Bedrock Edition Preview 1.21.50.26

Preview 1.21.50.26
Bedrock 1.21.50.26 PatchNotes.jpeg: Infobox image for Preview 1.21.50.26 the version in Minecraft
Bedrock 1.21.50.26.png: Infobox image for Preview 1.21.50.26 the version in Minecraft
Edition

Bedrock Edition

Release date

October 30, 2024

Server version

1.21.50.26

Editor version

0.7.7

Build version

28879732

Internal version

Windows, Xbox: 1.21.5026.0
Android, iOS, iPadOS: 1.21.50.26

Version code

Android:
952105066 (armeabi-v7a, 34)
962105066 (x86, 34)
972105066 (arm64-v8a, 34)
982105066 (x86_64, 34)

Type

Preview

Preview for

1.21.50

Downloads

Server
Windows
Linux

Protocol version

765

Beta 1.21.50.26 (ChromeOS, Android) or Preview 1.21.50.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta and fourth Preview version for Bedrock Edition 1.21.50, released on October 30, 2024,[1] which fixes bugs.

Changes

Blocks

Creaking Heart

  • Reduced the distance by which the creaking heart can spread resin clumps by one block.
  • Resin clumps can now only spread onto pale oak log, stripped pale oak log, pale oak wood, and stripped pale oak wood.

Eyeblossoms

  • Eyeblossoms now play sounds when opening and closing.
  • Open eyeblossoms now emit ambient sounds when placed on a pale moss block.
  • Eyeblossoms placed in world and in flower pots now emit a particle when opening/closing.
  • Open and closed eyeblossoms can now be used on mooshrooms to obtain their respective suspicious stews when milking.

Glow Lichen

  • Glow lichen now play their step sound when on top of a block an actor is walking on.

Jigsaw

  • Dimension padding is now taken into account when placing the start piece of a jigsaw structure.

Pale Moss, Pale Moss Carpet, and Pale Hanging Moss

  • They now burn more quickly but take longer to catch on fire.
  • They can now be ignited by lava.

Pale Oak Leaves

  • They now emit falling leaf particles.

Resin Bricks

  • Recipes for resin brick slabs, stairs, and walls now give the same amount of blocks as the nether brick ones.

Resin Clump

  • Mobs now correctly pathfind over resin clumps.
  • Resin clumps now play their step sound when on top of a block an actor is walking on.

Slime Block

  • Sneaking while landing on a slime block no longer causes fall damage.

Trial Spawner

  • Some trial spawners did not have an extra breeze out at once when ominous.

Vine, Cave Vines, Twisting Vines, and Weeping Vines

  • They now play their correct sounds instead of the nether wart sound.

General

UI

  • Enables selecting disabled buttons on the "join friends" menu while crossplay is turned off.
  • Dualsense gamepads now have correct tooltip icons on mobile devices.
  • Added an option to enable a "pick block" button for touch controls in Creative mode.

Title screen

Sounds

Pale Garden

  • Music volume now gradually lowers to zero when entering a Pale Garden and gradually resumes when leaving it.

Mobs

Creaking

  • The volume and pitch of the creaking's step sounds have been adjusted.
  • The attenuation drop-off rate for some of the creaking's sounds is now linear, allowing them to be heard from greater distances.
  • Reduced the speed of non-hostile creakings.
  • Tamed wolves' attacks no longer prevent creakings from attacking the player.
  • Creakings can no longer move when only their feet are observed, and their feet are in soul sand or mud.
  • Creakings can now approach a player which is looking downward, stopping only once they enter the player's field of view.
  • The creaking now sways when hit by a projectile.
  • The creaking's attack animation has been smoothed out for a more natural motion.

Wandering Trader

World generation

Tall Grass

  • Tall grass generates properly with its top part in the pale garden biome.
  • Tall grass generates properly with its top part in the lush caves biome.

Trees

  • All trees can now grow through leaves, with the exception of cherry trees, which cannot grow through their own leaves.
  • All trees can grow on dirt-like blocks

Technical

API

  • Vanilla trial spawner NBT normalConfig and ominousConfig tags values now support references to common configurations as an alternative to inline configuration.

Audio

  • Per-biome ambient sounds are now defined in client_biome JSON components
    • This uses the new minecraft:ambient_sounds component
    • Named sounds must be defined in individual_named_sounds in sounds.json files.

Biomes

  • Client biome JSON files now support a minecraft:biome_music component with a volume_multiplier field which will gradually affect music volume when the audio listener is inside the corresponding biome.
    • The gradual volume change will take roughly ten seconds and will linearly increase but exponentially decrease.

Blocks

  • Added the minecraft:liquid_detection component which controls the basic liquid detection properties of a block, such as liquidlogging, liquid blocking, and being broken or popped by liquid spread. The only liquid currently supported by the component is water.
  • Using the minecraft:block_placer item component to render the referenced block as the item icon no longer requires the "Upcoming Creator Features" toggle.

Entity Components

  • The minecraft:looked_at component's look_at_locations field now accepts a list of objects as a parameter, each containing two fields
    • location, the location of the entity that must be visible
      • Valid values: head, body, feet
    • vertical_offset, an optional vertical offset applied to the entity's location

Molang

  • Moved query.client_memory_tier to stable.
    • Removed Undetermined. It returns a number representing the client RAM memory tier, 0 = SuperLow, 1 = Low, 2 = Mid, 3 = High, or 4 = SuperHigh. Available on the Client (Resource Packs) only.
  • Moved query.server_memory_tier to stable.
    • Removed Undetermined. It returns a number representing the server RAM memory tier, 0 = SuperLow, 1 = Low, 2 = Mid, 3 = High, or 4 = SuperHigh. Available on the server side (Behavior Packs) only.
  • Moved query.client_max_render_distance to stable.

Network Protocol

  • New level sound events added: Open, OpenLong, Close, and CloseLong
  • New Particle Type added: EyeblossomOpen
  • New Particle Type added: EyeblossomClose
  • New particle type added: PaleOakLeaves

Scripting API

  • Moved ClientSystemInfo from beta to 1.16.0.
  • Moved MemoryTier from beta to 1.16.0.
  • Moved PlatformType from beta to 1.16.0.
  • Moved SystemInfo from beta to 1.16.0.
  • Enum MemoryTier.
    • Removed Undetermined entry.

Stability and Performance

  • Some stats for packs discovered on launch are stored locally to enable faster future launches on some platforms.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Data-Driven Jigsaw Structures", and "Aim Assist" experimental toggles.

Additions

Command format

/place

  • Added /place.

Technical

Blocks

  • Added minecraft:item_visual block component. This component takes nested minecraft:geometry and minecraft:material_instances components to configure the item representation of a block
    • geometry and material_instances fields are required. They utilize the same fields/requirements as minecraft:geometry and minecraft:material_instances respectively
    • Block must include minecraft:geometry and minecraft:material_instances components alongside the minecraft:item_visual component
    • Requires the "Upcoming Creator Features" toggle
  • Cobwebs now obey blockshape and textures properties set in blocks.json
    • Requires the "Upcoming Creator Features" toggle

API

  • Added access to the composting chance for existing Vanilla items via the ItemStack API
  • Added access to the composting chance for items with CompostableItemComponent via the Item Component API

Camera

  • Added the rotation to the camera command for the fixed_boom camera

Component

  • Added the minecraft:compostable item component to Upcoming Creator Features experimental toggle

Scripting

  • Added support for input glyph replacement for server forms (ActionFormData, MessageFormData, and ModalFormData).

Structures

  • Expose "Data-Driven Jigsaw Structures" experiment toggle to Creators
    • Creators will be able to modify structure generation rules around placement (location and frequency), layout (how structure pieces are placed relative to one another), and customization (how blocks within a structure piece are modified or replaced).
    • There are 4 new JSON files comprising Jigsaw Structure data:
      • Jigsaw Structures: These are structures that can be constructed throughout the world with various structure pieces. The connection block is a jigsaw block.
      • Processors: A processor can add custom behaviors to the structure that affects how it looks.
      • Structure Sets: Structure sets are JSON that indicate where and how a structure is placed throughout the world.
      • Template Pools: A template pool contains the structure pieces that make up a structure.

Fixes

20 issues fixed

From released versions before 1.21.50

  • MCPE-71859 – Blackstone cannot be used to repair stone tools and weapons in an anvil
  • MCPE-90625 – Sky color transitions abruptly between biomes
  • MCPE-112420 – Blocks sometimes disappear when placed
  • MCPE-171001rawtext %%%%1 cannot be escaped correctly
  • MCPE-178520 – Crash with crafting recipe mod
  • MCPE-180725 – Cherry Leaves count as custom blocks
  • MCPE-184404 – Player can interact with the world while customizing controls
  • MCPE-185354 – Jumping when falling onto a slime block no longer cancels the bounce effect

From the previous development version

  • MCPE-186963 – Wrong effect seconds is displayed when using /effect
  • MCPE-187301 – Pale oak leaves stop any sapling but pale oak saplings from growing up
  • MCPE-187302 – Some tree leaves stop pale oak saplings from growing up
  • MCPE-187326 – Pale garden ambient sounds are too quiet and rare
  • MCPE-187397 – Pale hanging moss model does not match cave vines model
  • MCPE-187456 – Wandering traders don't sell pale oak saplings
  • MCPE-187514 – Mangrove swamps spawn many incorrect animals

Other

  • Resin clump and resin brick items no longer float in the player's hand in 3rd person view.
  • Fixed bug where loading screens while loading a realm were not showing Realms UI elements.
  • Improved game loading stability.
  • Fixed spacing on Realms Stories and Timeline pages.
  • Fixed a bug where the death screen and new bed screen would sometimes have incorrect textures applied when resource packs were used.

References

  1. "Minecraft Beta & Preview - 1.21.50.26" – Minecraft Feedback, October 30, 2024.

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