Brick Wall
Brick Wall

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
6 |
| Hardness |
2 |
| Luminous |
No |
| Transparent |
Yes |
| Waterloggable |
Yes |
| Flammable |
No |
| Catches fire from lava |
No |
{
"title": "Brick Wall",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Wooden Pickaxe.png article, displayed as 32x32px|link=Wooden Pickaxe|alt=|class=pixel-image|A wooden pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
],
"invimages": [
"Brick Wall",
"Brick Wall BE"
],
"images": [
"Brick Wall.png"
]
}
A brick wall is a brick variant of a wall.
Obtaining
Breaking
Brick walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
| Block | ||
|---|---|---|
| Hardness | 2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 10 | |
| 1.5 | ||
| 0.75 | ||
|
0.6 | |
| 0.5 | ||
| 0.4 | ||
| 0.35 | ||
| 0.25 | ||
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Brick walls can generate in trail ruins.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Bricks |
Stonecutting
| Ingredients | Cutting recipe |
|---|---|
| Bricks |
Usage
For information about the placement mechanics of all walls, see Wall § Usage.
Note blocks
Brick walls can be placed under note blocks to produce "bass drum" sounds.
Sounds
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
normal sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.27 [sound 1] | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
- ↑ MCPE-169612 — Many blocks make slightly different sounds to stone
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
brick_wall | Block & Item | walls | walls | block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
brick_wall | cobblestone_wall / 6 | -976 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| east | none | lownonetall | How the wall extends from the center post to the east. |
| north | none | lownonetall | How the wall extends from the center post to the north. |
| south | none | lownonetall | How the wall extends from the center post to the south. |
| up | true | falsetrue | When true, the wall has a center post. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this wall. |
| west | none | lownonetall | How the wall extends from the center post to the west. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| wall_connection_type_east | Not Supported | none | noneshorttall | Unsupported | How the wall extends from the center post to the east. |
| wall_connection_type_north | Not Supported | none | noneshorttall | Unsupported | How the wall extends from the center post to the north. |
| wall_connection_type_south | Not Supported | none | noneshorttall | Unsupported | How the wall extends from the center post to the south. |
| wall_connection_type_west | Not Supported | none | noneshorttall | Unsupported | How the wall extends from the center post to the west. |
| wall_post_bit | Not Supported | true | falsetrue | Unsupported | Whether or not the wall has a center post. |
History
| October 11, 2018 | |||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
| 1.14 | 18w43a | ||||||
| 19w11a | Moved brick walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[1] | ||||||
| 1.16 | 20w06a | Brick walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values. | |||||
| 1.20 | 23w12a | Brick walls now generate naturally within trail ruins. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | ||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.16.0 | beta 1.16.0.51 | Brick walls no longer have gaps when stacked vertically. | |||||
| 1.19.80 Experiment | Preview 1.19.80.22 | Brick walls now generate naturally within trail ruins. | |||||
| 1.21.30 | Preview 1.21.30.21 | The different wall block type block states for the cobblestone_wall ID have been split up into their own IDs. | |||||
| 1.21.50 | Preview 1.21.50.25 | ||||||
| Preview 1.21.50.28 | |||||||
| PlayStation 4 Edition | |||||||
| 1.88 | |||||||
| 1.90 | |||||||
Issues
Issues relating to "Brick Wall" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
The first image of brick walls.
References
| Stone-based | |
|---|---|
| Joke | |