Java Edition 12w32a
Minecraft 12w32a


| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
August 9, 2012 | |||||
| Type | ||||||
| Snapshot for | ||||||
| Downloads | ||||||
| Protocol version |
40 | |||||
| Minimum Java version | ||||||
| ||||||
{
"title": "Minecraft 12w32a",
"images": [
"First Beacon Block Image.png",
"Java Edition 12w32a.png"
],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "August 9, 2012",
"label": "Release date"
},
{
"field": "(link to Snapshot article, displayed as Snapshot)",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Java Edition 1.4.2 article, displayed as 1.4.2)",
"label": "Snapshot for"
},
{
"field": "[https://vault.omniarchive.uk/archive/java/client-release/1.4/pre/12w32a-1532.jar Client] ([https://archive.org/download/Minecraft-JSONs/12w32a.json .json]) <br />[https://vault.omniarchive.uk/archive/java/server-release/1.4/pre/12w32a-1532.jar Server] ([https://vault.omniarchive.uk/archive/java/server-release/1.4/pre/12w32a-1532.exe .exe]\n(link to Category:Versions using legacy download site article, displayed as Category:Versions using legacy download site))",
"label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)"
},
{
"field": "40",
"label": "(link to Protocol version article, displayed as Protocol version)"
},
{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_5 Java SE 5]</span>",
"label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Java Edition 1.3.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.3.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.4.2|1.4.2]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.4.4| 1.4.4 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' 12w32a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 12w34a| 12w34a ►]]\n</td>\n</tr>\n</table>"
}
12w32a is the first snapshot for Java Edition 1.4.2, released on August 9, 2012.[1]
Additions
Blocks
- Named "Work in Progress" in game currently.
- By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
- A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
- It cannot be crafted, although a crafting recipe is planned.
- It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the
/give 138command.
- It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the
- The minimum range is 16 blocks.
- Gives off a light level of 15.
- Players within the blocks' range are given the selected effects every 4 seconds.
- The best configuration of blocks requires 164 blocks.
- Intended for adventure maps.
- It can run commands when triggered by a redstone signal.
- This block is not craftable and is currently not available in the Creative inventory, but can be obtained via the command
/give 137.
Items
- A working potion of Night Vision is in the Creative inventory.
Mobs
- Villagers have a chance of turning into zombie villagers after being killed by a zombie in Hard difficulty.
- Zombie spawn eggs may spawn zombie villagers.
- Zombie villagers can naturally spawn.
- Zombie villagers can be cured, becoming normal villagers again.
- To do this, player needs to first use a splash potion of Weakness on a zombie villager. Then, they need right-click the zombie villager with a regular golden apple. After several minutes, it turns back into a normal villager.[2]
- Do not spawn naturally
- Regular baby zombie can only be brought into the game through external editors
- Baby zombie villagers are created when a baby villager is infected by a zombie
Command format
General
- Added target selectors to use instead of the
<player>field in commands.@p: targets nearest player.@a: targets all players.@r: targets random player.
- Added
<new difficulty>command.
/gamerule <rule name> [value]
- Value can be defined as
false,/andtrue. - All rules, except
keepInventoryare true by default. - The available rules are as follows:
doFireTick(false=fire cannot spread)doMobLoot(false=mobs do not drop loot)doMobSpawning(false=mobs do not spawn)doTileDrops(false=blocks do not drop items when breaking)keepInventory(true=keep inventory on death)mobGriefing(false=creeper explosions do not damage blocks)
/spawnpoint [player]
- Added
[<x> <y> <z>]coordinates.
/weather <clear/rain/thunder>
- The duration is now in seconds.
General
Data folder
- New
villages.datfile in theDatafolder of world saves.
Changes
Mobs
General
- Zombies, skeletons and zombie pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.
- Now attack slimes and magma cubes.
- Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).
- Now react positively on performing new trades, and negatively if player hurts them.
- This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
- There is an unused particle effect added of a villager's face looking angry.

- No longer remove trades, but trading something else may be required to renew the old ones.
- Several trades had their quantities altered:
- The farmer's gravel & emerald trade now produces 4 or 5 flint, up from 2 or 3 flint before.
- The librarian's buy paper trade now requires 24 to 35 paper, up from 19 to 29 paper before.
- The librarian's buy book trade now requires 11 to 12 books, down from 12 to 14 books before.
- The farmer's buy arrow trade now sells 9 to 12 arrows, changed from only 5 arrows before. The 5 arrows resulted from a bug in the code where the minimum and maximum values for the arrow trade were swapped.
- Zombie attack animation now shows when it's holding a weapon.
General
End credits
- The attribution of the quotation at the end of the credits was changed from "Mark Twain" to "Unknown".
Bugs
- Silk Touch does not work.
Fixes
2 bugs fixed