{
"title": "1.12.0.0",
"images": [],
"rows": [
{
"field": "''(link to Minecraft Dungeons article, displayed as Minecraft Dungeons)''",
"label": "Game"
},
{
"field": "December 14, 2021",
"label": "Release date"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Minecraft Dungeons: 1.11.1.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.11.1.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''1.12.0.0'''</td>\n<td style=\"padding: 0.4em\" >[[Minecraft Dungeons: 1.13.1.0| 1.13.1.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n\n<td style=\"padding: 0.4em\">\n[[Minecraft Dungeons: 1.12.1.0| 1.12.1.0 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "
1.12":
1.12.0.0 is a major update to Minecraft Dungeons released on December 14, 2021, which adds the Cloudy Climb seasonal adventure and fixes bugs.[1]
Additions
- The Tower
- New gameplay area with thirty different floors.
- Layout of the floors changes every few weeks.
- Seasonal Adventures
- New progression system for unlocking of cosmetic rewards.
- Achievements
- Added ten new achievements.
Fixes
- Gameplay
- Unintentional rolling is now prevented by increasing thumbstick deadzone maximum to 100% (MCD-1100)
- Fixed a crash that could occur when swapping certain melee weapons mid-attack (MCD-6662)
- Fixed an issue that could result in loss of data when shutting down a PC during a loading screen (MCD-6717)
- Players must now 'hold to confirm' to pick up a banner from a Raid Captain, to prevent accidental pickup
- The 'Back to Back' achievement now unlocks correctly (MCD-6775)
- The 'Ear Protection Recommended' achievement now unlocks correctly during online multiplayer sessions after meeting the criteria (MCD-6657)
- Missions
- Players can no longer be killed during the opening cutscene on Gauntlet of Gales (MCD-6737)
- Fixed an area on Windswept Peaks that caused players to get blown onto an invisible floor by the wind currents
- Windcaller mobs can no longer launch the player out of bounds on Gauntlet of Gales
- Fixed an invisible collision that could block arrows on End Wilds
- Fixed an area that allowed players to leave the playable area on Coral Rise, as well as fixed an area on the mini-map that appeared playable but was not
- Fixed an area that allowed players to leave the playable area on Windswept Peaks
- Fixed an area that allowed players to leave the playable area on Broken Citadel (MCD-6597)
- Fixed an area that allowed players to leave the playable area on Creeper Woods
- Fixed some chests clipping through walls on Frozen Fjord
- Fixed the mission objective not changing after picking up the Conduit on Abyssal Monument (MCD-6573)
- Reduced the size of the cores in Fiery Forge to prevent accidental triggering (MCD-6039)
- Fixed the player’s view getting blocked by the foreground in an area of End Wilds
- Gear
- Corrupted Seeds now have consistent behavior against flying mobs (MCD-6664)
- Fixed a permanent damage reduction by utilizing Ghostly Armor and Ghost Kindler (MCD-6702)
- Dual Crossbows now shoot both projectiles properly towards mobs that are much higher and lower than the player (MCD-6805)
- Fixed some Spookier Fall event gear not showing the proper glow effects when fully enchanted
- Mobs
- The Ancient Guardian no longer gets stuck out of player attack range (MCD-6200)
- Ghasts no longer launch into the air after noticing players
- Skeleton Horsemen can no longer be stunned using certain artifacts
- Iceologer attacks can no longer be blocked by holding TNT
- Guardian Vex can no longer be enchanted by Enchanters
- Ravagers once again perform their charge attack correctly (MCD-6760)
- The Jungle Abomination no longer ignores pets summoned by players (MCD-6568)
- Poison Quill Vines no longer ignore pets summoned by players (MCD-6570)
- Enchantments
- The Gravity Pulse enchantment now plays a sound effect when triggered
- Updated the ranged Dynamo enchantment description for clarity: "Adds damage to the next attack after rolling, with multiple rolls stacking the damage effect."
- Fixed the Tempo Theft enchantment not triggering after a killing blow
- User Interface
- Accessibility improvements and fixes for text-to-speech on several screens
- Fixed slow waiting times when linking to a Microsoft Account (MCD-6371)
- The level progress bar is now shown properly on the upload/download menus for cloud saves
- Fixed the 'To the End!' achievement notification not appearing on Nintendo Switch
- Fixed an incorrect translation of Torment Arrows (MCD-5981)
Gallery
References
Navigation