Projectile

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Various projectiles being fired from a dispenser.

A projectile is an entity that can be fired, shot, or thrown by mobs, other entities, dispensers, and players. Particles can also be summoned using commands.

List of Projectiles

Mobs and players equipped with bows and crossbows can use them to shoot arrows. The player can also throw various items as projectiles (see § Throwing). Some mobs shoot projectiles directly as an attack.

Projectile Sources Damage
Ice Bomb Player, when used
Dispenser, when shot
0
Fireball Ghast, as an attack 6HP♥♥♥[note 1]
Small Blaze, as an attack
Dispenser, when shooting a fire charge
Ominous Trial Spawner, when active
5HP♥♥♥
Dragon Ender Dragon, as an attack 0
Launched Firework Rocket Player, when used, and not gliding with an elytra
Villager, after winning in a Raid
Crossbow, when shot
Dispenser, when shot
0
Llama Spit Llama, as an attack 1HP♥
Shot Arrow Bow or Crossbow, when shot
Dispenser, when shot
Ominous Trial Spawner, when active
8.5HP♥ × 4.25[note 2]
Spectral Arrow Bow or Crossbow, when shot
Dispenser, when shot
Tipped Bow or Crossbow, when shot
Dispenser, when shot
Ominous Trial Spawner, when active
Shulker Bullet Shulker, as an attack 4HP♥♥
Thrown Bottle o' Enchanting Player, when used
Dispenser, when shot
0
Thrown Egg Player, when used
Dispenser, when shot
0
Thrown Ender Pearl Player, when used 0[note 3]
Thrown Eye of Ender Player, when used 0
Thrown Snowball Player, when used
Snow Golem, as an attack
Dispenser, when shot
0[note 4]
Thrown Splash Potion Player, when used
Witch, as an attack
Dispenser, when shot
0
Lingering Potion Player, when used
Dispenser, when shot
Ominous Trial Spawner, when active
0
Thrown Trident Player, when used
Drowned, as an attack
8HP♥♥♥♥
Wind Charge Player, when used
Breeze, as an attack
Dispenser, when shot
Ominous Trial Spawner, when active
1HP♥
Wither Skull Wither, as an attack 8HP♥♥♥♥
  1. Fireballs rebounded by the player deal 1000HP♥ × 500 damage to a ghast upon direct hit, killing them.
  2. Average damage when fired from a Bow with no Power enchantments. See Arrow § Damage for more info.
  3. The thrower takes 5HP♥♥♥ damage.
  4. Blazes take 3HP♥♥ damage.

Picking up

An eye of ender has a 80% chance of surviving when thrown. If it survives, it drops as an item (entity) where it stopped, which can then by picked up.

A trident thrown by a player can be picked up (in its projectile form), as long as its on the ground, doesn't have Loyalty, and the player didn't throw it while in Creative mode.

All other projectiles are either destroyed, turned into something else, or exist as a projectile which despawns after some time, and cannot be picked up or grabbed in their projectile form.

Throwing

"Throw" redirects here. For the entity created by throwing items, see Item (entity). For the mob that can toss up other mobs, see Iron Golem.

Many projectiles can be thrown by the player. This is done by using the corresponding item.

Throwable items
Item Projectile Notes
Ice Bomb Ice Bomb Converts water to ice in a 3x3x3 area centered on where it lands.
Fire Charge Fireball Only dispensers can throw fire charges (turning them into fireballs).
Bottle o' Enchanting Thrown Bottle o' Enchanting Spawns experience when it lands.
Egg Thrown Egg Has a 18 (12.5%) chance of spawning a chick.
Ender Pearl Thrown Ender Pearl The player who threw the ender pearl is teleported where it lands when it lands.
Eye of Ender Thrown Eye of Ender Ignores the player's throwing direction, and flies towards the nearest stronghold.
Snowball Thrown Snowball It does a small amount of knockback and can only damage blazes. When used to a ghaslting, it is not thrown. Throwing it at a ghastling does nothing.
Splash Potion Thrown Splash Potion Gives the corresponding effect(s) to mobs near where it lands, unless those mobs are resistant to the effect.
Lingering Potion Thrown Lingering Potion Leaves an effect cloud where it lands.
Trident Thrown Trident If the trident has Loyalty, it will return to its owner. If the Trident has Riptide, it can only be thrown if the player is in water or rain, and it launches the player with it.
Wind Charge Wind Charge Knocks back mobs near where it lands, potentially launching them into the air.

Motion

Kind Acceleration Drag Terminal velocity
m/tick
Terminal velocity
m/s
Applies drag:
EntitySprite egg.png: Sprite image for egg in Minecraft EntitySprite snowball.png: Sprite image for snowball in Minecraft EntitySprite ender-pearl.png: Sprite image for ender-pearl in Minecraft Thrown eggs, snowballs, and ender pearls 0.03 0.01 3.00 60.0 Before
EntitySprite splash-potion.png: Sprite image for splash-potion in Minecraft Thrown potions 0.05 0.01 5.00 100.0 Before
EntitySprite bottle-o'-enchanting.png: Sprite image for bottle-o'-enchanting in Minecraft Thrown bottles o' enchanting 0.07 0.01 7.00 140.0 Before
EntitySprite llama-spit.png: Sprite image for llama-spit in Minecraft Llama spit 0.06 0.01 6.00 120.0 Before
EntitySprite arrow.png: Sprite image for arrow in Minecraft EntitySprite trident.png: Sprite image for trident in Minecraft Fired arrows, and thrown tridents 0.05 0.01 5.00 100.0 Before
EntitySprite fireball.png: Sprite image for fireball in Minecraft EntitySprite wither-skull.png: Sprite image for wither-skull in Minecraft EntitySprite dragon-fireball.png: Sprite image for dragon-fireball in Minecraft Fireballs, small fireballs, wither skulls, and dragon fireballs [note 1][note 2] 0.10 0.05[note 3] 1.90 38.0 After
EntitySprite wind-charge.png: Sprite image for wind-charge in Minecraft Wind charges[note 2] 0.10 0.00 -

Applying an initial upward velocity initialVelocity on a projectile, the projectile's vertical velocity after falling for a number of ticks ticksPassed can be given by the formulas:

Drag applied before acceleration:
  • finalVelocity=(initialVelocity×(1drag)ticksPassed)(acceleration×1(1drag)ticksPasseddrag)
Drag applied after acceleration[note 1]:
  • finalVelocity=(initialVelocity×(1drag)ticksPassed)(acceleration×1(1drag)ticksPasseddrag×(1drag))
  1. a b When explosive projectiles are simulated, the drag is applied after the acceleration, rather than before; this is why their terminal velocities aren't whole numbers while the others are.
  2. a b Explosive projectiles and wind charges are not affected by gravity but instead get acceleration from getting damaged.
  3. Dangerous wither skulls have drag force of 0.27.

Data values

ID

Java Edition:

EntityIdentifierTranslation key
EntitySprite fireball.png: Sprite image for fireball in Minecraft Fireballfireballentity.minecraft.fireball
EntitySprite small-fireball.png: Sprite image for small-fireball in Minecraft Small Fireballsmall_fireballentity.minecraft.small_fireball
EntitySprite dragon-fireball.png: Sprite image for dragon-fireball in Minecraft Dragon Fireballdragon_fireballentity.minecraft.dragon_fireball
EntitySprite firework-rocket.png: Sprite image for firework-rocket in Minecraft Firework Rocketfirework_rocketentity.minecraft.firework_rocket
EntitySprite llama-spit.png: Sprite image for llama-spit in Minecraft Llama Spitllama_spitentity.minecraft.llama_spit
EntitySprite arrow.png: Sprite image for arrow in Minecraft Arrowarrowentity.minecraft.arrow
EntitySprite spectral-arrow.png: Sprite image for spectral-arrow in Minecraft Spectral Arrowspectral_arrowentity.minecraft.spectral_arrow
EntitySprite shulker-bullet.png: Sprite image for shulker-bullet in Minecraft Shulker Bulletshulker_bulletentity.minecraft.shulker_bullet
EntitySprite bottle-o'-enchanting.png: Sprite image for bottle-o'-enchanting in Minecraft Thrown Bottle o' Enchantingexperience_bottleentity.minecraft.experience_bottle
EntitySprite egg.png: Sprite image for egg in Minecraft Thrown Eggeggentity.minecraft.egg
EntitySprite ender-pearl.png: Sprite image for ender-pearl in Minecraft Thrown Ender Pearlender_pearlentity.minecraft.ender_pearl
EntitySprite eye-of-ender.png: Sprite image for eye-of-ender in Minecraft Eye of Endereye_of_enderentity.minecraft.eye_of_ender
EntitySprite snowball.png: Sprite image for snowball in Minecraft Snowballsnowballentity.minecraft.snowball
EntitySprite splash-potion.png: Sprite image for splash-potion in Minecraft Splash Potionsplash_potionentity.minecraft.splash_potion
EntitySprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionlingering_potionentity.minecraft.lingering_potion
EntitySprite trident.png: Sprite image for trident in Minecraft Tridenttridententity.minecraft.trident
EntitySprite wind-charge.png: Sprite image for wind-charge in Minecraft Wind Chargewind_chargeentity.minecraft.wind_charge
EntitySprite wind-charge.png: Sprite image for wind-charge in Minecraft Wind Chargebreeze_wind_chargeentity.minecraft.breeze_wind_charge
EntitySprite wither-skull.png: Sprite image for wither-skull in Minecraft Wither Skullwither_skullentity.minecraft.wither_skull

Bedrock Edition:

EntityIdentifierNumeric ID Translation key
EntitySprite ice-bomb.png: Sprite image for ice-bomb in Minecraft Ice Bombice_bomb106entity.ice_bomb.name
EntitySprite fireball.png: Sprite image for fireball in Minecraft Fireballlarge_fireball85entity.large_fireball.name
EntitySprite small-fireball.png: Sprite image for small-fireball in Minecraft Small Fireballsmall_fireball94entity.small_fireball.name
EntitySprite dragon-fireball.png: Sprite image for dragon-fireball in Minecraft Dragon Fireballdragon_fireball79entity.dragon_fireball.name
EntitySprite firework-rocket.png: Sprite image for firework-rocket in Minecraft Firework Rocketfireworks_rocket79entity.fireworks_rocket.name
EntitySprite llama-spit.png: Sprite image for llama-spit in Minecraft Llama Spitllama_spit102entity.llama_spit.name
EntitySprite arrow.png: Sprite image for arrow in Minecraft Arrowarrow80entity.arrow.name
EntitySprite shulker-bullet.png: Sprite image for shulker-bullet in Minecraft Shulker Bulletshulker_bullet76entity.shulker_bullet.name
EntitySprite bottle-o'-enchanting.png: Sprite image for bottle-o'-enchanting in Minecraft Bottle o' Enchantingxp_bottle68entity.xp_bottle.name
EntitySprite egg.png: Sprite image for egg in Minecraft Eggegg82entity.egg.name
EntitySprite ender-pearl.png: Sprite image for ender-pearl in Minecraft Ender Pearlender_pearl87entity.ender_pearl.name
EntitySprite eye-of-ender.png: Sprite image for eye-of-ender in Minecraft Eye of Endereye_of_ender_signal70entity.eye_of_ender_signal.name
EntitySprite snowball.png: Sprite image for snowball in Minecraft Snowballsnowball81entity.snowball.name
EntitySprite splash-potion.png: Sprite image for splash-potion in Minecraft Splash Potionsplash_potion86entity.splash_potion.name
EntitySprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionlingering_potion101entity.lingering_potion.name
EntitySprite trident.png: Sprite image for trident in Minecraft Tridentthrown_trident73entity.thrown_trident.name
EntitySprite wind-charge.png: Sprite image for wind-charge in Minecraft Wind Chargewind_charge_projectile143entity.wind_charge_projectile.name
EntitySprite wind-charge.png: Sprite image for wind-charge in Minecraft Wind Chargebreeze_wind_charge_projectile141entity.breeze_wind_charge_projectile.name
EntitySprite wither-skull.png: Sprite image for wither-skull in Minecraft Wither Skullwither_skull89entity.wither_skull.name
EntitySprite dangerous-wither-skull.png: Sprite image for dangerous-wither-skull in Minecraft Wither Skullwither_skull_dangerous91entity.wither_skull_dangerous.name

History

Java Edition Classic
0.24_SURVIVAL_TESTAdded arrows.
Java Edition
1.915w31aProjectile motion has now been changed slightly.[1]
15w49aProjectiles now take the thrower's momentum into account when the player is falling, flying with elytra, or taking knockback; but not when the player is walking, riding an entity, or flying in Creative mode.
1.21.625w19aProjectiles now have a target tolerance margin that changes over time.
Pocket Edition Alpha
v0.3.3Added arrows.
Bedrock Edition
1.21.90Preview 1.21.90.26Projectiles now have a target tolerance margin that changes over time.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU46CU361.381.381.38Patch 151.0.1Projectiles now take the thrower's momentum into account.

Issues

Issues relating to "Projectile" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

References

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