End Portal (block)

This article is about the block that teleports the player. For blocks that make up the portal frame, see End Portal Frame. For other uses, see End portal (disambiguation).
End Portal
End Portal (block).gif: Infobox image for End Portal the block in Minecraft
Invicon End Portal BE.png: Inventory sprite for End Portal in Minecraft as shown in-game with description: End Portal
Renewable

No

Stackable

No

Tool

None

Blast resistance

3,600,000

Hardness

-1

Luminous

Yes (15)

Transparent

Yes

Flammable

No

Catches fire
from lava

No

Map color (JE)


 29 COLOR_BLACK

The End Portal block is a block generated when an End portal or exit portal is activated, which teleports the player between the Overworld and the End.

Obtaining

The End portal block cannot be obtained as an item even by using the /give command. The item form is completely nonexistent in Java Edition, but it can be obtained through add-ons, external editors or by using bugs in Bedrock Edition.

The End portal block can be placed using commands such as /fill or /setblock or simply by building End portals.

Usage

End portal blocks can be used to teleport into and out of the End. When a player or other entity in the Overworld or the End touches an End portal block, it is instantly taken to the other dimension. If a single portal block is placed using commands, it can still be used to travel between dimensions.

All entities traveling to the End appear on the obsidian platform, recreating it if necessary. Players traveling to the Overworld appear at their individual spawn point, while other entities appear at the world spawn point.

In Bedrock Edition, non-player entities travelling to the overworld will appear at Y-level -64 due to a bug.[1]

Properties

  • Entities which touch the End portal are teleported to another dimension:
  • End portal blocks can be destroyed in Creative mode. This does not affect adjacent End portal blocks.
  • End portals do not reset fall damage.‌[2]
  • The top surface of an End portal is 34 the height of a full block.
  • The End portal is one of the only blocks without a conventional texture or entity texture; it instead duplicates and layers a star-field pattern that follows the player's cursor.
  • If TNT is detonated on an End portal, no blocks in its blast radius are destroyed.
  • If the End portal block is generated in the block grid using the debug mode world type, it teleports the player to the Overworld regardless of which dimension it is in.

Piston interactivity

End portal blocks cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons.

Sounds

Generic

Java Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite bricks.png: Sprite image for bricks in Minecraft normal sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8-1.0
BlocksWhen the block is placeddig.stone1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.stone0.27 [sound 1]0.5
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
BlocksJumping from the blockjump.stone0.121.0
BlocksFalling on the block without fall damageland.stone0.221.0
  1. MCPE-169612 — Many blocks make slightly different sounds to stone

Unique

Java Edition:

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​End Portal opensHostile MobsWhen an End portal opens [sound 1]block.end_portal.spawnsubtitles.block.end_portal.spawn1.01.016 (technical) / ∞ (effective)
​Portal noise fadesAmbient/EnvironmentAfter the player is teleported through an End portalblock.portal.travelsubtitles.block.portal.travel0.8-1.20.2516
  1. Does not trigger at all if the gamerule globalSoundEvents is false

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksWhen an End portal opensblock.end_portal.spawn0.71.0
Ambient/EnvironmentAfter the player is teleported through an End portalportal.travel1.01.0

Data values

This section is missing information about: block tags.
 
Please expand the section to include this information. Further details may exist on the talk page.

ID

Java Edition:

NameIdentifierFormBlock tagsTranslation key
BlockSprite end-portal.png: Sprite image for end-portal in Minecraft End Portalend_portalBlockdragon_immune
portals
wither_immune
invalid_spawn_inside
block.minecraft.end_portal
NameIdentifier
BlockSprite end-portal.png: Sprite image for end-portal in Minecraft Block entityend_portal

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
BlockSprite end-portal.png: Sprite image for end-portal in Minecraft End Portalend_portal119Block & Ungiveable Item[i 2]Identical[i 3]
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Unavailable with /give command
  3. The block's direct item form has the same ID as the block.
NameSavegame ID
BlockSprite end-portal.png: Sprite image for end-portal in Minecraft Block entityEndPortal

Block data

An End portal block has a block entity associated with it that holds additional data about the block.

Java Edition:

  • [NBT Compound / JSON Object] Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

History

This section would benefit from the addition of isometric renders.
 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Add textures to Pocket and console histories.
There is an associated technical blocks page for the internal item form of this block; see Technical blocks/End Portal.
Java Edition
October 5, 2011The End portal block is teased by Notch in a screenshot.
1.0.0Beta 1.9 Prerelease 3The End portal block is introduced, but is nonfunctional in terms of teleportation.
The End portal block can currently be broken using TNT.
It uses the untinted grass block texture on the bottom face of its hitbox.
Beta 1.9 Prerelease 4The End portal now teleports the player into the End.
The texture of the End portal block has been changed.
The End portal block is now TNT immune.
The End portal no longer uses the grass block texture underneath.
1.4.212w36aAll entities can now travel through End portals.
1.915w49bThe hitbox height of the End portal block has been increased from 116 of a block to 34 of a block.
End portal blocks now only teleport entities that intersect with its hitbox. Previously it acted like a full block.
The wither and ender dragon can no longer travel through portals, including the End portal.
1.1116w40a The starfield effect has been changed to match that of the End gateway block. It no longer changes perspective with respect to the player, but now remains static with respect to the game screen.
1.16.220w28aEnd portals now teleport the player centered on the obsidian platform instead of at the north-west corner of the block.
1.1721w13aEnd portals now render on the bottom face.[3]
The wireframe hitbox of the End portal has changed once more, to no longer stretch to the bottom of the block. Whether the actual entity collision box also changed is unknown.
1.2124w21aAdded game rule entitiesWithPassengersCanUsePortals, allowing entities with passengers to travel through End portals.[4]
pre1Removed game rule entitiesWithPassengersCanUsePortals. Entities with passengers can now use End portals by default.
Pocket Edition
1.0.0alpha 0.17.0.1Added the End portal block.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Added the End portal block. It is non-functional and it can be obtained only through external editors, as eyes of ender cannot be placed into End portal frames.
TU9End portal blocks are now functional.
TU46CU361.381.381.38Patch 15The hitbox height of the End portal block has been increased from 116 of a block to 34 of a block.
TU54CU441.521.521.52Patch 241.0.4 The starfield effect has been changed to match that of the End gateway block. It no longer changes perspective with respect to the player, but now remains static with respect to the game screen.
New Nintendo 3DS Edition
1.7.10 Added the End portal block.

Data history

Java Edition
1.1116w32aThe block entity ID of the End portal block has been changed from AirPortal to end_portal.
1.1317w47aPrior to The Flattening, this block's numeral ID was 119.

Issues

Issues relating to "End Portal (block)" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

References

  1. MCPE-157125 — Non-player entities teleport to the void when transported from the End to the Overworld
  2. MC-160528
  3. MC-3366
  4. MC-67 — Entities with passengers cannot travel through portals — resolved as "Fixed".

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