Deep Dark

Deep Dark

Deep Dark Light.png: Infobox image for Deep Dark the biome in Minecraft

Deep Dark Vibrant Visuals.png: Infobox image for Deep Dark the biome in Minecraft

Structures

Ancient City
Stronghold

Features

Amethyst Geode
Monster Room

Blocks

Sculk
Sculk Vein
Sculk Sensor
Sculk Catalyst
Sculk Shrieker

Climate

Temperature

0.8

Downfall

0.4

Precipitation

Yes

Colors

Grass color


 #91BD59

Foliage color


 #77AB2F

Water color


 #3F76E4


 #44AFF5

The deep dark is a cave biome that generates deep underground in the Overworld under mountainous areas.

Description

The deep dark is a cave biome that generates deep underground beneath areas with a low erosion value. Usually, the deep dark is mostly within the deepslate layer, but it can still reach the stone layer.

The biomes the deep dark generates under are the ones with the least erosion and high altitudes. These are:

The deep dark is covered in large patches of sculk blocks surrounded by sculk veins, which include sculk-related blocks such as sculk shriekers, sculk sensors and sculk catalysts.

The biome is dimly lit; there is almost no glow lichen, with the only natural light sources being sculk catalysts and lava. No mobs spawn in this biome (but monster rooms can still spawn mobs[1].) However, the warden may appear if enough sculk shriekers are triggered, giving the player the Darkness effect.

The deep dark is the only biome where ancient cities can generate. Other structures and features that can be found in the deep dark include monster rooms, strongholds, and amethyst geodes. Mineshafts and trial chambers never generate in a deep dark biome, although they may extend into one.

The deep dark can be a great place for mining diamonds since they are most frequent at the deepest layers of the world. The sculk floors and walls can easily be destroyed with a hoe, yielding a large amount of experience. This is even easier if the hoe has Mending.

While certain ores that are exposed to air blocks have a chance to not generate, sculk blocks are considered a solid block during generation, causing many ores to be revealed under it. Other mobs do not spawn, so the warden is the only threat, which can be safely avoided by destroying all nearby shriekers.

Sounds

Music

These music tracks play when the player is in the deep dark.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview Weight
ancestry.ogg "Ancestry" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 3 1
deeper.ogg , Dripstone Caves, and Main menu "Deeper" Minecraft: Tricky Trials (Original Game Soundtrack) No. 7 1

Data values

ID

Java Edition

NameIdentifierTranslation key
BiomeSprite deep-dark.png: Sprite image for deep-dark in Minecraft Deep Darkdeep_darkbiome.minecraft.deep_dark

Bedrock Edition

NameIdentifierNumeric ID
BiomeSprite deep-dark.png: Sprite image for deep-dark in Minecraft [No displayed name]deep_dark190

Videos

History

October 3, 2020The Deep Dark biome is announced at Minecraft Live 2020.
Java Edition
1.19Deep Dark Experimental Snapshot 1Added the deep dark biome.
22w11aOfficially added the deep dark.
Sculk patches in the deep dark now also replace part of the terrain's walls or ceilings, and are larger in general.
Ancient cities in the deep dark from the Experimental Snapshot 1 have not been implemented.
22w13aAncient cities now generate inside the deep dark.
22w19aMineshafts can no longer intersect the deep dark biome.
1.19.3Pre-release 1Large copper ores no longer generates in the deep dark.[2]
1.2124w21aTrial chambers are less likely to generate in the deep dark.
Bedrock Edition
1.18.30
Experiment
Wild Update
Preview 1.18.30.29Added the deep dark biome behind the "Wild Update" experimental toggle.
Preview 1.18.30.33Ancient cities now generate inside the deep dark.
1.19.0Preview 1.19.0.21The deep dark biome is now available without enabling the "Wild Update" experimental toggle.

Issues

Issues relating to "Deep Dark" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • The deep dark was originally "going to feel like an underwater biome, but with the water missing" along with "lots of floating jellyfish in the air and ghostly looking blocks." White, orange, teal, and lime green were some of the color themes meant for the deep dark. In these versions, the only source of light would have been bioluminescent blocks.[3]
  • If a single biome world is generated using the deep dark as the biome, it appears similar to a plains world with sculk patches present across the world's surface. Sculk shriekers can spawn anywhere, making the warden a near constant threat. No other mobs spawn, with these exceptions:
  • In a few images shown by Kingbdogz during the 1.19 development cycle showed fossils generating in this biome covered in sculk veins which was confirmed to have been something they were "just testing out", and it never made it into the game.[4]

Gallery

Screenshots

Development images

Concept artwork

In other media

References

  1. MC-249361 — Dungeons can spawn in the deep dark, potentially distracting the upcoming warden — resolved as "Works As Intended".
  2. MC-255133 — Extra copper ore generates in deep dark — resolved as "Fixed".
  3. "The Secrets of Minecraft's Deep Dark @ 2:57" – Minecraft on YouTube, June 24, 2022
  4. "Just to calm your expectations: the bone blocks are a test where we were seeing what it would look like if normal fossils might generate in the Deep Dark exposed. No idea if we'll actually use that idea."@kingbdogz on X (formerly Twitter), March 3, 2022

See also

External links

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