Bedrock Edition Preview 1.19.70.22


| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
Windows, iOS, iPadOS, Xbox - February 8, 2023 | ||||||
| Internal version |
Windows: 1.19.7022.0 | ||||||
| Version code |
Android: | ||||||
| Type |
Preview | ||||||
| Preview for | |||||||
| Downloads | |||||||
| Protocol version |
571 | ||||||
| |||||||
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"Bedrock 1.19.70.22.png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.19.60|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.19.60]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.19.70|1.19.70]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.0| 1.20.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.70.21|◄ Preview 1.19.70.21]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.19.70.22'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.19.70.23| Preview 1.19.70.23 ►]]\n</td>\n</tr>\n</table>"
}
Beta 1.19.70.22 (Android) or Preview 1.19.70.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Bedrock Edition 1.19.70, released on February 8-11, 2023[1], which fixes bugs.
Changes
Blocks
- Now drop nothing when mined with silk touch enchanted tools except shears.
Experimental
These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.
Changes
Blocks
Bamboo Fences and Bamboo Fence Gates
- Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. (MCPE-163360)
Bamboo Hanging Sign and Mangrove Hanging Sign
- Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. (MCPE-163340)
Mobs
- Camels can once again overcome obstacles as high as one block and a half. (MCPE-166452)
Technical
API
- Replaced general
setVelocitycall with methods to apply impulses to entities:- Added function
clearVelocity(): void- Sets the current velocity of the Entity to zero. - Added function
applyImpulse(vector: Vector3): void- Applies impulse vector to the current velocity of the Entity. - Added function
applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void- Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength. - Removed function
setVelocity.
- Added function
- BeforeExplosionEvent
- Added function
getImpactedBlocks(): Vector3[]- Gets the blocks locations that are impacted by the explosion. - Added function
setImpactedBlocks(blocks: Vector3[]): void- Sets the blocks locations that are impacted by the explosion. - Removed property
impactedBlocks.
- Added function
- BeforeItemUseOnEvent
- Added function
getBlockLocation(): Vector3- Gets the location of the block being impacted. - Removed property
blockLocation.
- Added function
- BlockInventoryComponent
- Removed property
location.
- Removed property
- BlockLavaContainerComponent
- Removed property
location.
- Removed property
- BlockPistonComponent
- Added function
getAttachedBlocks(): Vector3[]- Gets the blocks locations that are impacted by the activation of this piston. - Removed property
attachedBlocks. - Removed property
location.
- Added function
- BlockPotionContainerComponent
- Removed property
location.
- Removed property
- BlockRecordPlayerComponent
- Removed property
location.
- Removed property
- BlockSignComponent
- Removed property
location.
- Removed property
- BlockSnowContainerComponent
- Removed property
location.
- Removed property
- BlockWaterContainerComponent
- Removed property
location. - Added function
getHeadLocation(): Vector3- Gets the head location of the Entity. - Removed property
headLocation.
- Removed property
- ExplosionEvent
- Added function
getImpactedBlocks(): Vector3[]- Gets the blocks locations that are impacted by the explosion. - Removed property
impactedBlocks.
- Added function
- ItemStartUseOnEvent
- Added function
getBlockLocation(): Vector3- Gets the location of the block being impacted. - Added function
getBuildBlockLocation(): Vector3- Gets the location of the resulting build block. - Removed property
blockLocation. - Removed property
buildBlockLocation.
- Added function
- ItemStopUseOnEvent
- Added function
getBlockLocation(): Vector3- Gets the location of the block being impacted. - Removed property
blockLocation.
- Added function
- ItemUseOnEvent
- Added function
getBlockLocation(): Vector3- Gets the location of the block being impacted. - Removed property
blockLocation.
- Added function
- NavigationResult
- Added function
getPath(): Vector3[]- Gets the locations of the blocks that comprise the navigation route. - Removed property
path.
- Added function
- Player
- Added function
getHeadLocation(): Vector3- Gets the head location of the Player. - Removed property
headLocation.
- Added function
- ItemStack
- Added read-only property
getMaxAmount: number- Returns the maximum stack size for the item. - Added read-only property
isStackable: bool- Returns whether the item is stackable. - Added function
isStackableWith(itemStack: ItemStack): bool- Returns whether the item can be stacked with the given item. - Added read-only property
type: ItemType- Returns the type of the item. - Added function
clone(): ItemStack- Returns a copy of the item stack. - Added property
keepOnDeath: bool- Sets whether the item is kept on death. - Added property
lockMode: ItemLockMode- Sets whether the item can be moved or dropped. - Added function
setCanPlaceOn(blockIdentifiers?: string[])- Sets which blocks the item can be placed on. - Added function
setCanDestroy(blockIdentifiers?: string[])- Sets which blocks this item can destroy.
- Added read-only property
Fixes
Vanilla Parity
- Impact sounds of projectiles on Amethyst blocks and clusters are now audible.
- Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. (MCPE-163246)
- Bells no longer break when a block is placed underneath or above them. (MCPE-166742)
Spectator Mode
- Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. (MCPE-160467)
- End Gateways can no longer be used in Spectator Mode. (MCPE-165689)
Gameplay
- Redstone source can now power a single block from different sides at the same time. (MCPE-163651)
- Players are no longer able to begin flying if they have no space to stand up. (MCPE-166413)
- Players can now fall off of an edge while sneaking if not holding the sneak button.
Blocks
- Composter now always consumes an item when becoming full. (MCPE-162020)
Mobs
- Witches will drink a Fire Resistance Potion when standing on a Campfire.
Items
- Crossbow now shakes while charging arrows. (MCPE-152952)
- Loot table conditions are no longer ignored in-game when used inside functions. (MCPE-164582)
- Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.
Marketplace
- Added a new 'Marketplace' icon to the Marketplace screen sidebar.
User Interface
- Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. (MCPE-160838)
- Tweaked the keyboard interaction on Android devices for text input fields.
Commands
- The
/summoncommand no longer causes some entities to be spawned in at an angle.
References
- ↑ "Minecraft Beta & Preview - 1.19.70.22" – Minecraft Feedback, February 8, 2023.