Bedrock Edition Preview 1.20.50.22


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
October 25, 2023 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
19160374 | ||||||
| Internal version |
Windows: 1.20.5022.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
628 | ||||||
| |||||||
{
"title": "Preview 1.20.50.22",
"images": [
"Bedrock 1.20.50.22 PatchNotes.jpg",
"Bedrock 1.20.50.22.png"
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"field": "<small>'''Android''':<br>\n952005022(armeabi-v7a,33)<br>\n962005022(x86,33)<br>\n972005022(arm64-v8a,33)<br>\n982005022(x86_64,33)<br></small>",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.40|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.40]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.50|1.20.50]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.51| 1.20.51 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.50.21|◄ Preview 1.20.50.21]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.20.50.22'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.50.23| Preview 1.20.50.23 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.20.50.22 (Android) or Preview 1.20.50.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.20.50, released on October 25, 2023,[1] which changes mob attack reach calculation, adds copper and tuff family blocks under experimental features, introduces the new look of bats, brings more parity with Java Edition, and fixes bugs.
Additions
Gameplay
- Added
projectilesCanBreakBlocks, to control whether impact projectiles will destroy blocks that are destructible by them (i.e. chorus flowers, pointed dripstone and decorated pots). Defaults totrue.
Changes
Blocks
- Now can be destroyed by any projectile, which will no longer disappear after impact.
- Updated the shatter, break, and step sounds to be "smashier".
General
- Now displays 3 categories of tips based on player progression.
Mobs
- Their model, animations, and texture have been updated.
General
- Mobs on fire no longer spread fire to their target when holding something in their main hand.
- Changed mob attack reach calculation.
- In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
- For example, a ravager won't be able to attack through a few block thick walls.
- In vertical directions, mobs' attack reach are now the exact vertical range of their bounding box. When there's no overlap between their bounding box and their target's bounding box in vertical direction, they can not attack, in specific:
- Riding a medium-sized mob (e.g. horse) can get rid of attacks from short mobs (e.g. baby zombie).
- Riding a tall mob (e.g. camel) can get rid of attacks from standard size mobs (e.g. zombie).
- Some mob's reaching height now extended (e.g. enderman, safety height changed from 1.5 to 3).
- In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
Experimental
These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.
Additions
Blocks
- Have 8 variants in



4 oxidation levels, waxed or not waxed. - Can be crafted both in crafting table and stonecutter:
- When in crafting table, consume 2 cut copper slabs from the same type, resulting in 1 chiseled copper with the same type.
- When in stonecutter, consume 1 block of copper, resulting in 4 chiseled copper from the same type.
- Can be crafted[2] from tuff slabs or can be obtained by cutting tuff using a stonecutter.
- Can be crafted[2] from tuff brick slabs or can be obtained by cutting tuff, tuff bricks, and polished tuff using a stonecutter.
- A light-emitting block that can toggle its light emission through redstone pulses.
- Have 8 variants in



4 oxidation levels, waxed or not waxed. - Can be crafted in crafting table with a cross pattern, by 3 blocks of copper from the same type, 1 blaze rod in the center slot, and 1 redstone dust in the bottom slot, resulting in 1 copper bulb with the same type.
- They emit less light the more



oxidized they are. From less oxidized to most oxidized, they emit block light levels of 15, 12, 8, and 4, respectively. - While powered by a redstone signal, a redstone crystal in the center of them will glow.
- They have following properties:
- Only toggle their light on or off when receiveing a







redstone pulse. Their state will not be changed if the source of the redstone pulse is removed. - When the light is on, redstone comparators will read a redstone signal strength of 15.
- Don't conduct redstone power.
- Only toggle their light on or off when receiveing a
Copper Door and Copper Trapdoor
- Have 8 variants in






4 oxidation levels, waxed or not waxed. - Works like wooden doors in that they can be opened and closed by the player as well as redstone.
- Can be crafted as other doors, with blocks of copper from the same type.
- A new type of decorative block unique to the copper family.
- Have 8 variants in



4 oxidation levels, waxed or not waxed. - Can be crafted both in crafting table and stonecutter:
- When in crafting table, consume 4 blocks of copper from the same type in rhombic pattern, resulting in 1 copper grate with the same type.
- When in stonecutter, consume 1 block of copper, resulting in 4 copper grate from the same type.
- They have the following properties:
- Transparent and allows light to pass through.
- Cannot conduct redstone.
- Hostile mobs cannot naturally spawn on them.
- Can be crafted[2] from tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft respective
stairs,
slabs,
walls, and
bricks.[2]
- Can be crafted[2] from polished tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft respective
stairs,
slabs (that can be used to craft
chiseled tuff bricks), and
walls.[2]
Tuff Stairs, Tuff Slab, and Tuff Wall
- Can be crafted[2] from tuff or can be obtained by cutting tuff using a stonecutter.
- Tuff slabs can be used to craft
chiseled tuff.[2]
Changes
Blocks
Block of Copper (All variants)
- Now can be used to craft respective



doors and 


trapdoors, as well as the 


copper bulb and 


copper grate, or any variant of the block of copper cutting it in a stonecutter.
- Now can be used to craft[2] a
polished variant and respective
stairs,
slabs, and
walls, or any form and variant of tuff cutting it in a stonecutter.
General
- Added the
copper_door,exposed_copper_door,weathered_copper_door,oxidized_copper_door,waxed_copper_door,waxed_exposed_copper_door,waxed_weathered_copper_door, andwaxed_oxidized_copper_doorinto theminecraft:dooritem tag.
Technical
- Added initial NPC support to scripting with the
EntityNpcComponent. SimulatedPlayerstopUsingItemnow returns the item that was being used.
- Fixed
targetproperty to be of typeEntityorundefinedas the entity may not have a target. EntityHitInformation- Fixed
entityproperty to be of typeEntityorundefinedas the entity may be undefined.
- Fixed
EntityInventoryComponentcontainermember variable now correctly reflects it can be aContainerorundefined.entitymember variable now correctly reflects it can be aEntityorundefined.
ItemStartUseOnAfterEventitemStackis now optional.
ItemStopUseAfterEventitemStackis now optional.
- Renamed
minecraft:use_durationtominecraft:use_modifiersand added amovement_modifierparameter in JSON format versions1.20.50and higher. - Deprecated
minecraft:chargeablein JSON format versions1.20.50and higher.
Fixes
From released versions before 1.20.0
- MCPE-157182 – Leads in unloaded chunks break upon re-entering chunk.
From released versions before 1.20.50
- MCPE-171346 – Shield unable to be used after using trident with/without enchantments that are not riptide.
- MCPE-175530 – Going to "Customize Controls" on PC with no touch screen doesn't let you return to the settings.
- MCPE-175790 – Sticky piston pulling a retracting piston that pulls a player and another block can crash the game.
Others
- Fixed heightmaps appearing inverted in the "Deferred Technical Preview".
- Fixed
@minecraft/server-uiforms not correctly rendering player scoreboard information when embedded in rawtext. - When a particle emitter is added to an entity but particles simulate in world, particles now correctly collide with the world.