Archaeology

Steve and Ari excavating a trail ruin.
There is a related tutorial page for this topic!
 

Archaeology is a gameplay mechanic that allows the player to find items that represent historical artifacts inside suspicious sand and suspicious gravel.

Guide

Players can use a brush on suspicious sand (located in warm ocean ruins, desert pyramids, and desert wells) or suspicious gravel (located in cold ocean ruins and trail ruins). Players can discover and obtain artifacts and other loot, such as sticks, emeralds, and pottery sherds, which can be used to craft decorated pots. If a suspicious block falls or is broken, the loot inside is lost.

Features

Blocks

Decorated Pot
  • Can be crafted with any 4 pottery sherds or brick items, placed in a rhombus shape.
    • The specific type of crafting material used determines which side of the resulting decorated pot shows a symbol.
      • The possible symbols are determined by the type of pottery sherd used to craft the pot.
      • Sides of the pot corresponding to bricks when crafted use a plain texture with no symbol.
  • Fragile and easy to break:
    • If broken with any block-breaking tool, drops as its component materials.
    • If broken without a tool, or using a tool with the Silk Touch enchantment, drops as itself.
    • Can be broken with projectiles.
  • Has a single storage slot that allows players to store up to one stack of a block or item.
Sniffer Egg
Suspicious Gravel
  • Generates in cold ocean ruins and trail ruins.
  • Brushing the suspicious gravel with a brush extracts items.
  • Suspicious Gravel drops as an item in Survival Mode if it stays in its Falling Block entity state for more than 30 seconds. This can be achieved by dropping the Suspicious Gravel into a two-block deep soul sand bubble column or onto two layers of cobwebs. Both actions slow down the falling Suspicious Gravel enough for its 30-second timer to expire, allowing it to drop in item form.‌
Suspicious Sand
  • Generates in desert pyramids, desert wells, and warm ocean ruins.
  • Brushing the suspicious sand with a brush extracts items.
  • Suspicious Sand drops as an item in Survival Mode if it stays in its Falling Block entity state for more than 30 seconds. This can be achieved by dropping the Suspicious Sand into a two-block deep soul sand bubble column or onto two layers of cobwebs. Both actions slow down the falling Suspicious Sand enough for its 30-second timer to expire, allowing it to drop in item form.‌

Items

Brush
Pottery Sherds
Relic Music Disc

World generation

Trail Ruins

Gameplay

Loot tables

Desert temples

In Java Edition and Bedrock Edition, each desert temple's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Archer Pottery Sherd 11812.5%0.1258.0
Emerald 11812.5%0.1258.0
Gunpowder 11812.5%0.1258.0
Miner Pottery Sherd 11812.5%0.1258.0
Prize Pottery Sherd 11812.5%0.1258.0
Skull Pottery Sherd 11812.5%0.1258.0
TNT 11812.5%0.1258.0
Diamond 11812.5%0.1258.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Desert wells

In Java Edition and Bedrock Edition, each desert well's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Arms Up Pottery Sherd 12825.0%0.2504.0
Brewer Pottery Sherd 12825.0%0.2504.0
Brick 11812.5%0.1258.0
Emerald 11812.5%0.1258.0
Stick 11812.5%0.1258.0
Suspicious Stew[F] 11812.5%0.1258.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 0.35-0.5 seconds of Saturation, or 6–8 seconds of Weakness.

Trail ruins

Main article: Trail Ruins § Loot

In Java Edition, each trail ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Blue Dye 12454.4%0.04422.5
Brick 12454.4%0.04422.5
Brown Candle 12454.4%0.04422.5
Clay 12454.4%0.04422.5
Emerald 12454.4%0.04422.5
Green Candle 12454.4%0.04422.5
Light Blue Dye 12454.4%0.04422.5
Orange Dye 12454.4%0.04422.5
Purple Candle 12454.4%0.04422.5
Red Candle 12454.4%0.04422.5
Wheat 12454.4%0.04422.5
White Dye 12454.4%0.04422.5
Wooden Hoe 12454.4%0.04422.5
Yellow Dye 12454.4%0.04422.5
Beetroot Seeds 11452.2%0.02245.0
Blue Stained Glass Pane 11452.2%0.02245.0
Coal 11452.2%0.02245.0
Dead Bush 11452.2%0.02245.0
Flower Pot 11452.2%0.02245.0
Lead 11452.2%0.02245.0
Light Blue Stained Glass Pane 11452.2%0.02245.0
Magenta Stained Glass Pane 11452.2%0.02245.0
Oak Hanging Sign 11452.2%0.02245.0
Pink Stained Glass Pane 11452.2%0.02245.0
Purple Stained Glass Pane 11452.2%0.02245.0
Red Stained Glass Pane 11452.2%0.02245.0
Spruce Hanging Sign 11452.2%0.02245.0
String 11452.2%0.02245.0
Wheat Seeds 11452.2%0.02245.0
Yellow Stained Glass Pane 11452.2%0.02245.0
Gold Nugget 11452.2%0.02245.0

In Bedrock Edition, each trail ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Brick 14468.7%0.08711.5
Blue Dye 12464.3%0.04323.0
Brown Candle 12464.3%0.04323.0
Clay Ball 12464.3%0.04323.0
Emerald 12464.3%0.04323.0
Green Candle 12464.3%0.04323.0
Light Blue Dye 12464.3%0.04323.0
Orange Dye 12464.3%0.04323.0
Purple Candle 12464.3%0.04323.0
Red Candle 12464.3%0.04323.0
Wheat 12464.3%0.04323.0
White Dye 12464.3%0.04323.0
Wooden Hoe 12464.3%0.04323.0
Yellow Dye 12464.3%0.04323.0
Beetroot Seeds 11462.2%0.02246.0
Blue Stained Glass Pane 11462.2%0.02246.0
Dead Bush 11462.2%0.02246.0
Flower Pot 11462.2%0.02246.0
Lead 11462.2%0.02246.0
Light Blue Stained Glass Pane 11462.2%0.02246.0
Magenta Stained Glass Pane 11462.2%0.02246.0
Oak Hanging Sign 11462.2%0.02246.0
Pink Stained Glass Pane 11462.2%0.02246.0
Purple Stained Glass Pane 11462.2%0.02246.0
Red Stained Glass Pane 11462.2%0.02246.0
Spruce Hanging Sign 11462.2%0.02246.0
String 11462.2%0.02246.0
Wheat Seeds 11462.2%0.02246.0
Yellow Stained Glass Pane 11462.2%0.02246.0
Gold Nugget 11462.2%0.02246.0
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.

In Java Edition and Bedrock Edition, each trail ruin's rare suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Burn Pottery Sherd 11128.3%0.08312.0
Danger Pottery Sherd 11128.3%0.08312.0
Music Disc (Relic) 11128.3%0.08312.0
Friend Pottery Sherd 11128.3%0.08312.0
Heart Pottery Sherd 11128.3%0.08312.0
Heartbreak Pottery Sherd 11128.3%0.08312.0
Host Armor Trim Smithing Template 11128.3%0.08312.0
Howl Pottery Sherd 11128.3%0.08312.0
Raiser Armor Trim Smithing Template 11128.3%0.08312.0
Shaper Armor Trim Smithing Template 11128.3%0.08312.0
Sheaf Pottery Sherd 11128.3%0.08312.0
Wayfinder Armor Trim Smithing Template 11128.3%0.08312.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Ocean ruins

Cold ocean ruins

In Java Edition and Bedrock Edition, each cold ocean ruin's suspicious gravel contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Coal 121513.3%0.1337.5
Emerald 121513.3%0.1337.5
Wheat 121513.3%0.1337.5
Wooden Hoe 121513.3%0.1337.5
Gold Nugget 121513.3%0.1337.5
Blade Pottery Sherd 11156.7%0.06715.0
Explorer Pottery Sherd 11156.7%0.06715.0
Mourner Pottery Sherd 11156.7%0.06715.0
Plenty Pottery Sherd 11156.7%0.06715.0
Iron Axe 11156.7%0.06715.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Warm ocean ruins

In Java Edition and Bedrock Edition, each warm ocean ruin's suspicious sand contains 1 item stack, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per block
[D]
Avg. # blocks
to brush
[E]
Coal 121513.3%0.1337.5
Emerald 121513.3%0.1337.5
Wheat 121513.3%0.1337.5
Wooden Hoe 121513.3%0.1337.5
Gold Nugget 121513.3%0.1337.5
Angler Pottery Sherd 11156.7%0.06715.0
Shelter Pottery Sherd 11156.7%0.06715.0
Sniffer Egg 11156.7%0.06715.0
Snort Pottery Sherd 11156.7%0.06715.0
Iron Axe 11156.7%0.06715.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Respecting the RemnantsBrush a Suspicious block to obtain a Pottery SherdBrush either suspicious sand or suspicious gravel and have any pottery sherd in the inventory. These two events can happen separately from one another.
Smells InterestingObtain a Sniffer EggHave a sniffer egg in the inventory.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

Video

History

October 3rd, 2020Archaeology was announced at Minecraft Live 2020.
April 14th, 2021Archaeology was delayed indefinitely.
November 17th, 2021Archaeology was announced to be added after The Wild Update.
February 10th, 2023Archaeology was announced to be added in 1.20.
Java Edition
1.19.4
Experiment
Update 1.20
23w07aAdded archaeology behind the "Update 1.20" experimental data pack.
1.2023w12aArchaeology is now out of the "Update 1.20" experimental data pack.
Bedrock Edition
1.19.70
Experiment
Next Major Update
Preview 1.19.70.23Added archaeology behind the "Next Major Update" experimental toggle.
1.20.0Preview 1.20.0.21Archaeology is now out of the "Next Major Update" experimental toggle.

Issues

Issues relating to "Archaeology" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Screenshots

Concept artwork

In other media

Navigation