Trial Omen

| Sources |
See § Causes |
|---|---|
| Particle |
|
| Type |
Neutral |
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Trial Omen is a variant of the Bad Omen effect, which is granted when a non-ominous trial spawner enters the line of sight of a player with Bad Omen. Trial Omen causes nearby trial spawners to become ominous trial spawners.
Causes
When a player with Bad Omen is seen by a (non-ominous) trial spawner, the player's Bad Omen is replaced with . The duration of the Trial Omen is always 15 minutes multiplied by the level of Bad Omen, regardless of the remaining duration on the Bad Omen effect. If the player already has the Trial Omen effect, with T minutes remaining, and also has Bad Omen level X (with any amount of time remaining), and is seen by a trial spawner, the player will lose the Bad Omen effect (regardless of the values of T and X), and the time remaining on the Trial Omen will be set to max(T, 15*X). If T > 15*X, then the Bad Omen is effectively wasted. Notice that the player cannot stack lower levels of Bad Omen to increase the time remaining.
Effect

When a player receives the Trial Omen effect, they start an ominous trial, and blue flames appear on their body. This is purely visual and does not damage the player.
Any trial spawner within 15 blocks of a player with Trial Omen and with a line of sight to the player immediately becomes ominous and joins the ominous trial. This transformation does not affect the duration of the status effect, and does not cause it to stop.
Trial Omen is a status effect and can be removed through all conventional methods, such as drinking milk or dying.
Immune mobs
- Withers, ender dragons and Mobs that spawn from trial spawners in trial chambers are immune to Trial Omen.
- only players can trigger ominous trials.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Ominous trial looms nearby | Entity-Dependent | When Trial Omen is granted to a mob | event | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | When Trial Omen is granted to a mob | apply_effect | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
trial_omen | effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
trial_omen | 31 | effect |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 33 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 Experiment | 24w13a | ||||||
| 1.21 | 24w18a | Trial Omen is now available without using the "Update 1.21" experimental data pack. | |||||
| Trial Omen is now needed for the "How Did We Get Here?" advancement. | |||||||
| Bedrock Edition | |||||||
| 1.21.0 Experiment | Preview 1.21.0.20 | ||||||
| 1.21.0 | Preview 1.21.0.22 | Trial Omen is now available without using the "Update 1.21" experimental toggle. | |||||
Issues
Issues relating to "Trial Omen" are maintained on the bug tracker. Issues should be reported and viewed there.
| Movement |
| ||
|---|---|---|---|
| Health |
| ||
| Combat | |||
| Hunger | |||
| Breaking | |||
| Spawns | |||
| Underwater | |||
| Visibility |
| ||
| Ominous Events | |||
| Unused |
| ||
| Joke | |||
