Bedrock Edition Preview 1.21.60.23

Preview 1.21.60.23
Bedrock 1.21.60.23 PatchNotes.png: Infobox image for Preview 1.21.60.23 the version in Minecraft
Bedrock 1.21.60.23.png: Infobox image for Preview 1.21.60.23 the version in Minecraft
Edition

Bedrock Edition

Release date

December 4, 2024

Server version

1.21.60.23

Editor version

0.8.2

Build version

29647159

Internal version

Windows, Xbox: 1.21.6023.0
Android, iOS, iPadOS: 1.21.60.23

Version code

Android:
952106023 (armeabi-v7a, 34)
962106023 (x86, 34)
972106023 (arm64-v8a, 34)
982106023 (x86_64, 34)

Type

Preview

Preview for

1.21.60

Downloads

Server
Windows
Linux

Protocol version

772

Beta 1.21.60.23 (ChromeOS, Android) or Preview 1.21.60.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Bedrock Edition 1.21.60, released on December 4, 2024,[1] which updates the vegetation generation in the Overworld and fixes bugs.

Changes

General

UI

  • Touch controls: Touch button for Pick Block is now available for both Survival and Creative.
  • Removed the Sign In, Profile, Inbox and Gathering buttons from the Start Menu in Trial Mode.
  • Removed the Profile button from the Pause Menu in Trial Mode.

World generation

Eyeblossoms and Pale Moss Carpets

  • They no longer generate inside pale oak tree trunks.

Vegetation

  • The vegetation of many Overworld biomes has been updated to more closely match Java Edition and align with the intended look and feel of Minecraft:
    • Overworld (applies to all biomes):
    • Plains:
      • Short grass now generates more frequently and in larger amounts.
      • Tall grass now generates less frequently but in larger patches
      • Flower patches now contain mixed flowers, are larger and generate more frequently
    • Sunflower Plains:
    • Mushroom Fields:
    • Savanna:
      • Short grass now generates more frequently and in larger amounts.
      • Tall grass now generates less frequently but in larger patches.
    • Flower Forest:
      • Trees are now denser.
      • Flowers now generate in more cohesive patches.
    • Taiga:
    • Old Growth Spruce Taiga and Old Growth Pine Taiga:
      • Mushrooms now generate in larger and more cohesive patches.
      • Ferns now generate more frequently.
      • Sweet berry bushes patches now generate.
    • Jungle:
      • Trees are now denser.
      • Big jungle trees now generate more frequently.
      • Jungle bushes are now larger.
      • Melon patches now generate more frequently.
    • Bamboo Jungle:
      • Bamboo now generates in larger and denser patches.
      • The width of bamboo is now consistent across the entire plant.
      • Trees are now denser.
      • Big jungle trees now generate more frequently.
      • Jungle bushes are now larger.
    • Sparse Jungle:
      • Bamboo no longer generates
      • Ferns and Short Grass now generate more frequently
      • Jungle Bushes are now larger
      • Melon patches now generate more frequently
    • Meadow:
      • Short grass now generates more frequently.
      • Tall grass now generates more frequently.
      • Flowers now generate in patches instead of being homogeneously spread across the biome.
    • Swamp:
      • Blue orchids now generate more frequently and in larger patches.
      • Swamp oaks now generate slightly more frequently.
      • Swamp oaks no longer generate in direct contact with the ground.
      • Lily pads now generate more frequently.
    • Mangrove Swamp:
      • Mangroves are now sparser.
      • Mangroves now generate over water.
      • Lily pads now generate more frequently.
    • Badlands and Desert:
    • Oceans (except Frozen Ocean):
      • Kelp now generates more frequently and in denser patches.

Technical

Add-Ons and Script Engine

  • Added the ability to define the order for the items for the creative inventory and recipe book, called the crafting item catalog, for new items added by packs. New items can either merge with existing groups, create new groups with your own item for the icon, or just become added as loose items without a group. This catalog should be saved as item_catalog/crafting_item_catalog.json in player's behavior pack.
  • Item and Block json files now require a namespace for group names in the menu_category object.
  • Added new Creator toggle setting "Show Content Log GUI On Error During Load".
    • This setting with make the Content Log GUI automatically open and display after loading into a world and there was either warnings or errors found during the loading process.
    • This setting is disabled in the Editor.

Blocks

  • Fence gate blocks use state minecraft:cardinal_direction instead of minecraft:direction. Uses string values (north, south, east, west).

Commands

  • The mine overload of the /loot command has been moved to outside of "Upcoming Creator Features" experiments.
  • The /kick command now allows use of target selectors on Realms.

Components

  • Added the minecraft:renders_when_invisible component, which enables entities to render even when invisible.
    • Appropriate rendering behavior can then be specified in the corresponding minecraft:client_entity.

Network Protocol

  • Added ActorFlags::RENDERS_WHEN_INVISIBLE.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Aim Assist" experimental toggles.

Additions

Technical

API

  • Added scriptEvent method to system object which sends a script event similar to the /scriptevent command to beta.
  • Added NamespaceNameError error which validates namespace usage to beta.
  • Added NamespaceNameErrorReason enum which shows the types of issues that namespace validation can run into to beta.
  • Added new function collectPluginStats to @minecraft/debug-utilities which will return the types and counts of all active script objects.
    • Removed /script watchdog exportstats command, deprecated in favor of script API.
  • Added setDynamicProperties method to World, Entity, ItemStack and ContainerSlot.
  • Added enum LiquidType:
export enum LiquidType {
    Water = 'Water'
}
  • Added four new bindings to Script Block API (Beta)
    • Block::canBeDestroyedByLiquidSpread
    • Block::isLiquidBlocking
    • Block::liquidSpreadCausesSpawn
    • Block::liquidCanFlowFromDirection
  • Added three new bindings to Script Block Permutation API (Beta)
    • BlockPermutation::canBeDestroyedByLiquidSpread
    • BlockPermutation::isLiquidBlocking
    • BlockPermutation::liquidSpreadCausesSpawn

Commands

  • Place: Entities saved within structures will now be placed unless specified.
  • Added two subcommands to the /place command behind the "Upcoming Creator Features" Experiment toggle:

Creator

  • Added support for ItemTags in match_tool loot table conditions behind the "Upcoming Creator Features" Experiment toggle.

Gameplay

  • Added the option to limit yaw rotations on all cameras with an orbit component.

Graphical

  • Add bilinear upscaling option.
  • Enabled the Deferred Technical Preview for PlayStation 5 and PlayStation 4 in Preview.

Changes

Technical

Aim Assist

  • Changed aim-assist preset item settings to reference categories by unique namespace Ids globally instead of via name in a categories list.

API

  • Moved the following methods from beta to 1.17.0:
    • Block::isWaterlogged
    • Block::setWaterlogged

Molang

  • Moved query.last_input_mode_is_any to stable. It takes one or more arguments (keyboard_and_mouse, touch, gamepad, or motion_controller). If the last input used is any of the specified string values, returns 1.0. Otherwise returns 0.0. Available on the Client (Resource Packs) only.
  • Moved query.touch_only_affects_hotbar to stable. It returns 1.0 if the touch input only affects the touchbar, otherwise returns 0.0. Available on the Client (Resource Packs) only.

Scripting API

  • Moved enum InputMode from beta to 1.17.0.
  • Moved class InputInfo from beta to 1.17.0.
    • Moved property lastInputModeUsed from beta to 1.17.0.
    • Moved property touchOnlyAffectsHotbar from beta to 1.17.0.
  • Class Player
    • Moved property inputInfo from beta to 1.17.0.
  • Moved class PlayerInputModeChangeAfterEvent from beta to 1.17.0.
  • Moved class PlayerInputModeChangeAfterEventSignal from beta to 1.17.0.
  • Class WorldAfterEvents
    • Moved property playerInputModeChange from beta to 1.17.0.
  • Moved class InvalidEntityError from beta to 1.17.0.

Fixes

31 issues fixed

From released versions before 1.21.60

  • MCPE-36429 – Named banner loses name when broken
  • MCPE-74879 – Some Nether Brick variants don't have the new sounds
  • MCPE-76004 – Dispenser unable to place Shulker Box under water
  • MCPE-91033 – Twisting Vines and Weeping Vines drop rate is not affected by the Fortune enchantment
  • MCPE-91452 – Z-fighting when looking at lily pads from a distance and at certain angles
  • MCPE-102412 – Sunflower slightly glitches after X/Z ±262,144
  • MCPE-121983 – After y = -10 the heights of the screen edges darken
  • MCPE-122695 – Sunflowers are flickering when moving
  • MCPE-139903 – Meadows generates less grass and flowers in Bedrock Edition
  • MCPE-141364 – World generates less grass compared to Java Edition
  • MCPE-141447 – Meadows generate incorrect decorations
  • MCPE-152452 – Sweet berry bushes do not generate in the Old Growth Pine Taiga and Old Growth Spruce Taiga biomes
  • MCPE-153748 – Mangrove swamps are much less dense in Bedrock than in Java
  • MCPE-176407 – Can't place blocks on interactable blocks when flying down on mobile
  • MCPE-178461 – Client-Side Chunk Caching Error Leading to Block Entity Anomalies
  • MCPE-188040 – Some suspicious stew's effect duration is still different from Java
  • MCPE-188217 – Pale oak leaves once again have incorrect ambient_occlusion_exponent value
  • MCPE-188259 – The eyes of creakings aren't visible when creakings have the invisibility effect

From the previous development version

  • MCPE-188460 – Filter Profanity option is listed in the Pause section
  • MCPE-188517 – Game crashes when opening the Dressing Room or Marketplace
  • MCPE-188522 – Game crashes if you try to open the dressing room or marketplace while offline.
  • MCPE-188547 – Magma Cube texture broken with some marketplace resource packs
  • MCPE-188585 – Some pause menu buttons don't appear in the Cartoon, Halloween, and Steampunk resource packs

Other

  • Fixed an issue where optional and required resource packs couldn't be downloaded when joining a multiplayer game if it was cancelled on the first download and join attempt.
  • Inbox messages with long content are now scrollable with gamepad immediately after entering the screen.
  • Fixed "An unknown error has occurred" when downloading resource packs under specific circumstances.
  • Suspicious stews with the weakness effect acquired from shipwrecks and trading with villagers now apply the weakness effect for 7 seconds when consumed.
  • Fixed a bug that would cause messages to report double the items that match the criteria when using the /clear command with a max count of 0.
  • Fixed bug where Block.setWaterlogged would create a water source that does not flow.
  • Resolved a crash that could occur when using top_layer_modification in custom jigsaw structures.
  • Resolved a crash that could occur when entering the nether with a custom jigsaw structure in the nether.

References

  1. "Minecraft Beta & Preview - 1.21.60.23" – Minecraft Feedback, December 4, 2024.

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