Beehive


| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) without bees inside |
| Tool | |
| Blast resistance |
0.6 |
| Hardness |
0.6 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
Yes (5) |
| Catches fire from lava |
Yes |
| Map color (JE) |
|
{
"extratext": "[[#Gallery|View all images]]",
"title": "Beehive",
"images": [
"Beehive.png",
"Beehive Honey.png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64) without bees inside<br>No with bee(s) inside",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=Axe|alt=|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.6",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes (5)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(143, 119, 72); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 13 WOOD</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Beehive"
]
}
A beehive is a craftable block that houses bees. They fill with honey as bees pollinate flowers and return to their homes and, when full, can either provide honeycomb when sheared or honey bottles when glass bottles are used on them.
Obtaining
Breaking
Beehives can be broken by any tool or by the player's fist, though they break faster with an axe. When mined, they always drop themselves.
If a beehive is broken with a tool not enchanted with Silk Touch, any bees inside and nearby emerge angry at the player. If a Silk Touch tool is used, any bees inside remain inside and any other bees nearby do not become angry.
If broken in Creative mode with bees inside, the beehive drops itself and bees inside remain inside.
| Block | ||
|---|---|---|
| Hardness | 0.6 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.9 | |
| 0.45 | ||
| 0.25 | ||
|
0.2 | |
| 0.15 | ||
| 0.15 | ||
| 0.1 | ||
| 0.1 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Any Planks + Honeycomb |
Usage
Bee housing

Bee nests and beehives can house up to 3 bees at a time. They can enter through any unobstructed side, top, or bottom, but can exit only from the front, and only if it's unobstructed by a solid block (including a non-full solid block in Bedrock Edition).
Bees fly into a nest or hive at night, during rain, and after loading up with pollen from a flower. They first look for one at the same coordinates as the last one they entered, but if there's no nest or hive there, or it already contains 3 bees when they arrive, they search the nearby area for another one.
Igniting a nest or hive allows any bees inside to escape, possibly catching fire as they flee.
Harvesting

Once full, bee nests and beehives provide two harvestable products: honey and honeycomb.
Each time a bee enters a nest or hive covered in pollen, it starts converting it to honey and honeycomb. After it's done, it waits for daylight with no rain (if necessary), then exits to go collect more pollen. If the bee hive or nest is in the Nether or in the End the bee exits as soon as it converts the pollen. When the bee exits, the hive increments its honey level by 1 and has a 1% chance to increment it by 2. Once it has the maximum honey level of 5, it changes its appearance to show honey oozing out and, if the block below it isn't a full solid block, starts dripping honey particles. (The dripping honey is decorative; it cannot be collected in a cauldron.) These changes signal that the hive or nest is ready for harvesting.
To harvest honey, the player uses a glass bottle on the nest or hive; the bottle then becomes a honey bottle. To harvest honeycomb, the player uses shears on the nest or hive, causing it to drop three honeycomb items. After harvesting, the hive or nest is reset to empty (honey level 0, with the default appearance).
Alternatively, honey or honeycomb can be harvested by powering a redstone dispenser containing either a glass bottle or shears. The dispenser must be placed beside and facing the hive or nest.

Harvesting from a beehive or bee nest causes any bees inside it to become aggravated toward the player, unless there is a fire directly beneath it or a lit campfire within five blocks below, and the smoke is not obstructed. Smoke can pass through no more than one solid block, and only if that block is directly above the campfire. Placing a carpet above the campfire leaves room for the bees to hover beneath the nest and still avoid taking fire damage. In Java Edition, the smoke coming through the carpet also calms the bees. In Bedrock Edition, a carpet is treated as an obstruction that removes the calming effect of the campfire's smoke. Without a block covering the fire, the bees can still avoid fire damage if the campfire is placed 4–5 blocks below the nest.
Redstone component
Beehives and bee nests have comparator output with a strength equal to the honey level in the block. Once the beehive or bee nest is filled with honey it emits a signal strength of five.
Note blocks
Beehives and bee nests can be placed under note blocks to produce "bass" sound.
Sounds
Generic
wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
normal sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.27 [sound 1] | 0.5 | |
| Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
| Players | Walking on the block | step | 0.3 | 1.0 | |
| Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
| Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 | |
- ↑ MCPE-169612 — Many blocks make slightly different sounds to stone
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Honey drips | Blocks | When a honey drip particle hits a block | block | subtitles | 0.09-0.3 | varies [sound 1] | 8 | |
| Bee enters hive | Blocks | When a bee enters a beehive | block | subtitles | 1.0 | 0.7/0.8 | 14 | |
| Bee leaves hive | Blocks | When a bee exits a beehive | block | subtitles | 1.0 | 0.9/1.0/1.1 | 14 | |
| Shears scrape | Blocks | When honeycombs are harvested from a beehive | block | subtitles | 0.8 | 1.0/0.8/0.9 | 16 | |
| Bees work | Blocks | Randomly while a bee is inside | block | subtitles | 0.6 | 1.0 | 12 | |
| Bottle fills | Blocks | When a bottle is filled with honey | item | subtitles | 1.0 | 1.0 | 16 | |
- ↑ Can be 0.7 or 0.9 for each sound
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When a honey drip particle hits a block | block | 0.3 | 0.7-0.9 | |
| Blocks | When a bee enters a beehive | block | 0.75 | 0.7-0.8 | |
| Blocks | When a bee exits a beehive | block | 0.75 | 0.9-1.1 | |
| Blocks | When honeycombs are collected from a beehive | block | 0.8 | 0.8-1.0 | |
| Blocks | Randomly while a bee is inside | block | 0.6 | 1.0 | |
| Blocks | When a bottle is filled with honey | bucket | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
beehive | Block & Item | beehives | block |
| Name | Identifier |
|---|---|
beehive |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
beehive | 474 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
| Name | Savegame ID |
|---|---|
Beehive |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The opposite from the direction the player faces while placing the block. |
| honey_level | 0 | 012345 | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| direction | Not Supported | 0 | 0123 | Unsupported | The direction the block faces.
|
| honey_level | Not Supported | 0 | 012345 | Unsupported | Every pollinated bee that leaves the hive after working increases the honey level by one. When at level 5, honey can be bottled or honeycombs can be harvested. |
Block data
A beehive has a block entity associated with it that holds additional data about the block.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [NBT List / JSON Array] bees: Entities currently in the hive.
- [NBT Compound / JSON Object] An entity in the hive.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive.
- See entity format.
- [Int] min_ticks_in_hive: The minimum amount of time in ticks for this entity to stay in the hive.
- [Int] ticks_in_hive: The amount of ticks the entity has stayed in the hive.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive.
- [NBT Compound / JSON Object] An entity in the hive.
- [Int Array] flower_pos: Stores the flower block location, as 3 integers, so other bees can go to it.
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [NBT List / JSON Array] minecraft:bees: The entities currently in the beehive or bee nest.
- [NBT Compound / JSON Object]: A single entity.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive.
- See Entity format.
- [Int] min_ticks_in_hive: The minimum amount of time in ticks for this entity to stay in the hive.
- [Int] ticks_in_hive: The amount of ticks the entity has stayed in the hive.
- [NBT Compound / JSON Object] entity_data: The NBT data of the entity in the hive.
- [NBT Compound / JSON Object]: A single entity.
- [NBT List / JSON Array] minecraft:bees: The entities currently in the beehive or bee nest.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Bee our guest | Use a Campfire to collect Honey from a using a Bottle without aggravating the bees. | — | 15 | Bronze | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Use a glass bottle on a or bee nest while not angering the bees inside. |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.15 | 19w34a | ||||||
| 19w35a | Bee hives are now flammable. | ||||||
| 19w36a | |||||||
| 19w37a | |||||||
| 19w41a | "Bee hive" has been renamed to "Beehive". | ||||||
| 19w46a | Bees now exit hives only from the front. | ||||||
| Hives no longer drop in Creative mode, unless they contain bees. | |||||||
| 1.16 | 20w06a | Crimson planks and warped planks can now be used to craft beehives. | |||||
| 1.19 | 22w11a | Mangrove planks can now be used to craft beehives. | |||||
| 1.19.3 Experiment | 22w42a | Bamboo planks can now be used to craft beehives. | |||||
| 1.19.4 Experiment | 23w07a | Cherry planks can now be used to craft beehives. | |||||
| 1.21.2 | 24w35a | Now show information about their level of honey and number of bees. | |||||
| Now use their "full" texture when held or in the inventory, and they are at max level of honey. | |||||||
| Bedrock Edition | |||||||
| 1.14.0 | beta 1.14.0.1 | ||||||
| 1.16.100 | beta 1.16.100.54 | Now appear yellow on maps. | |||||
| 1.18.30 | beta 1.18.20.27 | Breaking a beehive with Silk Touch no longer angers bees. | |||||
| 1.20.30 | Preview 1.20.20.21 | Decreased the blast resistance of beehives from 5.4 to 0.6. | |||||
| 1.21.40 | Preview 1.21.40.20 | Beehives can no longer be used as fuel in a furnace. | |||||
Block Data History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 | 24w06a | FlowerPos in beehives has been renamed to flower_pos. | |||||
Issues
Issues relating to "Beehive" are maintained on the bug tracker. Issues should be reported and viewed there.
See also
Gallery
Renders
Beehive
Screenshots
-
Sunny with two beehives.
In other media
-
Artwork of Alex gathering honey from a beehive.






