Corruption

| Structures |
|
|---|---|
| Features | |
| Blocks |
|
|
Climate | |
| Temperature |
2.0 |
| Downfall |
1.0 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Corruption",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite amethyst-geode.png article, displayed as 16x16px|link=Amethyst Geode|alt=|class=pixel-image|)</span>(link to Amethyst Geode article, displayed as <span class=\"sprite-text\">Amethyst Geode</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite potato-geode.png article, displayed as 16x16px|link=Potato Geode|alt=|class=pixel-image|)</span>(link to Potato Geode article, displayed as <span class=\"sprite-text\">Potato Geode</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite potato-tree.png article, displayed as 16x16px|link=Potato Tree|alt=|class=pixel-image|)</span>(link to Potato Tree article, displayed as <span class=\"sprite-text\">Potato Tree</span>)</span>",
"label": "(link to Features article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "1.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #166134; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #166134</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #119B54; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #119B54</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14B459; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14B459</span>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Corruption.png"
]
}
A corruption is a lush biome, added in 24w14potato. It generates in the Potato dimension.
Description
Corruption is a forested biome. Only potato trees generate here, in all three variants, although larger trees generate more rarely. Corruption resembles a normal forest biome more than arboretum: trees generate separated from each other and foliage color is uniform.
Surface of corruption is covered with corrupted peelgrass blocks. Short and tall grass, as well as potato flowers, potato sprouts and potato plants grow on top of it. Potato buds can be seen between the trees, slowly growing upward.
Mobs
The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄665 | 4 | |
| 100⁄665 | 4 | |
| 100⁄665 | 4 | |
| 100⁄665 | 4 | |
| 100⁄665 | 1 | |
| 95⁄665 | 4 | |
| 50⁄665 | 1–4 | |
| 10⁄665 | 1–4 | |
| 5⁄665 | 1 | |
| 5⁄665 | 1 | |
| Creature category | ||
| 40⁄80 | 1 | |
| 12⁄80 | 4 | |
| 10⁄80 | 4 | |
| 10⁄80 | 4 | |
| 8⁄80 | 4 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 13⁄23 | 8–16 | |
| 10⁄23 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 665, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "1", "mob": "Phantom", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Poisonous Potato Zombie", "weight": 50 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 80, "mobs": [ { "size": "1", "mob": "Cat", "weight": 40 }, { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 23, "mobs": [ { "size": "8-16", "mob": "Batato", "weight": 13 }, { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Phantoms in corruption can spawn in the daylight and they don't burn. Witches can spawn in the daylight as well.
Besides mentioned mobs, bees are common as well, due to potato trees generating many bee nests.
Sounds
Music
Like the warped forest, the corruption has no music.
Ambience
| Name | Sound | Group |
|---|---|---|
| Corruption ambience | Loop |
Issues
Issues relating to "Corruption" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
Trivia
- This biome's translation in-game is misspelled as "Curruption."
Gallery
-
Corruption biome at night. -
Potato buds naturally generated in corruption.
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