Impaling
| Maximum level |
V |
|---|---|
| Primary items | |
| Secondary items |
None |
| Enchantment weight |
2 |
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"title": "Impaling",
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"field": "V",
"label": "Maximum level"
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{
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"label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
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Impaling is an enchantment applied to tridents that increases damage against aquatic mobs, or increases damage against entities in water or rain.
Obtaining
Impaling can be obtained from enchantment tables, drops from mobs that have spawned in a raid, books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.
Usage
Each level of Impaling adds 2.5 (HP × 1 1⁄4) extra damage per hit. This applies both to the trident projectile and in melee combat.
In Java Edition, only aquatic mobs receive the extra damage. Aquatic mobs include axolotls, dolphins, guardians, elder guardians, squid, glow squid, tadpoles, turtles, and all variants of fish, but not drowned,[1] as drowned are classified as undead mobs rather than underwater mobs. A thrown trident with Impaling I kills in one hit most of these aquatic mobs (≤10 HP) with the exception of guardians and turtles, of which a thrown trident with Impaling III+ kills in two hits (30 HP), and a thrown trident with Impaling V kills an elder guardian (80 HP) in four hits.
In Bedrock Edition, the damage applies to all mobs and players when in contact with water: underwater, in flowing water, and in rain.[2]
In the Java Edition Combat Tests, Impaling has both of these effects.
| Level | Increase | Melee | Ranged |
|---|---|---|---|
| I | adds 2.5HP × 1.25 | 11.5HP × 5.75 | 10.5HP × 5.25 |
| II | adds 5HP | 14HP × 7 | 13HP × 6.5 |
| III | adds 7.5HP × 3.75 | 16.5HP × 8.25 | 15.5HP × 7.75 |
| IV | adds 10HP | 19HP × 9.5 | 18HP × 9 |
| V | adds 12.5HP × 6.25 | 21.5HP × 10.75 | 20.5HP × 10.25 |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Impaling | impaling | enchantment |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Impaling | impaling | 29 | enchantment |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w07a | Along with the addition of tridents, the Impaling enchantment has now been added. | |||||
| 1.17 | 20w51a | Impaling now deals extra damage to the axolotls. | |||||
| 1.21.2 | 24w33a | Drowned can now use the Impaling enchantment. | |||||
| Java Edition Combat Tests | |||||||
| 4 | Impaling now deals extra damage to all mobs in water or rain. | ||||||
| Bedrock Edition | |||||||
| 1.2.13 Experiment | beta 1.2.13.8 | Added the Impaling enchantment as part of Experimental Gameplay, which is able to be applied to the brand-new tridents. | |||||
| 1.4.0 | beta 1.2.14.2 | The Impaling enchantment has now been fully implemented. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Along with the addition of tridents, the Impaling enchantment can now be applied to them. | ||
Issues
Issues relating to "Impaling" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ MC-128249 — resolved as "Works As Intended".
- ↑ MCPE-34025
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