Bedrock Edition Preview 1.20.60.24


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
January 4, 2024 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
20752826 | ||||||
| Internal version |
Windows: 1.20.6024.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
649 | ||||||
| |||||||
{
"title": "Preview 1.20.60.24",
"images": [
"Bedrock 1.20.60.24 PatchNotes.jpg",
"Bedrock 1.20.60.24.png"
],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "January 4, 2024",
"label": "Release date"
},
{
"field": "(link to Bedrock Dedicated Server 1.20.60.24 article, displayed as 1.20.60.24)",
"label": "Server version"
},
{
"field": "(link to Bedrock Editor 0.5.1 article, displayed as 0.5.1)",
"label": "(link to Bedrock Editor article, displayed as Editor) version"
},
{
"field": "20752826",
"label": "Build version"
},
{
"field": "'''Windows''': 1.20.6024.0<br />'''Xbox''': 1.20.6024.70<br />'''Android, iOS, iPadOS''': 1.20.60.24",
"label": "Internal version"
},
{
"field": "<small>'''Android''':<br />\n952006024(armeabi-v7a,33)<br />\n962006024(x86,33)<br />\n972006024(arm64-v8a,33)<br />\n982006024(x86_64,33)<br /></small>",
"label": "Version code"
},
{
"field": "Preview",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Bedrock Edition 1.20.60 article, displayed as 1.20.60)",
"label": "Preview for"
},
{
"field": "'''Server'''<br />[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.60.24.zip Windows]<br>[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.60.24.zip Linux]",
"label": "Downloads"
},
{
"field": "649",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.51|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.51]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.60|1.20.60]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.70| 1.20.70 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.60.23|◄ Preview 1.20.60.23]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.20.60.24'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.60.25| Preview 1.20.60.25 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.20.60.24 (Android) or Preview 1.20.60.24 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Bedrock Edition 1.20.60, released on January 4, 2024,[1] which fixes bugs. This is the first beta/Preview released in 2024.
Additions
General
- Added the
trapdoorsblock tag: contains all trapdoors. (iron_trapdoor,trapdoor,spruce_trapdoor,birch_trapdoor,jungle_trapdoor,acacia_trapdoor,dark_oak_trapdoor,mangrove_trapdoor,cherry_trapdoor,bamboo_trapdoor,crimson_trapdoor,warped_trapdoor,copper_trapdoor,exposed_copper_trapdoor,weathered_copper_trapdoor,oxidized_copper_trapdoor,waxed_copper_trapdoor,waxed_exposed_copper_trapdoor,waxed_weathered_copper_trapdoor,waxed_oxidized_copper_trapdoor)
Changes
Blocks
Hardened Stained Glass (EDU-only)
- The different block states for the
hard_stained_glassID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
hard_stained_glass
|
hard_white_stained_glass
|
hard_orange_stained_glass
| |
hard_magenta_stained_glass
| |
hard_light_blue_stained_glass
| |
hard_yellow_stained_glass
| |
hard_lime_stained_glass
| |
hard_pink_stained_glass
| |
hard_gray_stained_glass
| |
hard_light_gray_stained_glass
| |
hard_cyan_stained_glass
| |
hard_purple_stained_glass
| |
hard_blue_stained_glass
| |
hard_brown_stained_glass
| |
hard_green_stained_glass
| |
hard_red_stained_glass
| |
hard_black_stained_glass
|
Hardened Stained Glass Pane (EDU-only)
- The different block states for the
hard_stained_glass_paneID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
hard_stained_glass_pane
|
hard_white_stained_glass_pane
|
hard_orange_stained_glass_pane
| |
hard_magenta_stained_glass_pane
| |
hard_light_blue_stained_glass_pane
| |
hard_yellow_stained_glass_pane
| |
hard_lime_stained_glass_pane
| |
hard_pink_stained_glass_pane
| |
hard_gray_stained_glass_pane
| |
hard_light_gray_stained_glass_pane
| |
hard_cyan_stained_glass_pane
| |
hard_purple_stained_glass
| |
hard_blue_stained_glass_pane
| |
hard_brown_stained_glass_pane
| |
hard_green_stained_glass_pane
| |
hard_red_stained_glass_pane
| |
hard_black_stained_glass_pane
|
Items
Potato, Carrot, Melon, Sweet Berries, Nether Wart, Sunflower, Lilac, Rose Bush, Peony, Glowstone Dust, and Gravel
- No longer have increased chance of drops when mined with an enchanted book of Fortune.[note 1][note 2]
- Renamed "Scute" to "Turtle Scute".
Structures
- Trail ruins will now be placed in the same location and configuration as in Java Edition.
Technical
AI Goals
behavior.follow_parentnow interrupts navigation on stop for content using engine version 1.20.60 or higher.
Biomes
- Biome tags in JSON files are now specified under a
minecraft:tagscomponent, in atagsarray, rather than as loose JSON objects, for files with aformat_versionof 1.20.60 or higher.
Components
- The
interactcomponent now supports the additionalentity_actvalue for thevibrationfield.
Entity Event Responses
- Added the
emit_vibrationentity event response, which allows the entity to emit a vibration having the entity itself as its source.- The
vibrationfield allows to specify the vibration to be emitted. - The allowed values are
shear,entity_act, andentity_interact.
- The
- Added content errors that state
query.remaining_durabilityandquery.max_durabilityare only to be used with Item contexts.
Performance
- Feature toggle
Enable New Geometry Tessellation Pipelinedefaults to true.
Experimental
These additions and changes are accessible by enabling the "Armadillo and Wolf Armor", "Update 1.21", and "Beta APIs" experimental toggles.
Additions
Technical
Add-ons and Script Engine
- The block component
minecraft:random_tickingis now supported again.
system.runJob()system.clearJob()- Added
runJobandclearJobfor optimizing long running tasks using JavaScript generators.system.runJobtakes a generator function and returns ajobId.
- Added
@minecraft/server.BlockPermutation- Moved
getStateandwithStatesAPIs from beta to stable.
- Moved
Scripting
- Added
ScriptBiomeTypesandScriptBiomeTypeto allow Scripting API to enumerate theBiomeRegistry. - Added a
findClosestBiomefunction toDimensionto find the closest biome of a specified type, to a given position in the world.
Changes
Mobs
- Armadillo now emits vibrations when rolling up and when unrolling.
- Baby armadillos no longer move towards their parents after rolling up.
- The Breeze can now jump when standing in water.
- The Breeze now avoids trapdoors when pathfinding.
Blocks
- Improved trial spawner particles.
Non-mob entities
- Removed the darkening tint in wind burst particle to uphold parity.
Items
- Volume of sounds for equipping and removing wolf armor is now controlled by the Friendly Creatures slider.
Fixes
From released versions before 1.20.60
- MCPE-105457 – Villager's profession skin may not match its workstation and trades.
- MCPE-173386 – Going through Nether/End portal causes game to get stuck on "Building Terrain", and restarting the game teleports player to the same coordinates of the dimension that they left from.
- MCPE-175206 – Pistons pushing/pulling/breaking blocks may teleport player to 0 on one axis.
- MCPE-176365 – Cannot speed up after landing on blocks in Creative.
- MCPE-176528 – Villagers link to the same job block/bed even if it is already claimed, and game crashes if you break that job block/bed.
From the previous development version
- MCPE-176926 – Double pressing jump button makes the play jump while disabling flying.
- MCPE-177283 – Boat disappears when placed at the player's feet or next to another boat.
- MCPE-177551 – Armadillo's legs will sometimes flicker when rolled up.
- MCPE-177560 – Wolf armor duplicates when dropped.
- MCPE-177562 – Armadillo has no roll sound/unused sound.
- MCPE-177593 – Pillager outposts doesn't spawns pillagers.
Others
- Fixed a bug where the player would exit a vehicle at an incorrect height if the vehicle was over a fire block.
- Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution.
- Pufferfish no longer inflate and deflate repeatedly when a player is at a specific distance from them.
- Mobs that have partial blocks (e.g. Trapdoors, Slabs, etc.) specified as part of their list of blocks to avoid in their Navigation Component should now avoid them properly.
- Realms Tab in new Play Screen should no longer be stuck in a loading state.
- Fixed crash that could occur in the Play menu whilst looking at Realms.
- Corrected translations about "posting" and "liking" on Realms Stories.
- Fixed issue where shadows for alpha tested geometry (doors, leaves, etc.) were no longer rendering in the Deferred Technical Preview.
- Banner shields now render when equipped in both left and right hands in the Deferred Technical Preview.
- Fixed an issue where light emitting items glowed in the player's hand in dark rooms during the day in the Deferred Technical Preview.
- Improved upscaling stability on Android in the Deferred Technical Preview.
- On Android, pixelated artifacts are no longer visible on the right half of the screen when upscaling is turned on in the Deferred Technical Preview.
- Fixed unstable and incorrect light clustering results in the Deferred Technical Preview.
Notelist
- ↑ Actually, Sunflower, Lilac, Rose Bush, Peony have been fixed in 1.20.60.23.
- ↑ Due to MCPE-172622,drops of sweet berries doesn't change.
References
- ↑ "Minecraft - Beta & Preview 1.20.60.24" – Minecraft Feedback, January 4, 2024.