Item colors

This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.

The following page lists colors which are applied to items in the game.

There are many colors in Minecraft as players can see by looking at blocks or mobs. But by dyeing leather armour, players can get unique colors as there are 12,326,391 different possible colors.

Both editions

Spawn eggs

Main article: Spawn Egg colors

Potions

Main article: Effect colors

Item forms of colored blocks

The inventory color of the grass is calculated with temperature:0.5 and rainfall:1.0. The result is AdjTemp:0.5, AdjRainfall:0.5, We can get the color (
 #7CBD6B
) for the middle of center (x: 127, y: 127) of the grass.png.

These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Bedrock Edition history of textures/Items).

Maps

In Java Edition, the item icons for filled and explorer maps use two different textures: filled_map.png, which is the base texture, and filled_map_markings.png, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the minecraft:map_color component as an integer; if not defined, it defaults to
 #46402E
(dec: 4603950).

In Bedrock Edition, pre-colored textures are instead used for each map type.

Dyed leather armor

Leather armor color codes
Main article: Dye § Color_values

The default color is
 #A06540
(Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots.

Firework stars

Main article: Dye § Color_values

The default color is
 #8A8A8A
(Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one.

History

This section is missing information about:
  • Default colors for other stuff when introduced. Some colored stuff was not colored as items when in the inventory.
  • Console Edition bed items
  • All early spawn egg color info - we have the equations and stuff now.
 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Beta
1.7Leaves now appear colored in the inventory.
Java Edition
1.0.0Beta 1.9 Prerelease Added lily pads, which use a color of
 #208030
in the inventory.
1.111w49aSpawn eggs added, which apply a single color to a constant texture according to the table below:
Spawn Egg Tint color
Creeper Spawn Egg
 #C04040
Skeleton Spawn Egg
 #C080C0
Spider Spawn Egg
 #C0C100
Zombie Spawn Egg
 #8100C0
Slime Spawn Egg
 #804040
Ghast Spawn Egg
 #8080C0
Pig Zombie Spawn Egg
 #408100
Enderman Spawn Egg
 #40C080
Cave Spider Spawn Egg
 #4100C0
Silverfish Spawn Egg
 #404040
Blaze Spawn Egg
 #0040C0
Magma Cube Spawn Egg
 #008100
Pig Spawn Egg
 #40C040
Sheep Spawn Egg
 #00C0C0
Cow Spawn Egg
 #010040
Chicken Spawn Egg
 #004080
Squid Spawn Egg
 #00C000
Wolf Spawn Egg
 #C08040
Mooshroom Spawn Egg
 #C0C0C0
Villager Spawn Egg
 #404080
12w01aSpawn egg color application has been reworked to use two different textures, which can be colored completely different colors.
1.814w25a Lily pads are now colored with the color
 #71C35C
in the inventory.
14w27aThe color for the Jump Boost status effect has changed to
 #22FF4C
(Dec: 2293580) with the addition of potions of Leaping. Prior to this change, the color for the Jump Boost status effect was
 #786297
(Dec: 7889559).
Pocket Edition Alpha
v0.1.0 Added item models for oak leaves colored with
 #59A53F
.
v0.2.1 The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer colored.

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