Bedrock Edition Preview 1.20.70.24


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
February 15, 2024 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
22011192 | ||||||
| Internal version |
Windows: 1.20.7024.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
662 | ||||||
| |||||||
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.70|1.20.70]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.72| 1.20.72 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.70.22|◄ Preview 1.20.70.22]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.20.70.24'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.70.25| Preview 1.20.70.25 ►]]\n</td>\n</tr>\n</table>"
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Beta 1.20.70.24 (Android) or Preview 1.20.70.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Bedrock Edition 1.20.70, released on February 15, 2024,[1][2] which adds the bogged and the wind charge item behind an experimental toggle, brings more parity from Java Edition, and fixes bugs. It is the first Preview version available on PlayStation, with it being open to a limited selection of players.[3]
Additions
General
- Added new loading screen tips for Realms Stories.[4]
Changes
Blocks
Melon, Redstone Ore, Glowstone, and Nether Wart
- Tweaked the loot drop distributions for Fortune enchantment to better match Java Edition.
General
- Changed the Realms Stories Privacy and Online Safety modal on Xbox platforms to display a QR code instead of a link.
- The new death screen is now enabled when resource packs are applied to a world.
Technical
- Blocks using the
minecraft:material_instancescomponent withrender_method=alpha_test_single_sideddisplay properly when in the player's hand.
Marketplace Server Driven Layouts
- Added the ability for SDL screens to have non scrollable layouts.
- Added the ability for layouts to contain vertical fill padding.
- Added a new model to contain the character creator animation logic.
- Updated the logic that was done to trigger updating the binds when the animation states have been updated, so we do not run into issues with the binds updating every frame causing a major framerate hit.
Experimental
These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.
Additions
Items
- Using a Wind Charge will fire off a Wind Charge projectile similar to the Breeze's.
- A Wind Charge fired by a player will grant 10% more knockback than a Breeze's.
- Just like the projectile fired by the Breeze, Wind Charges fired by the player also deal damage if they hit an entity directly.
- The Breeze drops between 4-6 Wind Charges when killed.
- Wind Charges have a max stack size of 64.
- There is half a second cooldown after each use.
- Wind Charges can be fired from a dispenser.
- Players that launch themselves with a Wind Charge only accumulate fall damage below the y-level of where they collided with the wind burst.
- Added bogged spawn egg.
Mobs
- A new variant of skeletons that shoot poisonous arrows.
- They're faster to take down with 16 health instead of 20 health.
- They attack at a slower interval of 3.5 seconds instead of 2 seconds.
- Has a chance to drop arrows of poison when killed by players.
- These mossy and mushroom covered Skeletons spawn naturally in swamps and mangrove swamps.
- Can also be found spawning from trial spawners in some trial chambers.
World generation
- Trial Chambers now generate at the same world locations as Java Edition.
Technical
- Moved
setDynamicPropertyfrombetato 1.9.0 - Moved
getDynamicPropertyfrombetato 1.9.0 - Moved
getDynamicPropertyIdsfrombetato 1.9.0 - Moved
getDynamicPropertyTotalByteCountfrombetato 1.9.0 - Moved
clearDynamicPropertiesfrombetato 1.9.0 - Added
structureManager- AStructureManagerinstance that allows you to create, load and place structures in the world StructureManager- Added function
createEmpty(identifier: string, size: Vector3, saveMode?: StructureSaveMode): StructureTemplate- Creates a new empty structure - Added function
createFromWorld(identifier: string, dimension: Dimension, blockVolume: BlockVolume, options?: StructureCreateOptions): StructureTemplate- Creates a new structure from blocks in the world - Added function
delete(structure: stringStructureTemplate): boolean- Deletes the structure - Added function
get(identifier: string): StructureTemplateundefined- Gets the structure with the specified identifier - Added function
place(structure: stringStructureTemplate, dimension: Dimension, location: Vector3, options?: StructurePlaceOptions)- Places a structure in the world
- Added function
StructureTemplate- Added
read-onlypropertyid: string- Returns the name of the structure - Moved
effectAddfrombetato 1.9.0 - Moved
effectAddfrombetato 1.9.0
- Added
Fixes
From released versions before 1.20.70
- MCPE-18880 – Fortune works on tall flowers when aiming at the bottom half of the tall flower
- MCPE-114029 – Command block syntax error remains in last output window even after fixing it
- MCPE-126947 – No seeds drop from Large Ferns
- MCPE-176968 – Wind Charge Entity displaying its raw translation string in output
- MCPE-178327 – Banners obtained from the Creative inventory return to the player's inventory when placed for the first time
From the previous development version
- MCPE-178560 – Mobs no longer counterattack in 1.21 experimental.
Others
- The Breeze now takes damage when being hit by Wind Charge projectiles.
- Fixed random crashes when accessing Realms stories after triggering Realms events due to a race condition between adding new story status entries and Clubs feed sorting.
- Fixed an issue that could cause the game to freeze when changing languages on some platforms.
- Fixed an issue where the game could softlock while displaying the "Loading resource packs" modal.
- Fixed vertical fill objects not working in vertical factories within the user interface
- Implemented a fix for the “One Block Skyblock” Marketplace map generating flat world in the distance on the client if the map was uploaded on Realms
References
- ↑ "Minecraft Beta & Preview - 1.20.70.24" – Minecraft Feedback, February 15, 2024.
- ↑ "Minecraft Preview 1.20.70.24" by Jay Wells – Minecraft.net, February 15, 2024.
- ↑ "Minecraft Playstation Preview RELEASED + Minecraft Bedrock 1.20.62 Hotfix Update!" – ECKOSOLDIER, February 16, 2024.
- ↑ In this beta new tips do not work on Android