Raid captain
-
Pillager (JE) -
Pillager (BE) -
Vindicator -
Evoker -
Illusioner
| Hitbox size |
|
|---|---|
| Spawn |
{
"title": "Raid captain",
"rows": [
{
"field": "\n* Height: 1.95 blocks\n* Width: 0.6 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "\n* (link to Patrol article, displayed as Patrols)\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>\n* (link to Raid article, displayed as Raids)",
"label": "(link to Mob spawning article, displayed as Spawn)"
}
],
"invimages": [],
"images": []
}
A raid captain[a] is the occurrence of an illager that spawns wearing an ominous banner on its head. It is usually a pillager or vindicator, or rarely in Java Edition an evoker. They are the only renewable source of both ominous banners and ominous bottles, which they drop when killed.
Spawning
Raid captains spawn in mostly the same conditions and occurrences as a regular illager, with a few exceptions.
In Bedrock Edition, a pillager raid captain can be spawned using the /summon pillager ~ ~ ~ ~ ~ minecraft:spawn_as_illager_captain command, and a vindicator raid captain (which is unused in-game) can be spawned using the /summon vindicator ~ ~ ~ ~ ~ minecraft:spawn_as_illager_captain command.
In Java Edition, pillagers, vindicators and evokers spawned from spawn eggs, monster spawners or trial spawners also have a small chance to spawn as a raid captain.
| Type of illager | Patrol | Raid | Pillager Outpost | Woodland Mansion | Commands (With Data Tag) | Commands (Without Data Tag) |
|---|---|---|---|---|---|---|
| Yes, multiple times | Yes, multiple times | Yes, multiple times | Never | Always | Rarely | |
| Never | Yes, multiple times | Never | Never | Always | Rarely | |
| Never | Rarely | Never | Never | Always | Rarely | |
| Never | Never | Never | Never | Always | Rarely |
| Type of illager | Patrol | Raid | Pillager Outpost | Woodland Mansion | Commands (With Data Tag) | Commands (Without Data Tag) |
|---|---|---|---|---|---|---|
| Yes, multiple times | Never | Yes, multiple times | Never | Always | Rarely | |
| Never | Never | Never | Never | Always | Rarely |
Patrols
One pillager raid captain always spawns as part of a patrol, as the leader. These are referred to as “patrol captains” to avoid confusion.
Raids
In Java Edition, one raid captain spawns in each wave during a raid. They usually spawn within a group of pillagers, and sometimes spawns riding a ravager. When its ominous banner is dropped, other illagers rush and attempt to pick it up to become the new raid captain.
In Bedrock Edition, raid captains are unused and do not spawn naturally during raids, but the code for them is present.
Pillager outposts
Pillager raid captains regularly spawn in a pillager outpost. Every pillager spawned has a small chance to be a raid captain.
In Java Edition, only pillagers and passive mobs may spawn within a pillager outpost spawn area. Pillagers may spawn on any valid opaque block as long as the block light level is 8 or lower.
Drops
General
Upon death, a raid captain can drop:
- 1
Ominous banner, unaffected by Looting and is always dropped. - 1
Ominous Bottle, unaffected by Looting of a random level from 1-5. Raid captains that spawn as part of a raid do not drop ominous bottles.
Pillager
- 0–2
arrows, dropping more with the presence of Looting, up to 5. - Its
crossbow (may be loaded or unloaded), which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It has a random durability and may be enchanted.
Vindicator
- 0–1
emeralds, with the maximum increasing by 1 for every level of Looting. - Its
iron axe, which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It has a random durability and may be enchanted.
Evoker
- 1
totem of undying, unaffected by Looting. - 0–1
emeralds if killed by the player, with the maximum increased by 1 per level of Looting.
Illusioner
- Its
bow, which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It has a random durability and is unenchanted.
Raider
In Bedrock Edition, raid captains that spawn from raids can additionally drop:
- 0–1
emeralds
An additional drop is dependent on difficulty, with a 65% chance of dropping on easy and normal, and an 80% chance of dropping on hard.
They can drop one of the following items:
- 0–1
Emerald (10⁄39 chance) - 2–3
Emerald (5⁄39 chance) - 4–5
Emerald (2⁄39 chance) - 1
Enchanted Book (2⁄39 chance) - 1
Iron Pickaxe (5⁄78 chance) - 1
Iron Axe (5⁄78 chance) - 1
Iron Shovel (5⁄78 chance) - 1
Iron Sword (5⁄78 chance) - 1
Iron Helmet (5⁄78 chance) - 1
Iron Chestplate (5⁄78 chance) - 1
Iron Leggings (5⁄78 chance) - 1
Iron Boots (5⁄78 chance)
Note:
- Raiders drop iron equipment in a damaged state, and the equipment has 50% chance of being enchanted with random enchantment.
- These drops are also affected by Looting enchantment.
- An emerald is both a regular raider drop and an additional raider drop.
Behavior
Raid captains usually act the same as if they were a normal illager, but other illagers follow behind them (except for outpost captain), and usually the captain takes the lead ahead of the other illagers. Once a raid captain is killed by a player, an ominous bottle is dropped that if drank, grant Bad Omen, which can be used to start ominous events like raids or ominous trials. The captain also drops its
ominous banner as well; another illager nearby can pick it up to become the next captain.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| I've got a bad feeling about this | Kill a Pillager Captain. | — | 20 | Bronze | |||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Monster Hunter | Kill any hostile monster | Kill one of these 37 mobs:
|
![]() | Monsters Hunted | Kill one of every hostile monster | Kill each of these 37 mobs:
|
![]() | Voluntary Exile | Kill a . Maybe consider staying away from villages for the time being... | Kill an entity in the #raiders entity tag wearing an |
Data values
ID
| Entity | Identifier |
|---|---|
evoker
| |
vindicator
| |
pillager
| |
illusioner
| |
#raiders
|
| Entity | Identifier | Numeric ID |
|---|---|---|
evocation_illager
|
104 | |
vindicator
|
57 | |
pillager
|
114 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w45a | Added raid captains, which spawned as part of illager patrols. | |||||
| 18w47a | Added raids, which also include raid captains. | ||||||
| 18w49a | Raid captains can now be killed multiple times to stack Bad Omen. | ||||||
| 18w50a | Raid captains can now spawn at pillager outposts. | ||||||
| Raid captains in outposts grant 1 level of Bad Omen, while raid captains in patrols can grant 1-3. | |||||||
| 19w13a | Raid captains grant only 1 level of Bad Omen now. | ||||||
| 1.20.5 Experiment | 24w13a | Raid captains now drop an ominous bottle when killed instead of giving the Bad Omen effect. | |||||
| Bedrock Edition | |||||||
| 1.11.0 Experiment | beta 1.11.0.1 | Added pillager and vindicator captains. | |||||
| Currently do not inflict Bad Omen on the player after being killed. | |||||||
| beta 1.11.0.3 | Illagers now properly follow captains during illager patrols. | ||||||
| Pillager captains now properly give Bad Omen when killed. | |||||||
| 1.11.0 | release | Raid captains are now available outside of Experimental Gameplay. | |||||
| 1.12.0 | beta 1.12.0.2 | Pillager captains now properly drop their illager banners when killed. | |||||
| Bad Omen is now only received when killing the captain, not when damaging it with a ranged weapon. | |||||||
| Illagers can now properly be turned into captains via tags. | |||||||
| 1.16.0 | beta 1.16.0.51 | When a raid captain is killed, nearby pillagers now rush toward the illager banner to pick it up and become the next raid captain. | |||||
| 1.18.0 | beta 1.18.0.20 | Vindicators and vindicator raid captains no longer spawn in patrols. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Raid captains now drop an ominous bottle when killed instead of giving the Bad Omen effect. | |||||
| PlayStation 4 Edition | |||||||
| 1.91 | Added pillager and vindicator captains. | ||||||
Issues
Issues relating to "Raid captain" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Ominous banners equip on raid captains’ helmet slot in Java Edition. In Bedrock Edition, ominous banners equip on illager captains’ chestplate slot.
Gallery
Renders
-
The Ominous Banner -
A raid captain vindicator, before 18w45a. -
A vindicator patrol captain before beta 1.18.0.20. (Unused mob)
Screenshots
-
Illager banner with long pole in Bedrock edition. It equips on pillager captain chestplates slot. -
A raid captain spawned via a monster spawner.
In other media
-
A pillager raid captain within Minecraft Dungeons. -
A vindicator raid captain within Minecraft Dungeons.
Notes
- ↑ Known as raid captain in Java Edition and illager captain in Bedrock Edition.
| General mechanics | |
|---|---|
| Survival |
|
| Combat | |
| Environment |
More |
| Movement | |
| User interface | |
| Visuals | |
| Outdated | |

