Rarity
Rarity is a statistic applied to items and blocks to signify their value and ease in obtaining. It has no effect on gameplay whatsoever.
There are four rarity tiers: Common, Uncommon, Rare, and Epic. The rarity of the items depends on the difficulty of getting an item, the time it takes to obtain the item and the ingredients of crafting the item.
Rarity of an item can be increased through enchantments, bringing its rarity from Common or Uncommon to Rare, or from Rare to Epic. The rarity of an item does not necessarily reflect on the actual practical difficulty of obtainment: the rare wither skeleton head is simply a rare drop (1 in 40), while the other heads, especially the piglin head, are uncommon but require very specific setup and a rare charged creeper. The uncommon netherite upgrade is required to convert common diamond equipment into common netherite equipment.
Displaying
Rarity is intended to display anywhere the item name does.
In Java Edition, it is shown in the following situations:
- Item tooltips in the inventory
- Item tooltips above the hotbar
- Death messages or
/givecommand in chat
In Java Edition, rarity colors do not display in the following cases:
- Item tooltips from an item frame[1]
- Contents tooltips from a shulker box[2]
- Item tooltips in the statistics screen[3]
- The CanPlaceOn/CanBreak tags of an item[4]
- Item names in the Superflat customization screen[5]
Tiers
According to Mojang, the rarity tier of an item is determined based on the following guidelines:[6][7]
| “ |
|
„ |
Common

This rarity applies to all items that don't have a dedicated rarity tier.
Uncommon

This tier mostly contains easier-to-obtain treasure items and materials, as well as some useful equipment.
Creeper Charge Banner Pattern
Snout Banner Pattern
Book
Enchanted Book
Sniffer Egg
Chainmail Helmet
Chainmail Chestplate
Chainmail Leggings
Chainmail Boots
Recovery Compass
Disc Fragment 5
Nautilus Shell
Echo Shard
Goat Horn
Pottery Sherd
Ominous Bottle
Ominous Banner
Netherite Upgrade
Sentry Armor Trim
Dune Armor Trim
Coast Armor Trim
Wild Armor Trim
Tide Armor Trim
Snout Armor Trim
Rib Armor Trim
Wayfinder Armor Trim
Shaper Armor Trim
Raiser Armor Trim
Host Armor Trim
Flow Armor Trim
Bolt Armor Trim
Music Disc 13
Music Disc cat
Music Disc blocks
Music Disc chirp
Music Disc far
Music Disc mall
Music Disc mellohi
Music Disc stal
Music Disc strad
Music Disc ward
Music Disc 11
Music Disc wait
Music Disc 5
Music Disc Relic
Music Disc Creator (Music Box)
Music Disc Precipice
Music Disc Tears
Music Disc Lava Chicken
Totem of Undying
Bottle o' Enchanting
Conduit
Heart of the Sea
Dragon's Breath
Player Head
Zombie Head
Creeper Head
Skeleton Skull
Piglin Head
Rare

This tier mostly contains rare treasures, materials, and equipment that require more effort to obtain.
Flow Banner Pattern
Guster Banner Pattern
Enchanted Golden Apple
Trident
Nether Star
Ward Armor Trim
Eye Armor Trim
Vex Armor Trim
Spire Armor Trim
Wither Skeleton Skull
Skull Charge Banner Pattern
Thing Banner Pattern
Music Disc Pigstep
Music Disc otherside
Music Disc Creator
Music Disc Lava Chicken
Beacon
Epic

This tier is mostly reserved for extremely difficult-to-obtain treasures and powerful equipment. In Java Edition, most administrative items also belong here.
Administrative
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 3 | Music discs and enchanted items now have an aqua tooltip signifying that they are "Rare" and golden apples have a magenta tooltip signifying that they are "Epic". | |||||
| 1.3.1 | 12w21a | Golden apples had their rarity changed from "Epic" to "Rare". A new enchanted golden apple has been added which has the "Epic" rarity. | |||||
| 1.4.6 | 12w49a | Added enchanted books which now have a yellow tooltip signifying that they are "Uncommon". | |||||
| 1.13 | 18w21a | Fixed previously broken name colors for enchanted golden apples, enchanted items, golden apples, and music discs. | |||||
| Chain command blocks, command blocks, dragon eggs, repeating command blocks, and structure blocks now have the "Epic" rarity. | |||||||
| Beacons, conduits, and End crystals now have the "Rare" rarity. | |||||||
| Creeper heads, dragon heads, dragon's breath, elytra, enchanted books, bottles o' enchanting, hearts of the sea, Nether stars, player heads, skeleton skulls, totems of undying, wither skeleton skulls, and zombie heads now have the "Uncommon" rarity. | |||||||
| When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same. | |||||||
| pre2 | Rarity colors now display over the hotbar.[8] | ||||||
| 1.17 | 21w20a | Barriers, debug sticks, knowledge books, lights, minecarts with command block, monster spawners, and structure voids now have the "Epic" rarity.[9] | |||||
| 1.19.3 | 22w43a | Monster spawners now have the "Common" rarity instead of "Epic". | |||||
| 1.21 | pre2 | Heavy cores, maces, and tridents now have the "Epic" rarity. | |||||
| "Flow" and "Guster" banner patterns now have the "Rare" rarity. | |||||||
| "Snout" banner patterns now have the "Uncommon" rarity. | |||||||
| 1.21.2 | 24w33a | Rarity has been reworked. | |||||
| Numerous blocks and items have had their rarities added and changed. | |||||||
| Ominous banners now use the rarity system for their name color instead of a gold colored text component.[10] | |||||||
| 1.21.6 | 25w17a | The rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients. | |||||
| Pocket Edition Alpha | |||||||
| v0.12.1 | build 1 | The tooltip for enchanted books is yellow, while enchanted items are aqua, making these items the first items to have a tooltip with a color other than white. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | ? | Music discs now have an aqua tooltip. | |||||
| 1.12.0 | beta 1.12.0.9 | Golden apples now have an aqua tooltip, while enchanted golden apples have a magenta tooltip. | |||||
| 1.21.20 | Preview 1.21.10.22 | Heavy cores, maces, tridents, and thing banner patterns now have the "Epic" rarity. | |||||
| Flow and guster banner patterns now have the "Rare" rarity. | |||||||
| Creeper charge, skull charge, and snout banner patterns now have the "Uncommon" rarity. | |||||||
| 1.21.30 | Preview 1.21.30.21 | Rarity has been reworked. | |||||
| Numerous blocks and items have had their rarities added and changed. | |||||||
| When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same. | |||||||
| 1.21.90 | Preview 1.21.90.20 | The rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | The tooltip of the golden apple is now magenta, making it the first item to have a tooltip with a color other than white. |
| Music discs now have an aqua tooltip. | |||||||
| TU14 | 1.04 | Golden apples now have an aqua tooltip, when the original golden apple, as a separate item is added to the game. The original golden apple, now the enchanted golden apple still have the same magenta tooltip color as the golden apples previously did. | |||||
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | Rarity colors now display over the hotbar. | |
Issues
Issues relating to "Rarity" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In April Fools' snapshot 24w14potato, the Potato rarity was added, displaying green text: Potato
- No Epic rarity items are renewable, aside from the heavy core and mace, which are only renewable via vaults forgetting which players have opened them.
References
- ↑ MC-132199
- ↑ MC-132201
- ↑ MC-139386
- ↑ MC-227915 — resolved as "Invalid".
- ↑ MC-227928 — resolved as "Invalid".
- ↑ "Minecraft Snapshot 24w33a" – Minecraft.net, August 15, 2024.
- ↑ "Minecraft Beta & Preview - 1.21.30.21" – Minecraft Feedback, August 1, 2024.
- ↑ MC-130145
- ↑ MC-191338, MC-192591, MC-220694, MC-221566, MC-197324 (refer to history and comments)
- ↑ MC-274657
| General mechanics | |
|---|---|
| Survival |
|
| Combat | |
| Environment |
More |
| Movement | |
| User interface | |
| Visuals | |
| Outdated | |