Java Edition 12w32a

Minecraft 12w32a
First Beacon Block Image.png: Infobox image for Minecraft 12w32a the version in Minecraft
Java Edition 12w32a.png: Infobox image for Minecraft 12w32a the version in Minecraft
Edition

Java Edition

Release date

August 9, 2012

Type

Snapshot

Snapshot for

1.4.2

Downloads

Client (.json)
Server (.exe)

Protocol version

40

Minimum Java version

Java SE 5

12w32a is the first snapshot for Java Edition 1.4.2, released on August 9, 2012.[1]

Additions

Blocks

Beacons

  • Named "Work in Progress" in game currently.
  • By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
    • A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
  • It cannot be crafted, although a crafting recipe is planned.
    • It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the /give 138 command.
  • The minimum range is 16 blocks.
  • Gives off a light level of 15.
  • Players within the blocks' range are given the selected effects every 4 seconds.
  • The best configuration of blocks requires 164 blocks.

Command blocks

  • Intended for adventure maps.
  • It can run commands when triggered by a redstone signal.
  • This block is not craftable and is currently not available in the Creative inventory, but can be obtained via the command /give 137.

Items

Potions

Mobs

Zombie villagers

  • Villagers have a chance of turning into zombie villagers after being killed by a zombie in Hard difficulty.
  • Zombie spawn eggs may spawn zombie villagers.
  • Zombie villagers can naturally spawn.
  • Zombie villagers can be cured, becoming normal villagers again.
    • To do this, player needs to first use a splash potion of Weakness on a zombie villager. Then, they need right-click the zombie villager with a regular golden apple. After several minutes, it turns back into a normal villager.[2]

Baby zombies

  • Do not spawn naturally
  • Regular baby zombie can only be brought into the game through external editors
  • Baby zombie villagers are created when a baby villager is infected by a zombie

Command format

General

  • Added target selectors to use instead of the <player> field in commands.
    • @p: targets nearest player.
    • @a: targets all players.
    • @r: targets random player.

/difficulty

  • Added <new difficulty> command.

/gamerule <rule name> [value]

  • Value can be defined as false, / and true.
  • All rules, except keepInventory are true by default.
  • The available rules are as follows:
    • doFireTick (false=fire cannot spread)
    • doMobLoot (false=mobs do not drop loot)
    • doMobSpawning (false=mobs do not spawn)
    • doTileDrops (false=blocks do not drop items when breaking)
    • keepInventory (true=keep inventory on death)
    • mobGriefing (false=creeper explosions do not damage blocks)

/spawnpoint [player]

  • Added [<x> <y> <z>] coordinates.

/weather <clear/rain/thunder>

  • The duration is now in seconds.

General

Data folder

  • New villages.dat file in the Data folder of world saves.

Changes

Mobs

General

  • Zombies, skeletons and zombie pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.

Iron golems

Sheep

  • Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).

Villagers

  • Now react positively on performing new trades, and negatively if player hurts them.
    • This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
    • There is an unused particle effect added of a villager's face looking angry.
  • No longer remove trades, but trading something else may be required to renew the old ones.
  • Several trades had their quantities altered:
    • The farmer's gravel & emerald trade now produces 4 or 5 flint, up from 2 or 3 flint before.
    • The librarian's buy paper trade now requires 24 to 35 paper, up from 19 to 29 paper before.
    • The librarian's buy book trade now requires 11 to 12 books, down from 12 to 14 books before.
    • The farmer's buy arrow trade now sells 9 to 12 arrows, changed from only 5 arrows before. The 5 arrows resulted from a bug in the code where the minimum and maximum values for the arrow trade were swapped.

Zombies

  • Zombie attack animation now shows when it's holding a weapon.

General

End credits

  • The attribution of the quotation at the end of the credits was changed from "Mark Twain" to "Unknown".

Bugs

  • Silk Touch does not work.

Fixes

2 bugs fixed

  • Fixed /me command only working for ops.
  • Fixed /tell command not working.

References

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