Bedrock Edition 1.12.0
v1.12.0

| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One, Nintendo Switch: July 9, 2019 | |||||
| Server version | ||||||
| Internal version |
Windows 10: 1.12.28.0 | |||||
| Development versions | ||||||
| Downloads | ||||||
| Protocol version |
361 | |||||
| ||||||
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"title": "v1.12.0",
"images": [
"Bedrock 1.12.0.png"
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"label": "(link to Edition article, displayed as Edition)"
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"field": "'''iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One, Nintendo Switch:''' July 9, 2019<br>\n'''Android:''' July 10, 2019",
"label": "Release date"
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"field": "(link to Bedrock Dedicated Server 1.12.0.28 article, displayed as 1.12.0.28)",
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"label": "<span style=\"white-space: normal;\">Development versions</span>"
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"field": "'''Server'''<br>[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.12.0.28.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.12.0.28.zip Linux]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.11.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.11.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.12.0'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.13.0| 1.13.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.11.4|◄ 1.11.4]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.12.1| 1.12.1 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "1.12":
There is a guide for this update!
See Bedrock Edition guides/1.12 releases for a guide to all of the new features introduced in 1.12 releases.
1.12.0 is a major update to Bedrock Edition released on July 9–10, 2019.[1] This update mostly focuses on map-making features by re-adding the camera, adding new game rules and command-related features, and expanding add-on mechanics.
Additions
Items
- Has been re-added.
- Can only be obtained with the
/givecommand.
- Can only be obtained with the
- Only as an item form, not as an entity.
Command format
- Added several new commands related to add-ons and mapmaking.
- Added
spawnradiusgamerule.- Allows players to specify a radius circle for players to spawn in.
- Added
sendcommandblockfeedbackgamerule.- Are related to delay option for commands.
- Added
minecraft:prefix for/giveto separate vanilla items and add-on items.
- Added a new "Respawn Radius" option in the game settings.
- Added new particles:
minecraft:dragon_death_explosion_emitterminecraft:underwater_torch_particleminecraft:dragon_destroy_blockminecraft:dragon_dying_explosionminecraft:enchanting_table_particleminecraft:falling_dust_concrete_powder_particleminecraft:falling_dust_scaffolding_particleminecraft:falling_dust_gravel_particleminecraft:falling_dust_red_sand_particleminecraft:falling_dust_sand_particleminecraft:falling_dust_top_snow_particleminecraft:huge_explosion_lab_misc_emitterminecraft:ice_evaporation_emitterminecraft:knockback_roar_particleminecraft:lab_table_heatblock_dust_particleminecraft:lab_table_misc_mystical_particleminecraft:mob_block_spawn_emitterminecraft:note_particleminecraft:obsidian_glow_dust_particleminecraft:phantom_trail_particleminecraft:stunned_emitter
General
Dedicated servers
- Enabled content logging on Bedrock Dedicated Servers.
Item IDs
- Item instance IDs can now be synchronized between clients and servers.
- Added new splash texts:[2]
- "All blocks covered!"
- "feedback.minecraft.net"
- "It came from space."
- "Rainbow turtle?"
- "Something funny!"
- "I need more context."
- "Ahhhhhh!"
- "Don't worry, be happy!"
- "Water bottle!"
- "What's the question?"
- "Plant a tree!"
- "Go to the dentist!"
- "What do you expect?"
- "Look mum, I'm in a splash!"
Changes
Blocks
- Updated their texture brightness to match Java Edition. (MCPE-42635, MCPE-34795)
- Now have their own section in the Creative inventory, instead of under the chests category. (MCPE-43946)
Cartography tables and lecterns
- Adjusted and added UI tooltips for both blocks.
- Added auto complete to command blocks.
- Added a delay option to command blocks.
- A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
- Now have an outline when placed.
Items
Golden apples and enchanted golden apples
- Now have rarity tooltips.
Mobs
- Converting a normal pillager to a captain with the tag command now displays the banner correctly.
- Now drop banners correctly even if the world is reloaded.
- The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.
- Villager trading UI no longer opens and closes if the player is standing too far away.
- Clerics can now correctly pathfind to their job sites.
- Fletchers now sell 16 arrows instead of 5.
- Butchers now sell 5 cooked rabbit for 1 emerald instead of 5.
- Leatherworkers now sell 1 saddle for 6 emeralds instead of 10.
- Toolsmiths now sell 1 diamond hoe for 4 emeralds instead of 9.
- Villagers that are actively trading with players no longer run and hide if the raid bell rings.
- Added a sound to indicate when a villager does not want to trade, such as during a raid.
- Cured villagers now keep the jobs they had before becoming a zombie.
Wandering traders and zombie villagers
- Added new sounds.
General
- Improved performance.
- Changed the chat font to Segoe UI.
- New items can now be added with add-ons.
- Mob events can now be enabled and disabled in world templates.
- Animations and particles can be added without being linked to entities.
- Inventory, armor, and hand containers can be adapted through scripting.
- Sound effects can now be triggered by animation events.
- Added new executeCommand to the Scripting API.
- Added Scripting events for interaction with items, for example:
- Item picked up
- Item dropped
- Carried item changed
- Added One-shot animation support, allowing the ability to execute a single animation on an entity.
- Particle emitters can now trigger scripting events.
- Updated documentation of actor events, to document client-side usage of actor events in resource packs.
- "Add block" components now use JSON schemas.
- Added a screen to view content log errors.
- The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
- Added code to allow static validation scripts to be run locally.
- Custom blocks can now be added through Scripting.
- This is currently still a "work in progress" feature, and more functionality will be added in future updates.
- Custom blocks can currently only be added through additional JSON scripting.
- Custom blocks can only be placed with slash commands.
- Added new data-driven particles:
- Llama Spit
- Large Explosions
- Colored Flames
- Redstone Dust
- Falling Dust
- Lava
- Enchanting Table
- Conduit
- Added new data-driven animations:
- Wolves
- Fang Attack
- Arrows
- Shulker Bullets
- Bows
- Water
- Updated documentation to include a breaking changes section
- Basic item related events have been exposed to the scripting API. This includes:
actor_acquired_itemactor_carried_item_changedactor_dropped_itemactor_use_itemactor_equipped_armor
- Basic inventory events have been exposed to the scripting API. This includes:
inventory_containerarmor_containerhand_containerhotbar_container
- New block events and two new APIs have been included to query for blocks. This includes:
- APIs
getBlock(Ticking Area, x, y, z)getBlock(Ticking Area, PositionObject)getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)- Events:
block_destruction_startedblock_destruction_stoppedpiston_moved_blockplayer_destroyed_blockplayer_placed_blockexecuteCommand API
- Allows the scripting API to get the result of a slash command.
- Event data API:
- Allows creators to create event data, register and pass it to the event function.
- Updated demo pack.
- Biome generation is now customizable via behavior packs.
Music
- Now still plays when the keyboard is being used.
- The "Store" button has been renamed to "Marketplace".
- The Village & Pillage panorama should now properly appear instead of 1.8.0 or Update Aquatic.
- Realm owners can now set relevant permissions for players invited to their Realm.
- Default settings can be set for all new members entering a Realm.
- The owner can set permissions for an invited player to either visitor, member or operator.
- When resetting a world, or uploading a new world, already set permissions stay in place.
- Removed the following splashes:
- "[snapshot intensifies]!"
- "There's no stopping the Trollmaso."
- Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.
Player positioning
- The player's position now adjusts to the gap they are within:
- 1.5 blocks: sneaking posture
- <1 block: swimming animation
- Being forced into an area under two blocks high causes the player to adopt the appropriate posture.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when launching the game on some Windows 10 devices.
- Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces).
- Fixed a crash that could occur when switching players on Xbox One.
- Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
- Fixed a crash that could occur when loading the game.
- Fixed a crash that could occur when throwing an egg or snowball. (MCPE-40435)
- Fixed a crash that could occur when trading with a villager.
- Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
- Fixed a crash that could occur on Nintendo Switch when the game was saving or loading. (MCPE-45862)
- Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game.
- Fixed a crash that could occur when exiting the game.
- Fixed a crash that could occur when signing into Xbox Live.
- Fixed a crash that could occur when choosing a skin on the first launch of the game.
- Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items.
- Fixed a crash that could occur when the game was checking for previously downloaded content.
Performance
- Made further performance improvements when opening inventory screens. (MCPE-27167)
- Made several performance improvements related to various UI screens and interactions.
- Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen.
- Improved chunk loading performance in multiplayer.
- Improved performance around new villages and villager job sites.
- Several other performance improvements, including some related to mob AI pathfinding.
- Frosted ice blocks no longer drops performance while they're melting. (MCPE-39698)
- Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights.
- Reduced the amount of memory required to load textures.
- Cached resource packs no longer decrease performance on Nintendo Switch. (MCPE-36976)
General
- Removed an unnecessary Xbox Live sign-in notification.
- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.
- The "Haggler" achievement once again unlocks when requirements are met.
- The "Zombie Doctor" achievement now unlocks when curing a zombie villager. (MCPE-46271)
- Marketplace resource packs are now immediately applied after downloading in the world edit menu. (MCPE-33121)
- Player permissions now apply correctly when more than one operator tries to adjust them.
- Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in.
- Custom skins are now applied correctly without needing to restart the game to see them (on compatible platforms). (MCPE-37926, MCPE-45476)
- Skins equipped from the "Recent" section are once again applied when selected.
- World settings now sync correctly between different Xbox One devices.
- Resource packs are now applied correctly after downloading through the world or global settings.
- Newly purchased Realms are now always visible after finalizing the purchase.
- Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One. (REALMS-1686)
Gameplay
- Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (MCPE-19699, MCPE-43176, MCPE-43177)
- Villager trading now properly takes away items from the second slot, when applicable. (MCPE-45506)
- Only players who fought in a raid now receive the Hero of the Village effect in Realms.
- Players no longer see through the world when clipping into blocks after leaving a boat. (MCPE-42593)
- Players can now interact with blocks while holding a charged crossbow on touch devices.
- Players no longer clip through walls when transitioning from swimming to standing in water.
- Players that are being healed can now still be knocked back by TNT.
- Arrows that are shot into blocks keep their position when reloading the world.
- Area of Effect clouds no longer try to spawn excessive numbers of particles when the time of day is changed. (MCPE-39595)
Mobs
- Corrected the position of leads on wolves.
- Tamed cats no longer slide around while sitting. (MCPE-44491)
- Fixed the missing taiga zombie villager skin.
- Fixed a z-fighting texture issue on some villager skins.
- Dyed leather horse armor color no longer affects other horse armor. (MCPE-43230)
- Vindicators can now path correctly over carpet during raids.
- The wither no longer plays its spawning animation when reloading a world. (MCPE-32415)
- Mobs no longer path-find over brewing stands.
- Added a sound to indicate when a villager does not want to trade (like during a raid).
- Mobs now spawn on double slabs. (MCPE-30765)
- Fixed the sitting model for cats that were previously tamed ocelots. (MCPE-41929)
- Fixed missing zombie villager sounds. (MCPE-43329)
- New zombie villagers now have the correct name in death messages instead of a placeholder name. (MCPE-45932)
- Mobs no longer get stuck when pathfinding on ladders. (MCPE-43034)
- Evokers no longer move too fast when moving towards villages in raids.
- Mobs no longer spawn inside leaves during raids.
- Villagers that are actively trading with players no longer run and hide when the raid bell rings.
- Tamed tuxedo cats now use the proper texture. (MCPE-43527)
- Stray cats can no longer claim beds in villages for worlds converted from version 1.10. (MCPE-44299)
- The ghast spinning model in monster spawners is now the correct size.
- Fixed the wandering trader's podzol and coral trades.
- Removed the sand trade from the wandering trader.
- Iron golems no longer run to the world center after their village is destroyed. (MCPE-45509)
- Villagers without professions now follow regular schedules and actually sleep.
- Fixed the creeper model in some Marketplace maps.
Blocks
- Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
- Frosted ice blocks can now be broken. (MCPE-41256)
- Flowing lava once again turns into cobblestone when hit by water. (MCPE-43990)
- Red sandstone stairs now have correct textures on all sides. (MCPE-20677)
- Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager.
- Village job site blocks now have consistent sound volume levels when used by players.
- Scaffolding can no longer be placed on conduit blocks.
- The bell now swings towards a player when it is hit. (MCPE-42469)
- Note block particles now correctly correspond to the notes played.
- The grindstone now correctly combines and repairs two damaged items.
- Farmland now has the correct side and bottom textures. (MCPE-42746)
- Smokers now have the correct bottom texture. (MCPE-43944)
- Fixed door and trapdoor textures. (MCPE-43173)
- Cocoa beans now break and drop when pushed by pistons. (MCPE-41868)
- Slabs and other non-solid blocks once again prevent grass from growing on dirt. (MCPE-42975)
- Flowing water is no longer left behind after flowing over string. (MCPE-36343)
- Bells now ring when hit with splash and lingering potions.
- Composter growth particles now appear in the correct location.
- Blocks can once again be placed on unlit redstone ore. (MCPE-44305)
- Fixed animated textures for flowing lava and water on several texture packs.
Items
- Efficiency pickaxes now break packed ice at a faster rate. (MCPE-23648)
- Dropped items no longer prevent minecarts from being placed on rails.
- Empty glass bottles now stack correctly when removed from brewing stands. (MCPE-42175)
- Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory.
- Using pick block on sweet berry bushes now gives the player the correct item. (MCPE-41877)
- Bone meal is now consumed correctly when used on grass.
- Cactus blocks of different growth stages can be smelted into green dye again. (MCPE-42497)
- Stripped birch wood is no longer used to craft acacia planks when playing on Realms. (MCPE-44398)
- Shields no longer appear too bright in item frames. (MCPE-41222)
- Updated the illager banner texture. (MCPE-43233)
- The correct colors of wool are now displayed as a material required to create colored banners in the recipe book.
- The player's arm is no longer displaced in first-person view after eating food. (MCPE-40135)
- Tinted spawn eggs are now properly scaled in item frames.
World generation
- Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world.
- Tweaked the number of job sites that generate in villages.
User interface
- Updated the glass texture for locked maps in the cartography table UI. (MCPE-43314)
- Adjusted the cartography table screen to fit Android screens when using Classic UI.
- Pressing the Y button on a controller on the cartography table output slot now only crafts the correct amount.
- Added controller tooltips for the lectern screen.
- Items that are split between slots in the villager trading screen still count as a total trade amount.
- The How to Play button on the cartography table now directs to the proper screen.
- Killing a wandering trader's llama can no longer display their inventory screen.
- The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch.
- The "Always Day" toggle now correctly animates and shows the correct setting. (MCPE-43304)
- Dates appear again next to player earned achievements in the achievements menu.
- The 'Invite to Game' button is no longer enabled on featured servers.
- Going back to the Play screen (or Settings screen) now properly selects the previously selected tab when Text to Speech is enabled.
- The "Wheel Turning" button is now only shown once in the Minecraft VR settings.
- Made improvements to the patch notes to make sure the correct ones show up after an update.
- The Marketplace search screen now displays the proper pack icons.
- The "New" tag is now properly removed from a Marketplace collection once it has been viewed.
- Fixed Marketplace sale items not showing the discount percentage.
Commands
- Further improvements to performance when using selectors with commands.
- Removed "tile" prefix in the
/givecommand. (MCPE-44667) - Made item names more consistent by removing "tile" from the beginning of some of them.
- Blocks and entities that aren't available in the Creative inventory no longer require the "
minecraft:" namespace when used as parameters in commands. - After 'fishing_hook' is killed by command, players can now cast the hook again without having to cast twice.
- Killing a rideable entity no longer respawns its rider when killed in the same tick.
- The
/testforblockcommand now works reliably with items renamed in the language files.
Add-ons and script engine
- The behavior pack template once again contains the 'spawn_rules' folder.
- Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
- Custom underwater mobs can now spawn naturally.
- Custom entities now correctly re-evaluate current target validity.
getBlocksnow returns a 3D array of block objects.- Fixed a scripting issue that could cause the player to float.
ScriptAttackComponentandScriptCollisionBoxComponentnow correctly retrieve updated data.- Pick block now works correctly on non-vanilla entities that have been added using add-ons. (MCPE-38205)
- Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
- Added a new constructor parameter to the '
ServerCommandOrigin' so that the function manager can create an instance with upgraded permissions.
- Added a new constructor parameter to the '
- Player position is now reported for the player feet like other mobs.
- Collision Box and Attack components report the correct data now.
Video
Video made by slicedlime:
References
- ↑ "Minecraft 1.12.0 (Bedrock)" , July 9, 2019.
- ↑ "All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelt it the correct way 😅" – @RyFol on X (formerly Twitter), May 2, 2019