How did we get here? (block)

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes (if the item displayed is renewable) |
| Stackable |
No |
| Tool |
Any tool |
| Blast resistance |
0.25 |
| Hardness |
0.25 |
| Luminous |
No |
| Transparent |
Yes |
| Flammable |
No |
| Catches fire from lava |
No |
{
"extratext": "View [[How did we get here? (block)/Display|all renders]]",
"title": "How did we get here?",
"images": [
"White Carpet.png"
],
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes (if the item displayed is renewable)",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0.25",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.25",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
],
"invimages": [
"How did we get here?"
]
}
How did we get here? is a joke block introduced in 22w13oneBlockAtATime. This block takes the place of all items in 22w13oneBlockAtATime, as the inventory (and by extension, items) are disabled in that version. It uses a block state to display the proper item.
Obtaining
Breaking
A how did we get here? block can be broken with any tool, but does not drop. It goes directly to the player's hand like any other block in this version.
Post-generation
Whenever an item would be otherwise dropped on the ground, a How did we get here? block spawns instead, displaying the item that it replaced and represents.
They are also spawned when an item is crafted with a crafting table.
Debug mode
Every item that can be displayed by How did we get here? blocks are seen in debug mode, as well as their waterlogged versions.
Usage
A How did we get here? block can be used as the item it displays and can be thrown by the player like any other block.
- It increases player's attack damage, if it displays a sword or axe.
- It increases player's block breaking speed, if it displays the corresponding tool.
- It can be thrown onto a player to equip, if it displays a piece of armor.
- It can be thrown on a crafting table to craft the appropriate items.
- Or a crafting table can be thrown onto it, and the items are crafted together if possible.
- More information: Java_Edition_22w13oneBlockAtATime § Items.
They are also waterloggable.
Sounds
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
generic_item_block | Block & Item | block |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| item | 0 | 012...1104 | The number display the item ID on it. See How did we get here? (block)/Display. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this how did we get here? block. |
Display
They have an item block state that specifies the internal ID of the item to display with (0-1104).
Issues
Issues relating to "How did we get here? (block)" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
Trivia
- Although they have an item form, How did we get here? blocks don't have an inventory form because the inventory is normally inaccessible in the version they were added. However, if you glitch or hack the inventory back in, it does have an inventory form.
- The ordering of the blocks and items in the
itemblock state roughly resembles the ordering of the numeral IDs of block and items prior to the flattening. - The name of the block itself matches the same name of the advancement.
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