Sculk

| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
0.2 |
| Hardness |
0.2 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Sculk",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Hoe Required.png article, displayed as 32x32px|link=Hoe|alt=|class=pixel-image|This block can be broken with any tool, but a hoe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.2",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(25, 25, 25); border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 29 COLOR_BLACK</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Sculk"
],
"images": [
"Sculk.gif"
]
}
Sculk is a block found abundantly in the deep dark or converted from other blocks by a sculk catalyst. Like most of the rest of the sculk family, it drops experience when broken by a tool.
Obtaining
Breaking
A sculk block can be mined with any tool, but hoes are the quickest. It drops itself only if mined with any tool enchanted with Silk Touch. It always drops 1 experience if mined without Silk Touch.
| Block | ||
|---|---|---|
| Hardness | 0.2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.3 | |
| 0.15 | ||
| 0.1 | ||
|
0.1 | |
| 0.05 | ||
| 0.05 | ||
| 0.05 | ||
| 0.05 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Sculk are naturally generated in patch formations within the deep dark biome.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Chest | 4–10 | 23.2%{ "item": "Sculk", "stacksize": "4–10", "chance": 0.23238142813184637, "structure": "Ancient City", "container": "Chest" }
| ||
Post-generation
Sculk blocks generate when a mob dies within 8 blocks of a sculk catalyst, replacing blocks in the area with the sculk_replaceable tag, which includes the surface materials of most biomes in all three dimensions:
Stone
Granite
Andesite
Diorite
Tuff
Calcite
Deepslate
Dripstone Block
Terracotta
Netherrack
Nylium
Basalt
Smooth Basalt
Blackstone
End Stone
Gravel
Sand
Red Sand
Sandstone
Red Sandstone
Dirt
Grass Block
Mycelium
Podzol
Coarse Dirt
Rooted Dirt
Clay
Moss Block
Pale Moss Block
Mud
Muddy Mangrove Roots
Soul Sand
Soul Soil
Usage
Sculk blocks are primarily used for decoration. They have an animated texture that consists of glowing spots, but they do not illuminate the surroundings. It has a similar texture of an end portal viewed from above.
Sculk Spreading and Growth
Sculk, when connected to sculk catalysts, is used to grow a patch of sculk. See sculk catalyst for more details.
Sounds
Generic
sculk sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
sculk sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
| Blocks | When the block is placed | break | 1.0 | 0.8-1.0 | |
| Blocks | While the block is in the process of being broken | hit | 0.35 | 0.5 | |
| Friendly Creatures Friendly Mobs | Falling on the block with fall damage | step | 0.4 | 1.0 | |
| Friendly Creatures Friendly Mobs | Walking on the block | step | 0.17 | 1.0 | |
| Friendly Creatures Friendly Mobs | Jumping from the block | step | 0.12 | 1.0 | |
| Friendly Creatures Friendly Mobs | Falling on the block without fall damage | step | 0.14 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Sculk bubbles | Blocks | While a sculk charge is moving | block | subtitles | 0.15-? | ? | 16 | |
| Sculk spreads | Blocks | When a sculk charge spreads to a block | block | subtitles | 1.0 | 0.9 | 16 | |
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Friendly Creatures Friendly Mobs | While a sculk charge is moving | charge | 1.0 | 1.0 | |
| Friendly Creatures Friendly Mobs | When a sculk charge spreads to a block | spread | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
sculk | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
sculk | 713 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
History
| October 3, 2020 | |||||||
|---|---|---|---|---|---|---|---|
| November 13, 2020 | |||||||
| April 26, 2021 | Kingbdogz stated in another tweet that sculk features aren't coming in 1.17. | ||||||
| October 16, 2021 | Sculk blocks are shown again at Minecraft Live 2021. | ||||||
| Sculk features were delayed to 1.19. | |||||||
| Java Edition | |||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | ||||||
Sculk is now a member of the skip_occlude_vibration_when_above block tag. | |||||||
| 22w11a | Sculk no longer prevents vibration occlusion from wool being placed on their top side. | ||||||
Sculk is no longer a member of the skip_occlude_vibration_when_above block tag. | |||||||
| 22w17a | Lowered blast resistance of sculk from 0.6 to 0.2. | ||||||
| Bedrock Edition | |||||||
| 1.17.30 | beta 1.17.30.22 | "Sculk" was mentioned in Bedrock Beta documentation. | |||||
| beta 1.17.30.23 | |||||||
| 1.18.0 Experiment | beta 1.18.0.22 | ||||||
| 1.18.10 Experiment | beta 1.18.10.21 | Moved sculk blocks to the "Wild Update" experimental toggle. | |||||
| 1.19.0 | beta 1.19.0.20 | Sculk are now available without enabling experimental gameplay. | |||||
| 1.20.30 | Preview 1.20.20.21 | Decreased the hardness and blast resistance of sculk from 0.6 to 0.2. | |||||
| 1.20.40 | Preview 1.20.40.20 | Sculk no longer drops experience in addition to itself when mined with Silk Touch. | |||||
Issues
Issues relating to "Sculk" or "Sculk Block" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- "Sculk" is derived from the word "skulk," meaning "keep out of sight, typically with a sinister or cowardly motive".[1]
- During the prototype phase, sculk was much easier to trigger; simply stepping on it would make a lot of noise and attract the warden. This ended up being deemed unfair.[2]
Gallery
Screenshots
-
The teaser image for Deep Dark Experimental Snapshot 1, featuring sculk. Click here to see all teaser parts. -
Early concept of deep dark.
Development images
Images are sorted by their approximate creation date.
-
A version of sculk that went with the stalker iteration of the warden. -

-
An early trypophobia version of the sculk. -
A cave full of sculk. -
A deeper cave full of sculk. -
A flooded cave full of sculk.
Concept artwork
-
Sculk concept art with a rust theme. -
Sculk concept art with a bone theme. -
Sculk concept art with a void theme. -
Sculk concept art with a corruption theme. -
Sculk concept art with a hallow theme. -
Sculk concept art with a flesh (trypophobia) theme.
See also
References
- ↑ "While not related, Sculk name was inspired by Jeb's process with naming the Shulkers - he liked the word "Lurker", but changed it around a bit to feel new. Sculk is one letter changed in Skulk, meaning 'keep out of sight, typically with a sinister or cowardly motive'" – @kingbdogz on X (formerly Twitter), October 13, 2020
- ↑ "The Secrets of Minecraft's Deep Dark" – Minecraft on YouTube