot inside.
- Vaults and ominous vaults are guarded by combat challenges in most rooms, and require a trial key or ominous trial key to be opened. They can be a source of many high level enchanted books, consumables, and equipment.
- Some rooms include hidden areas that can contain chests, beds for players to set their respawn point, and vaults. Some also contain passageways that players can crawl through and lead to other rooms.
- Each trial chamber will include trial spawners with a melee, small melee, or ranged category:
| Category | Mob spawned | Floor | Blocks in/on the floor | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Breeze |
|
|||||||||||
| Melee |
|
|||||||||||
|
|
||||||||||||
|
|
| |||||||||||
| Small melee |
|
|||||||||||
|
|
||||||||||||
|
|
||||||||||||
|
|
| |||||||||||
| Ranged |
|
|||||||||||
|
|
||||||||||||
|
|
|
- Each trial spawner category will only use one mob for the entire structure when generated, and these mobs are randomized for each trial chamber.
- For example, one trial chamber might only spawn zombies, cave spiders and strays, while another might only spawn slimes, silverfish and skeletons.
- The exceptions to this are some trial spawners in unique rooms which always spawn breezes.
Gameplay
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Crafters Crafting Crafters | Be near a Crafter when it crafts a Crafter | — | 10 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
| Revaulting | Unlock a Ominous Vault with an Ominous Trial Key | — | 20 | Silver | |||
| Who Needs Rockets? | Use a Wind Charge to launch yourself upward 8 blocks | — | 10 | Bronze | |||
- Optional challenge obtained (triggered) by having Bad Omen.
- They are designed to challenge the player and "shake up" the experience in new ways.
- Bad Omen no longer triggers a raid directly.
- A raid is now labelled as an ominous event.
- Bad Omen transforms into Raid Omen when a player enters a village.
- Bad Omen also transforms into Trial Omen when a player is seen by a trial spawner.
- Ominous trials:
- This mechanic can be described as a more challenging version of the battle that happens when an active trial spawners spawns mobs for the player to fight.
- Triggered by Trial Omen.
- Effectively lasts as long as the player has Trial Omen or as long as there are ominous trial spawners nearby.
- The ominous trial spawners control the ominous trial, just like how normal trial spawners control a normal trial.
- During the trial, random projects are spawned and dropped near any active ominous trial spawner.
- The mobs spawned by ominous trial spawners usually wear armor if they can.
- The armor is usually enchanted.
- Every piece of the armor always has the bolt armor trim, with copper as the trim material.
New Enchantments
- Three new enchantments have been introduced that are unique to the mace.
- Breach
- Rare enchantment, accessible in the enchanting table and on enchanted books in loot.
- Has 4 levels.
- Maces enchanted with Breach reduce the effectiveness of armor on the target.
- The effectiveness of the armor is reduced by 15% per Breach level.
- Density
- Common enchantment, accessible in the enchanting table and on enchanted books in loot.
- Has 5 levels.
- Maces enchanted with Density do more damage per fallen block per Density level.
- Damage dealt per fallen block is increased by 1 per level of Density.
- Wind Burst
- Unique enchantment which can only be found in ominous vaults.
- Has 3 levels.
- Maces enchanted with Wind Burst will emit a burst of wind upon hitting an enemy, launching the attacker upward and enabling the linking of smash attacks one after the other.
- Each level will bounce the attacker higher up in the air.
- Breach
New Effects
Infested
- Affected entities have a 10% chance to spawn 1–2 silverfish when hurt.
- Silverfish cannot get this effect.
Oozing
- Affected entities will spawn two slimes upon death.
- Slimes cannot get this effect.
Raid Omen
Trial Omen
- A variant of Bad Omen.
- Obtained by being seen by a trial spawner.
- Triggers an ominous trial when obtained.
- A players with this effect is also surrounded by ominous particles.
Weaving
Wind Charged
- Affected entities will emit a wind burst upon death.
New Game rules
- Added
tntExplosionDropDecay: controls the decay of drops from TNT explosions.- The rule can be set to
trueto re-enable the previous behavior where not all blocks would drop when exploded by TNT.
- The rule can be set to
- Added
showDaysPlayed: controls whether show a HUD overlay that displays the number of days played in a world.
Music
- Added 9 new background music tracks. These can all play on the menu screens.
- Every other biome means all of these biomes:
Beach
Birch Forest
Cold Ocean
Dark Forest
Deep Cold Ocean
Deep Frozen Ocean
Deep Lukewarm Ocean
Deep Ocean
Frozen Ocean
Frozen River
Ice Spikes
Lukewarm Ocean
Mushroom Fields
Ocean
Old Growth Birch Forest
Plains
River
Savanna
Savanna Plateau
Snowy Beach
Snowy Plains
Stony Shore
Sunflower Plains
Taiga
The Void
Warm Ocean
Windswept Hills
Windswept Forest
Windswept Savanna
Windswept Gravelly Hills
| Music track | Every other biome | Menu screens | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| "Deeper" | No | No | Yes | Yes | Yes | No | No | No | No | No | No | Yes |
| "Eld Unknown" | No | No | Yes | No | No | Yes | Yes | No | Yes | No | No | Yes |
| "Endless" | No | No | Yes | No | No | Yes | Yes | No | Yes | No | No | Yes |
| "Featherfall" | Yes | Yes | No | No | Yes | No | No | Yes | No | No | No | Yes |
| "komorebi" | No | No | No | No | No | No | No | No | No | No | Yes | Yes |
| "pokopoko" | No | No | Yes | No | No | Yes | Yes | No | No | Yes | No | Yes |
| "Puzzlebox" | No | No | No | No | No | No | No | No | No | No | Yes | Yes |
| "Watcher" | No | No | No | No | No | No | No | No | No | No | Yes | Yes |
| "yakusoku" | No | No | No | No | No | No | No | No | No | No | Yes | Yes |
General
- Added 4 new ambient cave sounds:
| Name | Sound |
|---|---|
| Cave 20 | |
| Cave 21 | |
| Cave 22 | |
| Cave 23 |




Trial Spawner Detection
- Emitted by a trial spawner upon activation.




Ominous Trial Spawner Detection
- Emitted by an ominous trial spawner upon activation.
Gust / Small Gust Emitter / Large Gust Emitter
- Created in a large burst comparable to explosion particles when a wind charge explodes. The small emitter spawns a number of gust particles when a player wind charge explodes and the large emitter appears from a breeze wind charge.
Vault Connection
- Created when a player stands near a vault they are yet to unlock.
Changes
Blocks
Coral Block and Dead Coral Block
- The different block states for the
coral_blockID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
coral_block
|
tube_coral_block
|
brain_coral_block
| |
bubble_coral_block
| |
fire_coral_block
| |
horn_coral_block
| |
dead_tube_coral_block
| |
dead_brain_coral_block
| |
dead_bubble_coral_block
| |
dead_fire_coral_block
| |
dead_horn_coral_block
|
- The different block states for the
tallgrassID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
tallgrass
|
short_grass
|
fern
|
Smooth Stone Slab, Sandstone Slab, Wooden Slab, Cobblestone Slab, Bricks Slab, Stone Bricks Slab, Quartz Slab, and Nether Brick Slab
- The different stone slab type block states for the
stone_block_slabID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
stone_block_slab
|
smooth_stone_slab
|
sandstone_slab
| |
petrified_oak_slab
| |
cobblestone_slab
| |
brick_slab
| |
stone_brick_slab
| |
quartz_slab
| |
nether_brick_slab
|
Sunflower, Lilac, Double Tallgrass, Large Fern, Rose Bush, and Peony
- The different double plant type block states for the
double_plantID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
double_plant
|
sunflower
|
lilac
| |
tall_grass
| |
large_fern
| |
rose_bush
| |
peony
|
Items
- Now have the same duration as drinkable potions.
Gameplay
- "Wax on, Wax off" now requires waxing and removing wax on all new copper variants.
- "We're being attacked" now requires walking in a village with the Raid Omen effect applied in 30 seconds.
- Icon texture has been changed to
. - No longer automatically granted when killing a raid captain.
- Now caused by drinking an ominous bottle.
- Will become Raid Omen if in a village or Trial Omen if near a non-ominous trial spawner.
Oxygen bar
- Added an empty state for air bubbles (
) along with a wobble when the player is drowning. - Added a popping sound when bubbles pop on the oxygen bar.
General
- Added slide-off persistence to new d-pad touch control scheme.
- Changes positioning and scale of default new touch d-pad control scheme.
- Also allows for moving the dpad closer to the hotbar when customizing touch controls.
- Improved game tip interruption handling. Different kinds of interruptions can now be tracked separately.
- Added interruption for when player is in lava.
- Added interruption when input mode is switched.
- Added interruption when mobs are nearby.
- Changed base timing for camera game tip to 15 seconds.
- Changed base timing for movement game tip to 30 seconds.
- Changed base timing for break block game tip to 2 minutes.
- Changed base timing in survival for place block game tip to 5 minutes.
- Deactivated swimming game tip for touch devices.
- Added new Cubemap background for 1.21.
Education edition toggle
- Chemistry items now appear in the Creative inventory when the Education edition toggle is on.
- Removed the "Update 1.21" experimental toggle.
- Removed the "Experimental Cameras" experimental toggle.
- Changed the default "Anti Aliasing" video setting to "2" instead of "4" for better performance with minimal visual degradation.
Profile Screen
- Updated the player Profile page.
- Added the ability to view and manage:
- Achievements
- Friends
- Followers
- Stats
- Added the ability to view and manage:
- In the new Play Screen UI you can access Profile from the Play menu.
- Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
- In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.

Mobs
- The chances for mob equipment to drop has been brought closer to Java Edition.
- Enchanted mob equipment no longer has double the chance to drop.
- Each level of the Looting enchantment now gives a +1% chance for mob equipment to drop, down from +4%.
Technical
Add-Ons and Script Engine
- Changed biome documentation to generate with a different system, which will cause the layout and order of those documentation elements to change.
ScreenDisplay- Moved
getHiddenHudElements(): HudElements[]frombetato11.0. - Moved
isForcedHidden(hudElement: HudElements): booleanfrombetato11.0. - Moved
resetHudElements(): voidfrombetato11.0. - Moved
setHudVisibility(visible: HudVisibility, hudElements?: HudElements[]): voidfrombetato11.0. - Moved
hideAllExcept(hudElements?: HudElements[]): voidfrombetato11.0.
- Moved
HudElement- Moved
HudElementenumfrombetato11.0. - Moved
HudElementsCountfrombetato11.0.
- Moved
HudVisibility- Moved
HudVisibilityenumfrombetato11.0. - Moved
HudVisibilityCountfrombetato11.0.
- Moved
- Moved
WeatherChangeBeforeEventfrombetato11.0. BlockPermutation- Removed function
clone.
- Removed function
- Creator Settings UI
- Watchdog settings.
- Increase script hang threshold.
- Disable/Enable slow script warnings and adjust threshold.
- Disable/Enable script spike warnings and adjust threshold.
- Removed
disableWatchdogmethod. - Added
disableWatchdogTimingWarningsto disable spike and slow warnings per behavior pack.
- Released
ItemEnchantableComponentfrombetato11.0. - Released Enchantment APIs from
betato11.0.- interface
Enchantment. - enum
EnchantmentSlot. - class
EnchantmentType. - class
EnchantmentTypes.
- interface
- Added new interface
EntityFilterwith many of the existing options fromEntityRaycastOptions. EntityRaycastOptionsnow inherits fromEntityFilter.EntityQueryOptionsnow inherits fromEntityFilter.- Removed property
blockFilter(and several others, now moved toEntityFilter) fromBlockRaycastOptions. BlockRaycastOptionsnow inherits fromBlockFilter.- Released
BlockFilterto4.0. - Released
volumefrombetatov1.11.0. - Moved
typeIdandBlock.matchesfrombetatostable. @minecraft/server.BlockType- Moved
idAPI frombetatostable v1.11.0.
- Moved
@minecraft/server.BlockTypes- Moved
BlockTypesAPI frombetatostable v1.11.0. - Moved
typeAPIfrombetatostable v1.11.0.
- Moved
@minecraft/server.Block- Moved
typeAPI frombetatostable v1.11.0.
- Moved
GameRules- Released
GameRulesfrombetato1.11.0. - Released
GameRuleChangeAfterEventfrombetato1.11.0. - Released
GameRuleChangeAfterEventSignalfrombetato1.11.0. - Released
World.gameRulesfrombetato1.11.0. - Released
WorldAfterEvents.gameRuleChangefrombetato1.11.0.
- Released
EntityTameableComponent- Changed
returntype ofgetTameItemstoItemStack[] - Changed
tameto take a player. - Added method
tamedToPlayer,tamedToPlayerId,isTamed.
- Changed
- Released
EntityColor2Componentfrombetato1.11.0. - Released
PaletteColorfrombetato1.11.0. - Released
ItemStack.matchesfrombetato1.11.0. - Released
EntityNavigationComponentfrombetato1.11.0. - Released
EntityNavigationClimbComponentfrombetato1.11.0. - Released
EntityNavigationFloatComponentfrombetato1.11.0. - Released
EntityNavigationFlyComponentfrombetato1.11.0. - Released
EntityNavigationGenericComponentfrombetato1.11.0. - Released
EntityNavigationHoverComponentfrombetato1.11.0. - Released
EntityNavigationWalkComponentfrombetato1.11.0. - Moved
setTypeAPI frombetato stable1.11.0.- Added function
waitTick(ticks?: number): Promise where the returned promise is resolved after "ticks" number of ticks or 1 tick if no ticks parameter is supplied.
- Added function
- Removed argument
waterloggedfrom functionsetBlockPermutationand moved it frombetato1.11.0. - Moved function
saveToWorldfrombetato1.11.0. - Moved function
saveAsfrombetato1.11.0. - Updated signature of
createFromWorldand moved it frombetato1.11.0. - Renamed function
getIdstogetWorldStructureIdsand moved it frombetato1.11.0. - Fixed
GameRulesrule property-setters so that changes are propagated to clients. - Moved
startItemCooldownandplayer.getItemCooldownfrombetato1.11.0. - Released
playSoundfrombetato1.11.0. playSoundis now deprecated and will be removed in a future major version. UseDimension.playSoundas the alternative.- Released
ListBlockVolumefrombetato1.11.0. - Released
BlockVolumeBasefrombetato1.11.0 - Released
BlockLocationIteratorfrombetato1.11.0. - Moved method
getGameMode(): GameModefromfrombetato1.11.0. - Moved method
setGameMode(gameMode?: GameMode): voidfrombetato1.11.0. - Moved member
playerGameModeChange: PlayerGameModeChangeAfterEventSignalfrombetato1.11.0. - Moved member
playerGameModeChange: PlayerGameModeChangeBeforeEventSignalfrombetato1.11.0. - Moved class
PlayerGameModeChangeAfterEventfrombetato1.11.0. - Moved class
PlayerGameModeChangeAfterEventSignalfrombetato1.11.0. - Moved class
PlayerGameModeChangeBeforeEventfrombetato1.11.0. - Moved class
PlayerGameModeChangeBeforeEventSignalfrombetato1.11.0. - Change
waitTick(ticks?: number)tosystem.waitTicks(ticks: number);. - Renamed property
selectedSlottoselectedSlotIndexand moved it frombetato1.11.0. - Moved
entityfrombetato1.11.0 - Moved
EntityTameMountComponentand methodtamefrombetato1.11.0.
Blocks
- Updated block geometry to allow uv rotations.
- This allows to rotate the specified uv rect in 90 degree increments before applying it to a block face.
- Supported from
minecraft:geometryformat version1.21.0and up.
- Added pivot for scale in the Block Transformation Component.
- Added pivot for rotation in the Block Transformation Component.
Components
- The default values for the
damage_sourcesfield ofbehavior.panichave been updated.- This change only affects entities with a format version of
1.21.0or higher.
- This change only affects entities with a format version of
- Multiple items with the same custom component will now correctly trigger custom component logic.
Entities
- Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from
minecraft:geometryformat version1.21.0and up.
General
- The free camera experiment has been deprecated and the toggle removed as this feature has shipped.
- Future improvements to the free camera preset will be found in new experimental toggles as those capabilities become available. Samples can be found in the document for the camera command.
Items
- Unlocking requirements are now sent to clients for
minecraft:recipe_shapelessandminecraft:recipe_shaped.- It allows the UI to suggest recipes that are always unlocked when the game rule
dolimitedcraftingis ON.
- It allows the UI to suggest recipes that are always unlocked when the game rule
- Added Molang
state_time -> numberfor animation controllers, which returns the time in seconds spent in the current controller state (inclusive of blend time). Requires "Upcoming Creator Features" experimental toggle.
- Removed
server-authoritative-block-breakingfrom the defaultserver.properties. - Removed
server-authoritative-soundfromserver.properties.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
- Added
ItemComponentMineBlockEventforbeta. - Event Signals
- Unsubscribe is no longer marked as
@throws. It does not throw exceptions and never has.
- Unsubscribe is no longer marked as
- Added
getAlltobeta. - Added
PlayerInputPermissionsandinputPermissionsfor enabling & disabling categories of player input permissions. - Added
InputPermissionCategory. - Added
afterEvents.playerInputPermissionCategoryChangefor listening to changes to a players input permissions. - Added
ignoreBlockCollisiontoEntityRaycastOptionswhich whentrue, will make the raycast not stop on block collision. - Added
includePassableBlockstoEntityRaycastOptionswhich whentrue, passable blocks like vines and flowers will be considered as blocks thatstopthe raycast. - Added
includeLiquidBlockstoEntityRaycastOptionswhich whentrue, liquid blocks will be considered as blocks that stop the raycast. - Added
ItemComponentHitEntityEventandItemComponentBeforeDurabilityDamageEventforbeta. - API
getwill now handle items whose names have changed so that scripts referencing old names will still work as intended. - Added
ItemComponentUseOnEventforbeta. - Updated JavaScript engine:
BigIntsupport.hasOwn.- Array
findLastandat. - Miscellaneous bug fixes.
- Changed function from
fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): numbertofillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume BlockFillOptions- Removed member
matchingBlock?: BlockPermutation. - Added member
blockFilter?: BlockFilter. - Added member
ignoreChunkBoundErrors?: boolean.
- Removed member
- Added
ItemComponentUseCompleteEventforbeta. - Added
ItemComponentConsumeEventforbeta. EntityTameMountComponent- Added method
tameToPlayer. - Added properties
isTamed,isTamedToPlayer,tamedToPlayer, andtamedToPlayerId.
- Added method
GameRules- Added property
showDaysPlayedtobeta.
- Added property
- Fixed
PlayerInputPermissionsinput-lockcategory property-setters so that changes are propagated to clients. - Added new interface
VectorXZ. - Added method
getTopmostBlockwhichwill perform a raycast from the top of the world downwards, trying to find the first solid block. - Added method
getBlockAbovewhichwill perform a raycast from a given position, trying to find the first solid block above. - Added method
getBlockBelowwhichwill perform a raycast from a given position, trying to find the first solid block below. EntityAddRiderComponent- Moved property
readonly entityType: stringfrombetato1.11.0. - Moved property
readonly spawnEvent: stringfrombetato1.11.0.
- Moved property
EntityRideableComponent- Moved property
readonly setCount: numberfrombetato1.11.0. - Moved property
readonly crouchingSkipInteract: booleanfrombetato1.11.0. - Moved property
readonly interactText: stringfrombetato1.11.0. - Moved property
readonly controllingSeat: numberfrombetato1.11.0. - Moved property
readonly passengerMaxWidth: numberfrombetato1.11.0. - Moved property
readonly pullInEntities: booleanfrombetato1.11.0. - Moved property
readonly riderCanInteract: booleanfrombetato1.11.0. - Moved property
readonly seatCount: numberfrombetato1.11.0. - Moved function
addRider(rider: Entity): booleanfrombetato1.11.0. - Moved function
ejectRider(rider: Entity): voidfrombetato1.11.0. - Moved function
ejectRiders(): voidfrombetato1.11.0. - Moved function
getFamilyTypes(): string[]frombetato1.11.0. - Moved function
getRiders(): Entity[]frombetato1.11.0. - Moved function
getSeats(): Seat[]frombetato1.11.0.
- Moved property
- Seat
- Moved property
readonly lockRiderRotation: numberfrombetato1.11.0. - Moved property
readonly maxRiderCount: numberfrombetato1.11.0. - Moved property
readonly minRiderCount: numberfrombetato1.11.0. - Moved property
readonly position: Vector3frombetato1.11.0. - Moved property
readonly seatRotation: numberfrombetato1.11.0.
- Moved property
EntityRidingComponent- Moved property
readonly entityRidingOn: Entityfrombetato1.11.0.
- Moved property
Fixes
From released versions before 2.10.22
- MCPE-37112 – Thrown trident hurts perched ender dragon
- MCPE-42310 – Players can spawn in and take damage or die before the world loads correctly.
- MCPE-44845 – Crossbow missing "Draw" and "Release" tooltips.
- MCPE-44848 – Lectern missing "Read Book" tooltip when not holding an item
- MCPE-56036 – TNT Does Not Have 100% Drop Rate.
- MCPE-99315 – Mobs cannot spawn on south or east slopes or in 1-wide tunnels made of solid blocks.
- MCPE-105535 – Sinking through boat when jumping out the boat.
- MCPE-118433 – "Castaway" achievement cannot be unlocked
- MCPE-120687 – Player sinks through boat when standing on it while it moves up.
- MCPE-128908 – Large Marketplace Content Creator Hats Display when wearing Mob Heads
- MCPE-139168 – Tamed wolfs float when sliding down honey from a high place
- MCPE-157688 – Switch can't place doors.
- MCPE-159959 – Ui / Menu shrinks when switch is put back into the docking station.
- MCPE-163023 – Xbox: No response when pressing some or all buttons on the controller.
- MCPE-167513 – Various mobs panic when taking falling damage.
- MCPE-170890 – Pressing ↵ Enter in chat doesn't send messages or commands on Xbox.
- MCPE-173632 – Mobile stack splitting bar is slightly offset.
- MCPE-173919 – Black sun when using deferred pipeline technical preview.
- MCPE-174648 – Unable to navigate to previously sent messages using keyboard arrow keys [on Xbox].
- MCPE-175449 – Unable to Increase Fireworks Duration while
DoLimitedCraftingis on. - MCPE-175550 – Game freezes at 35-41% after newest update.
- MCPE-176362 – Tuff slabs, stairs, and walls use stone sounds instead of tuff sounds
- MCPE-176434 – Polished Tuff Slab and Tuff Brick Slab breaks instantly
- MCPE-176505 – ALT key does not work on Android, iOS, [and iPadOS].
- MCPE-176613 – Some Copper / Tuff recipes still missing.
- MCPE-176878 – Right ⇧ Shift key is not registering.
- MCPE-177037 – Breezes do not avoid dangerous blocks when jumping.
- MCPE-177064 – Decorated pots in trial chambers drop loot after replaced by player.
- MCPE-178507 – Sniffer, Camel, Breeze sound effects do not play when off-screen.
- MCPE-178574 – Navigating to previous chat messages is glitched on iOS, [iPadOS], and Android
- MCPE-178672 – Upper Copper Trapdoor moves to the bottom of block when waxing and unwaxing.
- MCPE-178858 – The 1.20.60 update changed player sprint-jump behavior.
- MCPE-178878 – Powder Snow block doesn't negate fall damage caused by using wind charge.
- MCPE-178882 – Bogged has the same attack interval as normal skeletons and strays and not in parity with Java.
- MCPE-178891 – Wind Charge's fall damage is not canceled by the slime block.
- MCPE-178894 – Exiting the water using wind charge causes fall damage
- MCPE-178900 – Wind charges can hit breezes.
- MCPE-178902 – Bogged doesn't retaliate against attacks from other mobs
- MCPE-178910 – "min_engine_version" causes vanilla resource pack of entities to not work correctly with entities that only have one file.
- MCPE-179193 – Wind charges can collide with each other.
- MCPE-179260 – Vault always generate facing south in trial chambers.
- MCPE-179304 – Wind charges can destroys end crystals.
- MCPE-179323 – The bogged skeleton variant is inconsistent with its other variants in texture location
- MCPE-179358 – The off front of Vault texture is inconsistent.
- MCPE-179379 – Breeze's wind charge negates fall damage
- MCPE-179440 – Moving block cause crash.
- MCPE-179650 – Banners no longer appear in the recipe book
- MCPE-179679 – Mace cannot be enchanted with Unbreaking, Smite, Bane of Arthropods and Fire Aspect.
- MCPE-179686 – Respawn Radius Still Defaults to 5 in Certain Circumstances.
- MCPE-179689 – With the new control UI, it is impossible to continuously move and down in water without switching where fingers are touching on the screen.
- MCPE-179777 – The "Play on Realms server" Button Text on the New Edit World Screen Does Not Match the Create New World Screen.
- MCPE-179883 – Content Log error "[RuntimeCamera][warning]-Chunks will not load when the camera is moved outside the player chunk radius..." - when teleport to unloaded area.
- MCPE-179904 – Switching perspectives while moving will briefly flash incorrect camera position and player animations.
- MCPE-179910 – Heavy core will be broken when pushed by a piston.
- MCPE-179911 – Heavy core cannot be pulled by a sticky piston.
- MCPE-179920 – Cartographer doesn't sell Trial Chamber Exploration Map when enabling Villager Trade Rebalancing and Update 1.21 experiments toggle together.
- MCPE-180109 – Cobweb Placing and breaking sounds does not have new sounds.
- MCPE-180142 – Armadillos get stuck when constantly receiving damage from environment.
- MCPE-180190 – Tuff Slabs do not appear on maps
- MCPE-180918 – "There was a problem loading one of your packs"
- MCPE-181000 – Diving with a Riptide Trident and then switching to a Mace mid-flight performs a smash attack upon landing on a mob
- MCPE-181228 – Selecting "none" option for eyes in character creator corrupts the character and other character slots
Others
- Cauldrons filled with potions now keep the color of the potion when pushed by a piston.
- Containers being cloned over no longer keep their container screens open and cause crashes.
- Items drops from blocks destroyed in an explosion now get merged into bigger item stacks before spawning in the world.
- On touch devices players can once again distribute a selected item stack over multiple slots by dragging it over them.
- The Game Tip for sneaking now resolves itself properly when the player sneaks.
- Fixed an issue where the ‘Let It Go’ trophy did not unlock on PlayStation®4.
- When using an item on an entity, it is now necessary to release the use button before being able to use it again, which prevents players from inadvertently consuming items themselves when interacting with entities.
- Fixed crashes that could occur when creating worlds on new Realms and backing out at the Online Safety dialog box.
- Support prevention of app/flow restart when dark mode toggled on or off on across Android devices.
- Removed faulty hotbar scale setting for Pocket UI.
- Fixed a crash when entity identifier was too complex.
- Fixed a problem where teleporting while using an item with a long use duration could leave it in an unresponsive state until the use duration elapsed.
- Fixed bug where users could not navigate through inventory using keyboard in touch devices.
- Fixed hunger element so that its visibility can be changed with the
/hudcommand. - Added missing indentation to list items in some models, which should make those lists easier to read.
- On touch devices, when moving items between different slots, the icon no longer appears as duplicated between the moving item and the destination slot.
- On touch devices, when moving enchanted items between different slots, the moving icon is now rendered correctly.
- On touch devices, stack-splitting UI no longer appears for unstackable items.
- On touch devices, items from Creative Inventory are now unselectable.
- On touch devices, it is now possible to swap two identical items.
- Fixed a crash that could occur when the player begins losing air.
- Fixed some places in documentation generation where elements were accidentally overwritten. This caused a minor amount of documentation to appear or move in the Animations, Blocks, Entities, and Particles files.
- When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
- Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
- Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
- Fixed the game inconsistently advertising free Realms trial based on multiple sources.
- Fixed mob animations not playing when mobs were unloaded in split screen.
- Copper trapdoor now oxidizes with time.
- Fixed a recipe bug where any type of stone slab could be used to craft a grindstone with crimson, mangrove, or warped planks. It can now only accept the actual normal stone slab, no other type of stones.
- When using touch controls, nether portals can once again be destroyed by destroying the portal surface.
- Crafters now show the correct particle when broken.
- Player-shot Wind Charges' burst sound is no longer affected by the "Hostile Creatures" sound setting.
- Mobs under the Infested status effect no longer spawn Silverfish when blocking damage with a Shield.
- The Breeze can now pathfind close to fire.
- Fixed various broken or incorrect jigsaw data in Trial Chambers.
- Fixed a bug where, if a block and item are registered with the same identifier, the block returns a null item when "picked".
- Fixed an issue that could cause missing textures when placing paintings in some Marketplace worlds. Painting motifs from a version above the current session's will not be selected when placing a painting.
- Fixed a bug where the Arrow projectiles randomly shot down in an Ominous Trial would have Harming II or Slow Falling as their effect instead of Poison or Slowness IV.
- Fixed a bug where Arrows of Slow Falling could be found in Ominous Vaults instead of Arrows of Slowness IV.
- Fixed a bug where the Looting enchantment could cause mob equipment with a 0% drop chance to still drop, such as Vex swords or equipment from Ominous Trials.
- Fixed issue where particle effect lifetime event timeline did not trigger events as expected.
From released versions before 2.10.22
- REALMS-11707 – Blocks reappear after breaking in Creative if "delayed block breaking" is turned off
Trivia
- This update has the most releases in its update cycle, currently standing at 33 and 1 upcoming.
Video
References
- ↑ "Tricky Trials Update official release date" by Sophie Austin – Minecraft.net, May 30, 2024.
- ↑ "Minecraft: Bedrock Edition - 1.21 (Tricky Trials)" – Minecraft Feedback, June 13, 2024.

