Bedrock Edition Preview 1.21.90.25
Preview 1.21.90.25



| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
May 13, 2025 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
33347553 | ||||||
| Internal version |
Windows, Xbox: 1.21.9025.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
813 | ||||||
| |||||||
{
"title": "Preview 1.21.90.25",
"images": [
"Bedrock 1.21.90.25 PatchNotes.png",
"Bedrock 1.21.90.25.png",
"Bedrock_1.21.90.25_(updated_panorama).png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.84|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.84]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.90|1.21.90]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.91| 1.21.91 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.90.23|◄ Preview 1.21.90.23]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.90.25'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.90.26| Preview 1.21.90.26 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.90.25 (ChromeOS, Android), or Preview 1.21.90.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Bedrock Edition 1.21.90, released on May 13, 2025,[1] which makes saddles craftable, adds new music, and fixes bugs.
Additions
Items
Added the "Tears" music disc by Amos Roddy.
- Obtained by killing a ghast with a fireball deflected by a player.
- Has a comparator output of 10 when played in a jukebox.
Gameplay
- Added 5 new background music tracks by Amos Roddy to Cherry Groves, Forest, Desert, Grove, and Lush Caves Biomes:
- "Below and Above"
- "Broken Clocks"
- "Fireflies"
- "Lilypad"
- "O's Piano"
Changes
Blocks
- It will now block flowing water instead of popping.
- Updated dried ghast block sounds for step, place and fall from wood-sounds to custom sounds. Changed the ambient and break sound to sound less alive. Removed the hit-sound and sound event for that since it breaks immediately.
- Sound files for breaking and placing Grass blocks are now slightly louder.
Items
- Attaching a leashed entity to another entity and using Shears to cut leashes now take precedence over other interactions
- Example: Attempting to shear a leashed Sheep will now un-leash it instead of shearing it
- Leash break distance is now calculated between the centers of the two entities' collision boxes, aligning with the rest of the leash physics calculations
- Can now be found in monster room, ancient city, desert temple, jungle temple and stronghold altar chests in quantities 1-5.
- Can be removed from mobs wearing them by using shears on the mob.
- Cannot be removed this way from ravagers or mobs with riders.
- Shears in a dispenser don't work.
- Saddles can now be crafted with 3 leather and 1 iron ingot.
- The recipe unlocks when a player picks up their first leather.
| Ingredients | Crafting recipe |
|---|---|
| Leather + Iron Ingot |
- No longer found in chests in monster rooms, ancient cities, desert temples, jungle temples and in stronghold altar chests.
- Can now remove saddles, horse armor, harnesses and carpets from mobs.
- They cannot be removed if the mob has a rider.
- They cannot be removed if the player is crouching.
- Saddles cannot be removed from ravagers.
- Dispensers with shears cannot remove saddles, horse armor, harnesses and carpets equipped on mobs.
- Now the mooshroom spawn egg uses its own colors and no longer has two pixels that are the same as the cow spawn egg texture.
Mobs
- Its detection of players now extend 1 block outwards from themselves in x,z direction and 2 blocks above them.
General
- The Text Background Opacity accessibility setting now defaults to 60% opacity.
- The vertical angle upon which the locator bar arrow icons become visible now corresponds to the player's FOV setting.
- The panorama has changed to reflect the Chase the Skies drop.
- The above change has not been mentioned in the change log.
Technical
- Added a new condition
damaged_by_entitythat allows checking which entity type applied damage to an entity that is dropping loot.- Similar to the
killed_by_entityandentity_killedconditions, allows specifying anentity_typefield to check against when deciding which entry in a loot table to select.
- Similar to the
Block Components
- UV locking will not be supported for geometry using Box UVs if the box sides are not equal, in other words the box has non square UVs. Geometry with per-face UVs and non square faces will be supported.
- UV locking will not be supported if Block Json
format_versionis less than1.19.80.
culling_layerfield in the block's geometry component has been moved out of experimental.conditionfield inrulesfor culling has been moved out of experimental.
Camera
- Unlocked over the shoulder is now unlocked by using the
camera_relativecontrol scheme with thefollow_orbitpreset.
Components
- Content warnings will log missing block and biome references in Biome JSON.
- The
minecraft:interactcomponent'sspawn_itemsfield now has ay_offsetsubfield, which allows to adjust the vertical spawn position of items.
Entity Filters
- Added the new
is_riding_selfentity filter- Returns
trueif the subject entity is riding the calling entity on which the filter is used.
- Returns
Graphical
- Changed shadows in Vibrant Visuals so that they cast further at sunrise and sunset. Prior to this change, shadows were clamped at a 30 degree angle relative to the horizon. This clamp has now been reduced to 10 degrees. This also improves an issue where specular highlights, light rays and volumetric fog were not properly occluded when the sun or moon was behind a mountain at a low angle.
- Added temperature grading settings to the color grading json files for Vibrant Visuals. Schemas must specify a format version of
1.21.90to access this new setting.- New
temperatureobject added tocolor_grading enabledset totrueorfalsecontrols if temperature grading is enabledtypeset to eitherwhite_balanceorcolor_temperaturecontrols the type of grading appliedwhite_balanceuses the temperature value to adjust the camera's white point. Lower temperature values will cause the scene to appear more blue.color_temperatureis the inverse of the white balance operation. Lower temperature values will cause the scene to appear more red.
temperaturesets the temperature in kelvin- Example:
- New
"color_grading": {
"temperature": {
"enabled": true,
"type": "color_temperature",
"temperature": 6500.0
}
}
- Particles rendered without the
minecraft:particle_appareance_lightingcomponent are now renderered as expected in Vibrant Visuals. - Removed
;debug feature for toggling graphics modes.
- Extended
minecraft:wearableitem component to allow hiding players' locations, similar to mob heads and the carved pumpkin.- The new
hides_player_locationboolean field defines whether players are hidden on the locator bar and locator maps when eqipped in the appropriate wearable slot, defined by theslotfield. - The default value of
hides_player_locationisfalse. - All
minecraft:wearableitem components defined previously will have the value ofhides_player_locationdefault tofalse.
- The new
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
API
@minecraft/diagnostics
- Updated
SentryOptionsproperties:dsn: Updated to allow the usage ofSecretString, allowing for secrets from@minecraft/server-adminto be used to initialize Sentry.- (new)
maxBreadcrumbs: The maximum number of breadcrumbs to store and report per error event to Sentry. Default is 20, supported values range from 0 (no breadcrumbs) to 100. - (new)
sampleRate: A number between 0 and 1 that indicates the percentage of events that should be sent to Sentry. For example, a value of 0.5 means that 50% of events will be sent. Default is 1 (100% of events). 0 means no events will be sent. - (new)
debug: When set totrue, additional content logging from the Sentry system will be enabled. Defaults tofalse.
- Deprecated
align_target_and_camera_forward. Usecontrol_schemeto switch between control schemes instead.
Fixes
From released versions before 1.21.90
- MCPE-74632 – Nether fossils spawn infrequently
- MCPE-127677 – Placing Water Onto A Spore Blossom Deletes The Spore
- MCPE-174465 – Player is teleported to the void when using an end gateway
- MCPE-177722 – Long
/tellrawCommands cause the Game to Freeze when run in Chat - MCPE-194284 –
/testforblockignoring block states after 1.21.70 update - MCPE-199256 – Vibrant Visuals: The adjust brightness slider doesn't work properly
- MCPE-203239 – Vibrant Visuals: Water disappears above Y coordinate 190
- MCPE-216786 – Happy Ghast will spin when tied to fence
- MCPE-217394 – "Game is paused" text can overflow
From the previous development version
- MCPE-217604 – Leash is not connected properly to happy ghasts
- MCPE-217870 – Hotbar tooltip text does not have shadows, making the text difficult to see when setting Text Background Opacity to 0
Other
- Fixed sculk vein block looking small and elongated when held or in an item frame.
- Now the cold cow variant has the correct mirroring of its horn texture.
- Flying mobs no longer make footstep sounds when moving close to the ground.
- Happy Ghasts will now correctly detect players on a different mount on top of them.
- Fix a crash in split-screen mode when a player would destroy a chest or book an other player had open.
- Fixed an issue where a resource pack error could be encountered when transfering between servers that use different versions of the same resource pack.
- Fixed an issue where downloading server resources would infinitely hang if another device requested to download the same resources at the same time.
- Fixed blocks in minecarts not being lit properly.
- Fixed a crash that could occur when a block's textures are configured to point to an empty atlas entry.
- Fixed incorrect content warnings for missing block textures in
minecraft:material_instancescomponent. - Fixed issue with the
player_relativecontrol scheme that made it really hard to travel directly forward or directly backwards. - Fixed an issue where the player's head would sometimes jitter when using certain control schemes.
- Fixed the
camera_relative_strafecontrol scheme.
References
- ↑ "Minecraft Beta & Preview - 1.21.90.25" – Minecraft Feedback, May 13, 2025.