Block of Amethyst

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
1.5 |
| Hardness |
1.5 |
| Luminous |
No |
| Transparent |
Partial (blocks light) |
| Flammable |
No |
| Catches fire from lava |
No |
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"title": "Block of Amethyst",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Wooden Pickaxe.png article, displayed as 32x32px|link=Wooden Pickaxe|alt=|class=pixel-image|A wooden pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "1.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
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{
"field": "1.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
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{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partial <small>(blocks light)</small>",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
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"invimages": [
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"images": [
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A block of amethyst is a block found in amethyst geodes or crafted from amethyst shards. It copies and 'repeats' vibrations received by adjacent sculk sensors.
Obtaining
Breaking
A block of amethyst can be obtained by mining it with any pickaxe. When mined using any other tool, it drops nothing.
| Block | ||
|---|---|---|
| Hardness | 1.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 7.5 | |
| 1.15 | ||
| 0.6 | ||
|
0.45 | |
| 0.4 | ||
| 0.3 | ||
| 0.25 | ||
| 0.2 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Blocks of amethyst generate naturally on the inner wall of amethyst geodes, with calcite and smooth basalt making up the next two outer layers.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Amethyst Shard |
Usage
Sound
Uniquely among other blocks, a block of amethyst makes a quiet overlay sound when generally interacted with, as well as its block breaking sound when hit with a projectile.
Vibration resonance
When a block of amethyst is placed adjacent to a sculk sensor or a calibrated sculk sensor, if that sculk sensor receives a vibration, the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly.
Sounds
Generic
amethyst sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
amethyst_block sound type | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | Once the block has broken | break | 1.0 | 1.0 | |
| Blocks | When the block is placed | place | 1.0 | 1.0 | |
| Blocks | While the block is in the process of being broken | hit | 1.0 | 0.5-1.2 | |
| Players | Falling on the block with fall damage | fall | 1.0 | 1.0 | |
| Players | Walking on the block | step | 1.0 | 1.0 | |
| Players | Jumping from the block | step | 1.0 | 1.0 | |
| Players | Falling on the block without fall damage | step | 1.0 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| Amethyst chimes | Blocks | Walking on the block | block | subtitles | 0.0368-0.26 | 0.5-1.7 | 16 | |
| Amethyst chimes | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 | |
| Amethyst resonates | Blocks | When an amethyst block re-emits a vibration | block | subtitles | 1.0 | varies[sound 1] | 48 | |
| Block breaking[sound 2] | Blocks | When a projectile collides with the block | block | subtitles | 0.2 | 0.5-1.7 | 16 | |
- ↑ Picks number from 0, 0, 2, 4, 6, 7, 9, 10, 12, 14, 15, 18, 19, 21, 22, or 24 using the vibration's signal strength, and applies . It uses the same equation that note blocks do.
- ↑ This is due to it using the exact same sound event as the one used for breaking - see MC-204050
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Blocks | When stepped on, or when a projectile collides with it | chime | 1.0 | 0.5-1.7 | |
| Blocks | When an amethyst block re-emits a vibration | resonate | 3.0 | varies[sound 1] | |
| Blocks | When a projectile collides with the block | hit | 1.0 | 0.5-1.2 | |
- ↑ Uses the same system as Java Edition.
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
amethyst_block | Block & Item | crystal_sound_blocksmineable/pickaxe | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
amethyst_block | 582 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
History
| May 21, 2009 | Notch mentioned crystal blocks as a potential block type that can be found in the underground. | ||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | |||||||
| Java Edition | |||||||
| 1.17 | 20w45a | ||||||
| 20w46a | |||||||
| 20w48a | |||||||
| 1.20 | 23w12a | Block of amethyst now have a new behavior called vibration resonance when it is placed adjacent to sculk sensors. | |||||
| 23w14a | Sculk shriekers and wardens are now triggered by vibrations emitted by a resonating amethyst block. | ||||||
| Block of amethyst are now in the "Redstone Blocks" tab in the Creative inventory. | |||||||
| Bedrock Edition | |||||||
| 1.17.0 Experiment | beta 1.17.0.50 | ||||||
| 1.17.0 | beta 1.17.0.52 | Amethyst blocks are now available outside of Experimental Gameplay. | |||||
| 1.19.20 | Preview 1.19.20.22 | Renamed "Amethyst Block" to "Block of Amethyst". | |||||
| 1.19.70 | The pitch for hit.amethyst_block has been changed from 1 to 0.5-1.2. | ||||||
Issues
Issues relating to "Block of Amethyst" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Development images
-
Comparison between two versions of the block of amethyst texture between Java Edition 20w45a and Java Edition 20w46a.
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