Heavy Weighted Pressure Plate

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
0.5 |
| Hardness |
0.5 |
| Luminous |
No |
| Transparent |
Yes |
| Waterloggable | |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
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"title": "Heavy Weighted Pressure Plate",
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"field": "0.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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"field": "No",
"label": "(link to Light article, displayed as Luminous)"
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{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
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"field": "No ((link to Java Edition article, displayed as ''JE'')) <br> Yes (''(link to Bedrock Edition article, displayed as BE)'')",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
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{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
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"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
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A heavy weighted pressure plate is a type of pressure plate that, like the light weighted pressure plate, outputs a variable redstone signal strength based on the number of entities present on the plate.
A heavy weighted pressure plate outputs one redstone signal strength for every 10 entities present.
Obtaining
Breaking
A heavy weighted pressure plate can be mined with anything, but pickaxes are the fastest. A heavy weighted pressure plate also breaks and drops itself if a piston extends or pushes a block into its location, or if the block under the pressure plate is moved or destroyed.
| Block | ||
|---|---|---|
| Hardness | 0.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.75 | |
| 0.4 | ||
| 0.2 | ||
|
0.15 | |
| 0.15 | ||
| 0.1 | ||
| 0.1 | ||
| 0.1 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Iron Ingot |
Usage
| Signal strength | Entity count |
|---|---|
| 0 | 0 |
| 1 | 1–10 |
| 2 | 11–20 |
| 3 | 21–30 |
| 4 | 31–40 |
| 5 | 41–50 |
| 6 | 51–60 |
| 7 | 61–70 |
| 8 | 71–80 |
| 9 | 81–90 |
| 10 | 91–100 |
| 11 | 101–110 |
| 12 | 111–120 |
| 13 | 121–130 |
| 14 | 131–140 |
| 15 | 141+ |
Placement
A heavy weighted pressure plate can only be placed on the top of other blocks with either a full solid block face, a solid center, or a solid rim.
Redstone component
A heavy weighted pressure plate detects all entities on top of it, outputting a redstone signal strength of 1 for every 10 entities present, starting at 1.
Activation
While active, a heavy weighted pressure plate weakly powers itself, and strongly powers the block it is placed on.
The power level output varies depending on the number of entities colliding with the pressure plate.
The signal strength from a weighted pressure plate does not vary with the type of entity. 15 mobs will produce the same signal strength as 15 different items. Note the heavy weighted pressure plate counts entities, not quantity of items, generally leading to one entity count per stack of items. For more information see item entity behavior.
Behavior
A heavy weighted pressure plate is a non-solid block, allowing entities to freely pass through it.
The visual height of a pressure plate is 1⁄16 of a block when inactive and 1⁄32 of a block when active.
Fluids flow around a heavy weighted pressure plate without affecting it.
Sounds
Generic
iron sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
iron sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | break | 1.0 | 0.8 | |
| Blocks | When the block is placed | place | 1.0 | 0.8 | |
| Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
| Players | Falling on the block with fall damage | step | 1.0 | 1.0 | |
| Players | Walking on the block | step | 0.2 | 1.0 | |
| Players | Jumping from the block | step | 0.12 | 1.1 | |
| Players | Falling on the block without fall damage | step | 0.4 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Pressure Plate clicks | Blocks | When a weighted pressure plate is deactivated | block | subtitles | 0.3 | 0.65 | 16 | |
| Pressure Plate clicks | Blocks | When a weighted pressure plate is activated | block | subtitles | 0.3 | 0.75 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When a weighted pressure plate deactivates | click_off | 0.3 | 0.65 | |
| Blocks | When a weighted pressure plate activates | click_on | 0.3 | 0.75 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
heavy_weighted_pressure_plate | Block & Item | pressure_plateswall_post_override | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
heavy_weighted_pressure_plate | 148 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| power | 0 | 0123456789101112131415 | Specifies the redstone power level currently being produced by the heavy weighted pressure plate. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| redstone_signal | 0x10x20x40x8 | 0 | 0123456789101112131415 | 0123456789101112131415 | Specifies the redstone power level currently being produced by the heavy weighted pressure plate |
Video
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.5 | 13w01a | ||||||
| 1.7.2 | 13w36a | The output strength of weighted pressure plates has been rescaled. | |||||
| All entities are now allowed to trigger weighted pressure plates. | |||||||
| 1.8 | 14w10a | ||||||
| 14w10c | |||||||
| 1.9 | 15w31a | ||||||
| 1.13 | 18w20a | "Weighted Pressure Plate (Heavy)" has now been renamed to "Heavy Weighted Pressure Plate". | |||||
| 1.14 | 18w43a | ||||||
| 1.21.4 | 24w44a | Now drop when broken with any tool. | |||||
| 1.21.5 | 25w02a | Added new break, place, step, fall and hit sounds. | |||||
| Pocket Edition Alpha | |||||||
| v0.13.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.21.30 | Preview 1.21.30.22 | Changed name from "Weighted Pressure Plate (Heavy)" to "Heavy Weighted Pressure Plate" to match Java Edition. | |||||
| 1.21.50 | Preview 1.21.50.24 | Heavy weighted pressure plates no longer require a pickaxe to drop themselves, and are mined faster when using an improper tool. | |||||
| 1.21.60 | Preview 1.21.60.25 | Added new break, place, step, fall and hit sounds. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Patch 1 | 1.0.1 | |
| 1.90 | | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 148. | |||||
Issues
Issues relating to "Heavy Weighted Pressure Plate" are maintained on the bug tracker. Issues should be reported and viewed there.
References
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