Bedrock Edition Preview 1.21.30.23
Preview 1.21.30.23


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
August 15, 2024 | ||||||
| Server version | |||||||
| Editor version | |||||||
| Build version |
26929008 | ||||||
| Internal version |
Windows, Xbox: 1.21.3023.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
726 | ||||||
| |||||||
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"title": "Preview 1.21.30.23",
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"Bedrock 1.21.30.23 PatchNotes.jpeg",
"Bedrock 1.21.30.23.png"
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"field": "<small>'''Android''':<br />\n952103023 (armeabi-v7a, 34)<br />\n962103023 (x86, 34)<br />\n972103023 (arm64-v8a, 34)<br />\n982103023 (x86_64, 34)<br /></small>",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.23|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.23]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.30|1.21.30]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.31| 1.21.31 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.30.22|◄ Preview 1.21.30.22]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.30.23'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.30.24| Preview 1.21.30.24 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Bedrock Edition 1.21.30, released on August 15, 2024,[1][2] which adds bundles as an experimental feature and fixes bugs.
Changes
Blocks
- The different chemistry table type block states for the
chemistry_tableID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
chemistry_table
|
compound_creator
|
material_reducer
| |
element_constructor
| |
lab_table
|
- The following blocks have been brought to parity with Java Edition for redstone power:
minecraft:mangrove_rootsis now poweredminecraft:beaconis no longer poweredminecraft:tntis no longer poweredminecraft:sea_lanternis no longer powered
TNT and Underwater TNT
- The different allow underwater bit block states for the
tntID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
tnt
|
tnt
|
underwater_tnt
|
Items
- Adding input glyph support in the name tags displayed over the entities.
General
UI
- Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (Preview only).
- The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (Preview only).
- Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: F2. On controller:
+
,
+
,
+
.
Technical
AI Goals
- Removed the
minecraft:behavior.peekAI goal component that was never used.
API
- Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
- The following APIs have been shipped out of experimental:
PlayerCursorInventoryComponentAPI, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
- Parsing
blocks.jsonnow produces a Content Error if itsformat_versionis greater or equal than the block names it overrides. - The
item_display_transformsfield in block geometries no longer requires the "Upcoming Creator Features" toggle.
- Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
- Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
- Added
minecraft:storage_itemitem component to allow an item to store data of the dynamic container associated with it:- This component requires that the bundles toggle is enabled.
- A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
- To use this component the item must have
minecraft:max_stack_sizeset to 1. - The
max_slotsfield (1 to 64) defines the number of slots of the dynamic container. - The
max_weight_limitfield defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.- Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
- The
allow_nested_storage_itemsfield allows for other items with aminecraft:storage_itemcomponent to be put inside it. - The
weight_in_storage_item(0 to 64) defines the additional weight the item adds when inside another storage item.- A value of 0 means that this item is not allowed inside another storage item.
- The
banned_itemsfield defines the items that are not allowed in the item's dynamic container. - The
allowed_itemsfield defines the items that are exclusively allowed in the item's dynamic container.- If empty all items are allowed in the item's dynamic container.
- Added
minecraft:bundle_interactionitem component to enable bundle-specific interaction scheme and tooltip.- This component requires that the bundles toggle is enabled.
- To use this component the item must have a
minecraft:storage_itemcomponent defined. - The
minecraft:bundle_interactioncomponent interacts with the container created by theminecraft:storage_itemcomponent. - The
num_viewable_slotsfield (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden. - Textures named
[item_name]_open_frontand[item_name]_open_backmust be added totextures/textures_list.json.
- The Trade Table files are now versioned:
- TradeTier's
total_exp_requiredis a required member from version1.21.30. - TradeTier's
groupsis a required member from version1.21.30. - TradeItem's quantity
mincannot be lower thanmaxfrom version1.21.30.
- TradeTier's
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.
Additions
Items
- Added bundles.
- A bundle is an item that can pack different items together into the same stack.
- A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
- Player can insert items into a bundle directly in the inventory.
- Bundles have a tooltip that shows the items inside:
- If a bundle has less than 8 item types inside, the tooltip will show all of them.
- Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
- Player can select any of the visible items to pull out of the bundle:
- Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
- When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
- When holding a bundle in hand, player can empty it onto the ground.
- The bundle is crafted with one string above one leather:
| Ingredients | Crafting recipe |
|---|---|
| String + Leather |
Changes
Technical
- Moved class
PlayerCursorInventoryComponentfrombetato1.14.0.
Fixes
From released versions before 1.21.30
- MCPE-46302 – Parrots don't imitate sounds of newly added hostile mobs.
- MCPE-59729 – Snow layers don't drop themselves when mined with a silk touch enchanted shovel.
- MCPE-66061 – End Gateway Teleports to Main End Island.
- MCPE-79271 – Sea lanterns conducting redstone and not acting like transparent block.
- MCPE-100267 – ID changes left behind legacy IDs.
- MCPE-153838 – Mangrove roots don't conduct redstone signals.
- MCPE-160236 – The arrow in the Stonecutter UI only appears after placing an ingredient (in the Classic UI Profile).
- MCPE-176186 – Beacon text uses white color in Pocket UI.
- MCPE-181944 – When updating to versions past 1.20.80, blocks in item form in old worlds using numerical IDs are not upgraded correctly.
- MCPE-183011 – Breeze becomes Peaceful towards target within short range.
- MCPE-183825 – Category tabs are missing when switching from Classic to Pocket UI with recipe book closed.
- MCPE-183986 –
/camera setstill behaves incorrectly when run during an existing camera interpolation.
Other
- EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
- Parrots can now imitate Endermites.
- Basalt Deltas now have a moody ambient sound again.
- Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
- Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
- Fixed the
nextmethod for iterable objects. - Fixed an issue with
minecraft:redstone_conductivitysupport for custom blocks. - Fixed night vision potions having no effect in Deferred Technical Preview.
- Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.
References
- ↑ "Minecraft Beta & Preview - 1.21.30.23" – Minecraft Feedback, August 15, 2024.
- ↑ "Minecraft Preview 1.21.30.23" by Jay Wells – Minecraft.net, August 15, 2024.