Bedrock Edition Preview 1.21.60.23


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
December 4, 2024 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
29647159 | ||||||
| Internal version |
Windows, Xbox: 1.21.6023.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
772 | ||||||
| |||||||
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"Bedrock 1.21.60.23.png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.51|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.51]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.60|1.21.60]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.61| 1.21.61 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.60.21|◄ Preview 1.21.60.21]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.60.23'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.60.24| Preview 1.21.60.24 ►]]\n</td>\n</tr>\n</table>"
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Beta 1.21.60.23 (ChromeOS, Android) or Preview 1.21.60.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Bedrock Edition 1.21.60, released on December 4, 2024,[1] which updates the vegetation generation in the Overworld and fixes bugs.
Changes
General
UI
- Touch controls: Touch button for Pick Block is now available for both Survival and Creative.
- Removed the Sign In, Profile, Inbox and Gathering buttons from the Start Menu in Trial Mode.
- Removed the Profile button from the Pause Menu in Trial Mode.
World generation
Eyeblossoms and Pale Moss Carpets
- They no longer generate inside pale oak tree trunks.
- The vegetation of many Overworld biomes has been updated to more closely match Java Edition and align with the intended look and feel of Minecraft:
- Overworld (applies to all biomes):
- Pumpkins now generate in larger patches.
- Dandelions are now alternated with poppies when generating in flower patches.
- Sugar canes no longer generate through other blocks.
- Plains:
- Short grass now generates more frequently and in larger amounts.
- Tall grass now generates less frequently but in larger patches
- Flower patches now contain mixed flowers, are larger and generate more frequently
- Sunflower Plains:
- Sunflowers now generate in more cohesive patches.
- Mushroom Fields:
- Mushrooms now generate in larger patches.
- Savanna:
- Short grass now generates more frequently and in larger amounts.
- Tall grass now generates less frequently but in larger patches.
- Flower Forest:
- Taiga:
- Small ferns now generate more frequently.
- Large ferns now generate less frequently.
- Sweet berry bushes now generate in larger patches.
- Old Growth Spruce Taiga and Old Growth Pine Taiga:
- Mushrooms now generate in larger and more cohesive patches.
- Ferns now generate more frequently.
- Sweet berry bushes patches now generate.
- Jungle:
- Trees are now denser.
- Big jungle trees now generate more frequently.
- Jungle bushes are now larger.
- Melon patches now generate more frequently.
- Bamboo Jungle:
- Bamboo now generates in larger and denser patches.
- The width of bamboo is now consistent across the entire plant.
- Trees are now denser.
- Big jungle trees now generate more frequently.
- Jungle bushes are now larger.
- Sparse Jungle:
- Meadow:
- Short grass now generates more frequently.
- Tall grass now generates more frequently.
- Flowers now generate in patches instead of being homogeneously spread across the biome.
- Swamp:
- Blue orchids now generate more frequently and in larger patches.
- Swamp oaks now generate slightly more frequently.
- Swamp oaks no longer generate in direct contact with the ground.
- Lily pads now generate more frequently.
- Mangrove Swamp:
- Mangroves are now sparser.
- Mangroves now generate over water.
- Lily pads now generate more frequently.
- Badlands and Desert:
- Dead bushes now generate more frequently.
- Oceans (except Frozen Ocean):
- Kelp now generates more frequently and in denser patches.
- Overworld (applies to all biomes):
Technical
Add-Ons and Script Engine
- Added the ability to define the order for the items for the creative inventory and recipe book, called the crafting item catalog, for new items added by packs. New items can either merge with existing groups, create new groups with your own item for the icon, or just become added as loose items without a group. This catalog should be saved as
item_catalog/crafting_item_catalog.jsonin player's behavior pack. - Item and Block json files now require a namespace for group names in the
menu_categoryobject. - Added new Creator toggle setting "Show Content Log GUI On Error During Load".
- This setting with make the Content Log GUI automatically open and display after loading into a world and there was either warnings or errors found during the loading process.
- This setting is disabled in the Editor.
- Fence gate blocks use state
minecraft:cardinal_directioninstead ofminecraft:direction. Uses string values (north,south,east,west).
- The
mineoverload of the/lootcommand has been moved to outside of "Upcoming Creator Features" experiments. - The
/kickcommand now allows use of target selectors on Realms.
Components
- Added the
minecraft:renders_when_invisiblecomponent, which enables entities to render even when invisible.- Appropriate rendering behavior can then be specified in the corresponding
minecraft:client_entity.
- Appropriate rendering behavior can then be specified in the corresponding
Network Protocol
- Added
ActorFlags::RENDERS_WHEN_INVISIBLE.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Aim Assist" experimental toggles.
Additions
Technical
API
- Added
scriptEventmethod to system object which sends a script event similar to the/scripteventcommand tobeta. - Added
NamespaceNameErrorerror which validates namespace usage tobeta. - Added
NamespaceNameErrorReasonenum which shows the types of issues that namespace validation can run into tobeta. - Added new function
collectPluginStatsto@minecraft/debug-utilitieswhich will return the types and counts of all active script objects.- Removed
/script watchdog exportstatscommand, deprecated in favor of script API.
- Removed
- Added
setDynamicPropertiesmethod toWorld,Entity,ItemStackandContainerSlot. - Added enum
LiquidType:
export enum LiquidType {
Water = 'Water'
}
- Added four new bindings to Script Block API (Beta)
Block::canBeDestroyedByLiquidSpreadBlock::isLiquidBlockingBlock::liquidSpreadCausesSpawnBlock::liquidCanFlowFromDirection
- Added three new bindings to Script Block Permutation API (Beta)
BlockPermutation::canBeDestroyedByLiquidSpreadBlockPermutation::isLiquidBlockingBlockPermutation::liquidSpreadCausesSpawn
Commands
- Place: Entities saved within structures will now be placed unless specified.
- Added two subcommands to the
/placecommand behind the "Upcoming Creator Features" Experiment toggle:
Creator
- Added support for
ItemTagsinmatch_toolloot table conditions behind the "Upcoming Creator Features" Experiment toggle.
Gameplay
- Added the option to limit yaw rotations on all cameras with an orbit component.
Graphical
- Add bilinear upscaling option.
- Enabled the Deferred Technical Preview for PlayStation 5 and PlayStation 4 in Preview.
Changes
Technical
Aim Assist
- Changed aim-assist preset item settings to reference categories by unique namespace Ids globally instead of via name in a
categorieslist.
API
- Moved the following methods from beta to 1.17.0:
Block::isWaterloggedBlock::setWaterlogged
Molang
- Moved
query.last_input_mode_is_anyto stable. It takes one or more arguments (keyboard_and_mouse,touch,gamepad, ormotion_controller). If the last input used is any of the specified string values, returns 1.0. Otherwise returns 0.0. Available on the Client (Resource Packs) only. - Moved
query.touch_only_affects_hotbarto stable. It returns 1.0 if the touch input only affects the touchbar, otherwise returns 0.0. Available on the Client (Resource Packs) only.
Scripting API
- Moved enum
InputModefrombetato1.17.0. - Moved class
InputInfofrombetato1.17.0.- Moved property
lastInputModeUsedfrombetato1.17.0. - Moved property
touchOnlyAffectsHotbarfrombetato1.17.0.
- Moved property
- Class
Player- Moved property
inputInfofrombetato1.17.0.
- Moved property
- Moved class
PlayerInputModeChangeAfterEventfrombetato1.17.0. - Moved class
PlayerInputModeChangeAfterEventSignalfrombetato1.17.0. - Class
WorldAfterEvents- Moved property
playerInputModeChangefrombetato1.17.0.
- Moved property
- Moved class
InvalidEntityErrorfrombetato1.17.0.
Fixes
From released versions before 1.21.60
- MCPE-36429 – Named banner loses name when broken
- MCPE-74879 – Some Nether Brick variants don't have the new sounds
- MCPE-76004 – Dispenser unable to place Shulker Box under water
- MCPE-91033 – Twisting Vines and Weeping Vines drop rate is not affected by the Fortune enchantment
- MCPE-91452 – Z-fighting when looking at lily pads from a distance and at certain angles
- MCPE-102412 – Sunflower slightly glitches after X/Z ±262,144
- MCPE-121983 – After y = -10 the heights of the screen edges darken
- MCPE-122695 – Sunflowers are flickering when moving
- MCPE-139903 – Meadows generates less grass and flowers in Bedrock Edition
- MCPE-141364 – World generates less grass compared to Java Edition
- MCPE-141447 – Meadows generate incorrect decorations
- MCPE-152452 – Sweet berry bushes do not generate in the Old Growth Pine Taiga and Old Growth Spruce Taiga biomes
- MCPE-153748 – Mangrove swamps are much less dense in Bedrock than in Java
- MCPE-176407 – Can't place blocks on interactable blocks when flying down on mobile
- MCPE-178461 – Client-Side Chunk Caching Error Leading to Block Entity Anomalies
- MCPE-188040 – Some suspicious stew's effect duration is still different from Java
- MCPE-188217 – Pale oak leaves once again have incorrect
ambient_occlusion_exponentvalue - MCPE-188259 – The eyes of creakings aren't visible when creakings have the invisibility effect
From the previous development version
- MCPE-188460 – Filter Profanity option is listed in the Pause section
- MCPE-188517 – Game crashes when opening the Dressing Room or Marketplace
- MCPE-188522 – Game crashes if you try to open the dressing room or marketplace while offline.
- MCPE-188547 – Magma Cube texture broken with some marketplace resource packs
- MCPE-188585 – Some pause menu buttons don't appear in the Cartoon, Halloween, and Steampunk resource packs
Other
- Fixed an issue where optional and required resource packs couldn't be downloaded when joining a multiplayer game if it was cancelled on the first download and join attempt.
- Inbox messages with long content are now scrollable with gamepad immediately after entering the screen.
- Fixed "An unknown error has occurred" when downloading resource packs under specific circumstances.
- Suspicious stews with the weakness effect acquired from shipwrecks and trading with villagers now apply the weakness effect for 7 seconds when consumed.
- Fixed a bug that would cause messages to report double the items that match the criteria when using the
/clearcommand with a max count of 0. - Fixed bug where
Block.setWaterloggedwould create a water source that does not flow. - Resolved a crash that could occur when using
top_layer_modificationin custom jigsaw structures. - Resolved a crash that could occur when entering the nether with a custom jigsaw structure in the nether.
References
- ↑ "Minecraft Beta & Preview - 1.21.60.23" – Minecraft Feedback, December 4, 2024.