Bedrock Edition Preview 1.19.70.20
Preview 1.19.70.20


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Windows, iOS, iPadOS, Xbox - January 26, 2023 | ||||||
| Internal version |
Windows: 1.19.7020.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
569 | ||||||
| |||||||
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"title": "Preview 1.19.70.20",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.19.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.19.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.19.70|1.19.70]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.0| 1.20.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.60.27|◄ Preview 1.19.60.27]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.19.70.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.70.21| Preview 1.19.70.21 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.19.70.20 (Android) or Preview 1.19.70.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Bedrock Edition 1.19.70, released on January 26, 2023[1], which fixes bugs.
Changes
Blocks
- Increased end crystal collision box size to match Java Edition.
- End crystals with obsidian or bedrock below them now will not damage blocks below them when they explode.
- Hoppers can now collect items through all blocks that have a lower height than a full block.
- The ID's of the wools have now been split up into their own ID's.
Gameplay
- Player’s hitbox height now reduces to 1.5 blocks while sneaking.
- Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks.
- Sneaking will lower the player camera height respective of these changes.
- Sneaking now requires enough space to stand in order to exit sneaking.
- Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak.
Experimental
These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.
Changes
Blocks
- Piglin Head Blocks rendered in the hotbar or inventory no longer have the ear overlapping the rest of the head. (MCPE-164605)
Mobs
- Players can now receive damage when falling while riding a camel.
Technical
Commands
- Fixed a crash with deferred command execution when the executing actor is removed before execution.
API
- ItemStack
- Item lore can now be cleared by calling
setLore(undefined)orsetLore([]). - Added function
clearLore- Clears the item lore.
- Item lore can now be cleared by calling
- ItemStack
- Fixed a bug where calling function
getComponentorItemStack.getComponentswould fail on ItemStacks returned fromEntityItemComponent.itemStack.
- Fixed a bug where calling function
- BeforeChatEvent
- Renamed function
telltosendMessage.
- Renamed function
- Block
- Added function
isAir- Returns if the block is an air block (i.e. empty space). - Added function
isLiquid- Returns if the block is a liquid (e.g., a water block and a lava block are liquid, while an air block and a stone block are not). - Added function
isSolid- Returns if the block is solid (e.g., a cobblestone block and a diamond block are solid, while a ladder block and a fence block are not). - The following blocks now have an inventory component:
- Barrel
- Beacon
- Blast Furnace
- Brewing Stand
- Dispenser
- Dropper
- Furnace
- Hopper
- Jukebox
- Lectern
- Smoker
- Added function
- World Events
- Added event
entityDie- It is fired when an entity dies. - Modified
projectileHitto be a readOnly property on the Events class.
- Added event
- Player
- Added method
getSpawnPosition: Gets the spawnPoint position. - Added property
spawnDimension: Gets the spawnPoint dimension. - Added method
setSpawn(spawnPosition : Vec3, spawnDimension : Dimension): Sets spawnPoint with a position and dimension. - Added method
clearSpawn: Sets the spawnPoint position and dimension to undefined.
- Added method
- World
- Renamed function
saytosendMessage. - Added method
getDefaultSpawnPosition: Gets the spawnPoint position. - Added method
setDefaultSpawn(spawnPosition : Vec3): Sets the spawnPoint position within 'overworld' dimension.
- Renamed function
- BeforeChatEvent
- Added function
getTargets(): Player[]- Gets chat Player targets. - Added function
setTargets(players: Player[])- Sets chat Player targets. - Removed property targets.
- Added function
- BeforeDataDrivenEntityTriggerEvent
- Added function
getModifiers(): DefinitionModifier[]- Gets entity definition modifiers. - Added function
setModifiers(modifiers: DefinitionModifier[])- Sets entity definition modifiers. - Removed property modifiers.
- Added function
- BoolBlockProperty
- Added function
getValidValues(): boolean[]- Gets all valid boolean values for the BoolBlockProperty. - Removed property
validValues. - Converted
BlockHitInformationto an interface.
- Added function
- ChatEvent
- Added function
getTargets(): Player[]- Gets chat Player targets. - Removed property targets.
- Converted
Colorto an interface.
- Added function
- DataDrivenEntityTriggerEvent
- Added function
getModifiers(): DefinitionModifier[]- Gets Entity definition modifiers. - Removed property modifiers.
- Added function
- DefinitionModifier
- Added function
getComponentGroupsToAdd(): string[]- Gets component groups that will be added with the DefinitionModifier. - Added function
setComponentGroupsToAdd(newGroups: string[]): void- Sets component groups that will be added with the DefinitionModifier. - Added function
getComponentGroupsToRemove(): string[]- Gets component groups that will be removed with the DefinitionModifier. - Added function
setComponentGroupsToRemove(removedGroups: string[]): void- Sets component groups that will be removed with the DefinitionModifier. - Added function
getTriggers(): Trigger[]- Gets event triggers of the DefinitionModifier. - Added function
setTriggers(newTriggers: Trigger[]): void- Sets event triggers of the DefinitionModifier. - Removed property
componentGroupsToAdd. - Removed property
componentGroupsToRemove. - Removed property
triggers.
- Added function
- DirectionBlockProperty
- Added function
getValidValues(): Direction[]- Gets all valid direction enum values for the DirectionBlockProperty. - Removed property
validValues.
- Added function
- Entity
- Added function
getViewDirection(): Vector3- Gets view direction of the Entity. - Added function
getRotation(): XYRotation- Gets rotation of the Entity. - Added function
getVelocity(): Vector- Gets velocity of the Entity.- Removed property
viewDirection. - Removed property
rotation. - Removed property
velocity.
- Removed property
- EntityAgeableComponent
- Added function
getDropItems(): string[]- Gets items that drop when entity grows. - Added function
getFeedItems(): EntityDefinitionFeedItem[]- Gets items that can be fed to the entity. - Removed property
dropItems. - Removed property
feedItems.
- Added function
- EntityBreathableComponent
- Added function
getBreatheBlocks(): BlockPermutation[]- Gets blocks entity can breathe in. - Added function
getNonBreatheBlocks(): BlockPermutation[]- Gets blocks entity can't breathe in. - Removed property
breatheBlocks. - Removed property
nonBreatheBlocks. - EntityHealableComponent
- Added function
getFeedItems(): FeedItem[]- Gets healing items for the EntityHealableComponent. - Removed property
items. - Converted
EntityHitInformationto an interface.
- Added function
- EntityRideableComponent
- Added function
getFamilyTypes(): string[]- Gets supported rider entity types. - Added function
getSeats(): Seat[]- Gets rider information for each seat. - Removed property
familyTypes. - Removed property
seats.
- Added function
- EntityTameableComponent
- Added function
getTameItems(): string[]- Gets tame items of the EntityTameableComponent. - Removed property
tameItems.
- Added function
- FeedItem
- Added function
getEffects(): FeedItemEffect[]- Gets effect of the FeedItem. - Removed property
effects.
- Added function
- IntBlockProperty
- Added function
getValidValues(): number[]- Gets all valid integer values for the IntBlockProperty. - Removed property
validValues.
- Added function
- ItemDurabilityComponent
- Added function
getDamageRange(): NumberRange- Gets the range of numbers that describes the chance of the item losing durability. - Removed property
damageRange. - Converted
NumberRangeto an interface.
- Added function
- ProjectileHitEvent
- Added function
getBlockHit(): BlockHitInformation- Gets block hit information from the ProjectileHitEvent. - Added function
getEntityHit(): EntityHitInformation- Gets entity hit information from the ProjectileHitEvent. - Removed property
blockHit. - Removed property
entityHit.
- Added function
- StringBlockProperty
- Added function
getValidValues(): string[]- Gets all valid string values for the StringBlockProperty. - Removed property
validValues.
- Added function
Fixes
Vanilla Parity
- Bells that are connected to multiple blocks no longer drop when one block is broken.
- Breeding horses can now produce random variants. (MCPE-129071)
- Fixed an issue where dead players prevented other players from skipping night.
- Eating and drinking animations will now always be centered, regardless of screen aspect ratio.
- Note Block sound attenuation over a distance is now linear. (MCPE-164935)
Gameplay
- Players no longer take rapid damage when touching damaging blocks. (MCPE-165347)
- Fixed a crash that could occur when entering a 1.7.1.0 world in 1.8 or above. (MCPE-165564)
- Projectiles shot while swimming/gliding no longer spawn from above the player's position. (MCPE-31896)
- Items dropped while swimming/gliding, manually or on death, no longer spawn from above the player's position. (MCPE-31896)
- The player's crosshair now properly mines/interacts with items in front of them while swimming/gliding, rather than 1 block above their position. (MCPE-57257)
- Written Books can now be moved in the inventory even when the player has identical Written Books.
- Double-clicking on the Furnace output slot will no longer drop the item (MCPE-165079).
- Fixed a bug where Observers would not detect changes due to corrupted data. (MCPE-150506)
Blocks
- Destroying Mangrove Log or Mangrove Wood now properly cause leaves to decay.
- End Crystals occupying the same space as a block will no longer cause that block to disappear.
Graphical
- Fixed an issue where the "Mine" tooltip was appearing when targeting a block with a Trident in Creative game mode. (MCPE-44846)
Mobs
- Parrots will no longer shake while on a player riding a Horse that is turning mid-jump.
- Fixed a bug causing global entities (e.g. Ender Dragon and projectiles) to stop rendering when out of normal entity render distance. (MCPE-161136)
Touch Controls
- Updated the How to Play screen with info on new touch controls.
- Changing input modes from Gamepad to Touch while an item is selected will return the selected to the inventory or drop it.
- Fixed an issue on the Furnace screen where double-tapping the output window caused other slots to become unselectable.
- Fixed a bug where progressive select was automatically initiated on the first slot when opening a small Chest.
Mobile
- When starting a new world in Pocket UI, removed the "Press Open Chat to open chat" message for players with text-to-speech turned off.
User Interface
- Ocean Explorer, Woodland Explorer, and Treasure Maps now show the proper icon in the inventory. (MCPE-163464)
- Fixed a bug where mouse scrolling on the Friend Options dropdown would not scroll the dropdown contents.
- Resolved an issue where graphical elements of the Sign-In/Sign-Up screen could extend beyond the bounds of the dialog container.
Commands
/replaceitemand/loot replace blockcommands no longer place items in Cauldrons. (MCPE-129472)- Rotation in the teleport command is now relative to the executor of the command instead of the target. Old usage of rotations in commands will stay relative to the target mob for backwards compatibility.
Technical
- Tropical Fish spawn rules .json file is now located in the correct folder. (MCPE-165963)
- Witch potion drinking and ranged attack behaviour is now defined in its .json file.
Creative
- The game will no longer create a content error when Bee spawn eggs are used on a Spawner.
- Behavior packs with scripts can now be removed from worlds.
References
- ↑ "Minecraft Beta & Preview - 1.19.70.20" – Minecraft Feedback, January 26, 2023.