Bedrock Edition Preview 1.20.80.22
Preview 1.20.80.22


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
March 14, 2024 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
22814459 | ||||||
| Internal version |
Windows, Xbox: 1.20.8022.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
668 | ||||||
| |||||||
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"title": "Preview 1.20.80.22",
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"Bedrock 1.20.80.22 PatchNotes.png",
"Bedrock 1.20.80.22.png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.70|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.70]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.20.80|1.20.80]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.81| 1.20.81 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.80.21|◄ Preview 1.20.80.21]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.20.80.22'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.20.80.23| Preview 1.20.80.23 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.20.80.22 (Android) or Preview 1.20.80.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Bedrock Edition 1.20.80, released on March 14, 2024,[1][2] which adds the mace, breeze rods, and heavy cores as experiments, and fixes bugs.
Additions
General
- Added hints for jumping, flying, sneaking, and how to use and place a crafting table.
- Added a hint on how to open the inventory on a touch device.
Technical
- Added spawn categories, which will be used in the future for mob spawning.
- Spawn categories have been enabled in entity behavior pack files, but are not yet functional.
Changes
Command format
- Updated to include support for rendering input key glyphs.
General
Graphical
- Increased maximum render distance to 36 for Xbox Series X|S consoles.
Items
- Shields can now partially block damage dealt by guardians and elder guardians’ laser attack.
Mobs
- Can now partially block damage dealt by guardians and elder guardians’ laser attack.
- Wolves wearing wolf armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like lava, slimes, and magma cubes.
- Sounds have been updated.
Technical
- Moved
EntityTypeandEntityTypesfrombetato1.11.0 - Released
playMusic,Player.queueMusic,Player.stopMusicfrombetato1.11.0 - Removed
BlockAreaSizefrombetaand replaced usages withVector3. - Renamed parameter
itemCategoryingetItemCooldownandplayer.startItemCooldowntocooldownCategory. - Changed type to only
EnchantmentTypeto follow API guidelines. - Added
EnchantmentSlotand slots tobetafor determining the enchantable slots of an item.
Experimental
These additions and changes are accessible by enabling the "Update 1.21", "Render Dragon Features for Creators", and "Beta APIs" experimental toggles.
Additions
Blocks
- A mysterious, dense block which can be combined with a breeze rod to craft a mace.
Items
- Dropped by the breeze.
- Can be crafted into 4 wind charges.
- Can be used with the heavy core to craft a mace.
- A new heavy weapon that can be crafted from a breeze rod and a heavy core.
- Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
- This can be done by jumping towards the target and hitting them before the player hits the ground.
- Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a wind charge works.
- Other entities near the struck enemy will receive knockback.
- Can be repaired with breeze rods using an anvil.
- Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.
- Added 3 new pottery sherds, that can be found on decorated pots inside of trial chambers:
- Added two new smithing templates, that are exclusively obtained from vaults:
- Added two new banner patterns:
Technical
Graphical
- Improved texture filtering for renderchunks to smooth the transition between LODs.
- Added a new feature to the Deferred Technical Preview: Sky Reflections.
- This new effect will reflect the sky on surfaces depending on their roughness and other surface properties.
- Scenes without sky light is not affected, such as caves, the Nether and The End.
- Only supports blocks as of now.
Changes
Blocks
- The loot tables of Vaults in Trial Chambers have been updated to address some inventory management issues.
- One player will now get no more than 1 unstackable item per vault.
- One player will more often get rewards which can stack together.
- Horse armor and saddles have been removed from the loot table.
- Can now eject:
Mobs
- Now breathe with its eyes instead of feet to avoid drowning in water.
- Now drops 1-2 breeze rods instead of wind charges when killed by a player.
- The number of breeze rods dropped is affected by looting enchantments.
Technical
- Added
minecraft:custom_componentsblock component under the Beta APIs feature flag. - Added
BlockComponentStepOnEventforbeta. - Added
BlockRegistryforbeta. - Added
WorldInitializeBeforeEvent. - Added
BlockCustomComponent. - Dimension:
- Added function
getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume- Gets the blocks in a volume if it matches the filter. - Added function
containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean- Returnstrueif the block in volume matches the filter,falseotherwise.
- Added function
- Moved
ItemCooldownComponentfrombetato 1.10.0 - Added
BlockComponentStepOffEventforbeta. - Added
onStepOfftoBlockCustomComponent. - Added
BlockComponentRandomTickEventforbeta. - Added
onRandomTicktoBlockCustomComponent. StructureManager:- Added
getIds(): string- Returns a list of identifiers including all structures saved to memory and the world. - Changed the default save mode of
createEmptytoStructureSaveMode.Memory.
- Added
World Generation
- Added new chambers and variations, with new challenges.
- Remade
chamber_9, and renamed it toslanted. - Remade
chamber_3, and renamed it topedestal.
- Remade
- Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool.
- Now appear more frequently in the corridors.
- Changed the layout of the blocks around vaults.
Fixes
From released versions before 1.20.80
- MCPE-31389 – Beds that span a chunk border can partially break or become invisible during chunk loading
- MCPE-123455 – Bridging while looking forward causes blocks to most of the time place twice
- MCPE-162190 –
/giveis slow when no target is found - MCPE-178442 – Armadillo walking animation is slower and odd compared to Java
- MCPE-179153 –
/hudcommand hides HUD between worlds
From the previous development version
- MCPE-178101 – Day of the week Sunday is incorrectly translated into Russian (in Realms Stories, Timeline)
- MCPE-179254 – Wolf armor can't be repaired on anvil
- MCPE-179255 – Shield rendering become glitchy while holding Wolf Armor
- MCPE-179264 – Breaking a wolf armor produces no particles
Others
- Reduced frame stutter when encountering a Character Creator skin in-game.
- Players no longer crawl after sneaking onto a Bed with a 1.5 block gap above it.
- Fixed instance of singular ‘Realm Stories members’ to plural ‘Realms Stories members’ to be consistent across screens. (Preview only)
- Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active. (Preview only)
- Fixed issue where narration wasn’t reading Medium Realm Event posts as expected.
- Fixed an issue where
should_update_bones_and_effects_offscreenandshould_update_effects_offscreenwere being ignored. - Fixed a bug where the delete function would not remove structures that were previously saved to the world but not loaded.
References
- ↑ "Minecraft Beta & Preview - 1.20.80.22" – Minecraft Feedback, March 14, 2024.
- ↑ "Minecraft Preview 1.20.80.22" by Matt Gartzke – Minecraft.net, March 14, 2024.