Bedrock Edition Preview 1.20.30.20


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
August 3, 2023 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
17116428 | ||||||
| Internal version |
Windows: 1.20.3020.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
612 | ||||||
| |||||||
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"title": "Preview 1.20.30.20",
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"Bedrock 1.20.30.20 PatchNotes.jpg",
"Bedrock 1.20.30.20.png"
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"field": "<small>'''Android''':<br>\n952003020(armeabi-v7a,33)<br>\n962003020(x86,33)<br>\n972003020(arm64-v8a,33)<br>\n982003020(x86_64,33)<br></small>",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.15|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.15]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.30|1.20.30]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.31| 1.20.31 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.20.23|◄ Preview 1.20.20.23]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.20.30.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.30.21| Preview 1.20.30.21 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.20.30.20 (Android) or Preview 1.20.30.20 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Bedrock Edition 1.20.30, released on August 3, 2023[1] , which brings more parity from Java Edition, changes some villager trades, changes the diamond ore generation, and fixes bugs.
Additions
Gameplay
- Added
doLimitedCrafting, controls whether players can craft only those recipes that they have unlocked, defaults tofalse.
General
- Added the "Villager Trade Rebalancing" experimental toggle.
- Contains updated trades for villagers for the purpose of rebalancing.
- Added the "Render Dragon Features for Creators" experimental toggle.
- Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.
- Added "Vertical Sync" video option.
Technical
- Released the
minecraft:enchantableitem component out of experimental in JSON formats 1.20.30 and higher.
Changes
Blocks
- The IDs of
concrete_powderhave now been split up into their own IDs.
| Old ID | New ID |
|---|---|
concrete_powder
|
white_concrete_powder
|
orange_concrete_powder
| |
magenta_concrete_powder
| |
light_blue_concrete_powder
| |
yellow_concrete_powder
| |
lime_concrete_powder
| |
pink_concrete_powder
| |
gray_concrete_powder
| |
light_gray_concrete_powder
| |
cyan_concrete_powder
| |
purple_concrete_powder
| |
blue_concrete_powder
| |
brown_concrete_powder
| |
green_concrete_powder
| |
red_concrete_powder
| |
black_concrete_powder
|
Sculk Sensor and Calibrated Sculk Sensor
- Can now detect the following events:
- Throwing an eye of ender.
- Minecarts, consistently when moving on rails while empty.
- Collecting fish, axolotls, and tadpoles with buckets.
- Cleaning items in cauldrons.
- Dying leather armor in cauldrons.
- Tipping arrows in cauldrons.
- Using dyes to change cauldrons' water color.
- Non-player actors event when equipping shields in their off-hand slot.
Command format
Anvil, Big Dripleaf, Blast Furnace, Calibrated Sculk Sensor, Campfire, End Portal Frame, Furnace, Lectern, Pink Petals, Redstone Comparator, Redstone Repeater, Small Dripleaf, Smoker, and Soul Campfire
- Now they use the
minecraft:cardinal_directionblock state instead ofdirectionorfacing_direction.minecraft:cardinal_directionuses four string values["north", "south", "east", "west"].
World generation
Ore distribution
- Diamond ore is now generated more frequently in the deepslate layers of the Overworld.
- Added a new ore blob placement: Uniform distributed, from height -64 to -4, with blob size 8, generation frequency 2 and a 50% chance of discarding when exposed to air.
- Other existing diamond ore placements remain untouched.
Experimental
These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", and "Render Dragon Features for Creators" experimental toggles.
Additions
Technical
Render Dragon Features for Creators
- Introducing new experimental cross-platform graphics features for creators.
- Features included:
- PBR materials – blocks and entities.
- Primary lighting.
- Shadows (sun & moon).
- Bloom.
- Tone mapping.
- Atmospheric scattering.
Changes
Gameplay
- Changed the trading mechanism of librarians selling enchanted books.
- Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
- Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades.
- All tradable enchanted books now split to special books and normal books.
- Special books have a specific enchantment with a fixed level, and are only available from master librarians with full XP.
- Normal books have a specific enchantment without a fixed level, just like before.
- All enchantments used for crossbow, fishing rod, and trident are removed from trading.
- Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
Available tradable enchantments Category Desert Plains Savanna Snow Taiga Jungle Swamp Special Efficiency III Protection III Sharpness III Silk Touch Fortune II Unbreaking II Mending Normal Fire Protection
Thorns
InfinityPunch
Smite
Bane of ArthropodsKnockback
Curse of BindingAqua Affinity
Looting
Frost WalkerBlast Protection
Fire Aspect
FlameFeather Falling
Projectile Protection
PowerDepth Strider
Respiration
Curse of Vanishing
- Changed the wandering trader trades.
- Trade list now made up by following trades, in order:
- Buying Trade (new) × 2
- Special Selling Trade × 2
- Ordinary Selling Trade × 5
- Added new buying trades, some selling trades, and changed some existing selling trades:
- Trade list now made up by following trades, in order:
New trades of wandering traders Category Item wanted Quantity Item given Quantity Trades until disabled Buying
Baked Potato
4
Emerald
1 1 Buying
Fermented Spider Eye
1
Emerald
3 1 Buying
Hay Bale
1
Emerald
1 1 Buying
Milk Bucket
1
Emerald
2 1 Buying
Water Bottle
1
Emerald
1 1 Buying
Water Bucket
1
Emerald
2 1 Special Selling
Emerald
1
Acacia Log
8 4 Special Selling
Emerald
1
Birch Log
8 4 Special Selling
Emerald
1
Cherry Log
8 4 Special Selling
Emerald
1
Dark Oak Log
8 4 Special Selling
Emerald
6-20
Iron Pickaxe (Enchanted)
1 1 Special Selling
Emerald
1
Jungle Log
8 4 Special Selling
Emerald
1
Oak Log
8 4 Special Selling
Emerald
5
Potion of Invisibility (Long)
1 1 Special Selling
Emerald
1
Spruce Log
8 4
Changed trades of wandering traders Category Item wanted Quantity Item given Quantity Trades until disabled Ordinary Selling
Emerald
1
Brown Mushroom
1 -> 3 12 -> 4 Special Selling -> Ordinary Selling
Emerald
5 -> 3
Bucket of Pufferfish
1 4 Special Selling -> Ordinary Selling
Emerald
5 -> 3
Bucket of Tropical Fish
1 4 Ordinary Selling
Emerald
1
Gunpowder
1 -> 4 8 -> 2 Ordinary Selling
Emerald
1
Lily Pad
2 -> 5 5 -> 2 Ordinary Selling
Emerald
3 -> 1
Packed Ice
1 6 Ordinary Selling
Emerald
1
Red Mushroom
1 -> 3 12 -> 4 Ordinary Selling
Emerald
1
Vines
1 -> 3 12 -> 4
Technical
- Removed
MinecraftItemTypesfrom@minecraft/serverand replaced with version from@minecraft/vanilla-data. - Added function
remove-Removes the entity. This cannot be called on players but can be used on simulated players inGametest. MolangVariableMap- Added
setFloatfunction. - Changed return type of
setColorRBG,setColorRGBA,setSpeedAndDirection, andsetVector3tovoid. - Changed the
MolangVariableMapproperty onspawnParticleto be optional:spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void.
- Added
- Renamed
ColorinterfacetoRGBA. - Added interface
RGB. - Added script binding functions to get/set the
CompoundBlockVolumeorigin. - Added additional params to some methods to query the children of
CompoundBlockVolumefor their positional relativity to the parent. - Added additional params to some methods to freeze positional relativty when origin changes are submitted.
- Converting the
CompoundBlockVolumecontainer to use relative coordinates to an internal origin.
cooldownfield for target descriptors now properly work inminecraft:behavior.nearest_prioritized_attackable_targetgoal.- Deprecated
minecraft:mining_speedin JSON formats 1.20.30 and higher. - Fixed an issue where items with format version 1.20.20 and above using the
menu_categoryfield in a world with the "Holiday Creator Features" experimental toggle enabled would not load. - Removed
minecraft:requires_interactcomponent.
Fixes
From released versions before 1.20.0
- MCPE-19700 – Wrong elytra texture in item frame and hand.
- MCPE-62797 – Pickaxes don't speed up piston breaking.
- MCPE-81790 – Villagers can change their profession in the night time/during raids.
- MCPE-85429 – Camera does not pass through glass, glass panes and iron bars.
- MCPE-98861 – Significant input delay on devices with render dragon.
- MCPE-151745 – Undead mobs equips illager banner instead of hold it in mainhand slot.
- MCPE-157055 – Powering or unpowering a repeater or comparator in flowing water briefly blocks the water flow.
- MCPE-159409 – Hasitem/data argument does not on items that use data as "damage".
- MCPE-161134 – Renamed entity or some blocks have container with format "(text)text" display
$container_title. - MCPE-161438 – Raid boss bar becomes automatically empty when defeated.
- MCPE-162253 – Book and quill not making sounds while using Xbox controller bumpers.
- MCPE-165062 – Sleeping under an end portal causes the game to get stuck on the loading screen and summons a nether portal.
- MCPE-165301 – Unknown block.
- MCPE-167403 – Cannot crouch while flying in Creative with touch controls.
- MCPE-168998 – Redstone transmission through custom
minecraft:blockis inconsistent. - MCPE-169728 – Bulk item crafting buggy.
- MCPE-169840 – Backspace does not erase all text when pressed.
From 1.20 versions
- MCPE-171822 – Cherry grove uses the 1.16.100 water fog
- MCPE-172835 – Pressing enter while not at end of text in chat deletes everything ahead of it.
- MCPE-172910 – Setting the
playerssleepingpercentagegamerule to 0 or on negative numbers skips the sleeping animation. - MCPE-172917 – There is no chat message for when skipping the night is not possible with
playerssleepingpercentageset above 100. - MCPE-173028 – "Detected lost connection" and "Abandoned connection closed" error message is untranslated.
- MCPE-173189 – [ScriptAPI] Some characters are counted as 2 or 3 characters in the character count check of the
setLore()method.
Other
- Third person camera no longer clips through snow, mud, and soul sand.
- Fixed an issue with the client failing to attempt connection to dedicated server in some situations.
- Fixed a bug that autocomplete suggestions for values coming after brackets are missing if there is no space between tilde (as Z coordinate) and block name in commands.
References
- ↑ "Minecraft - beta 1.20.30.20 (Bedrock)" – Minecraft Feedback, August 3, 2023.