Monster
This article is about mobs that are mainly hostile to the player. For the removed hostile mob, see Monster (entity).

The term Monster refers to a category of mobs that are mainly hostile to the player.
Common properties
Mobs mentioned on this page share the following properties:
- They are classified as
MonsterorEnemyin the game code and spawning mechanics. - Most of them are attacked by
Iron Golems and
Snow Golems. - Most of them don't spawn naturally in Peaceful difficulty.
- Most of them prevent the player from sleeping.
- They are attacked by conduits.
- Most of them trigger the "Monster Hunter" advancement and "Monsters Hunted" challenge.
List of monsters
Blaze
Bogged
Breeze
Cave Spider
Creaking
Creeper
Drowned
Elder Guardian
Elder Guardian Ghost
Ender Dragon
Enderman
Endermite
Evoker
Ghast
Giant
Guardian
Hoglin
Husk
Illusioner
Magma Cube
Phantom
Piglin
Piglin Brute
Pillager
Ravager
Shulker
Silverfish
Skeleton
Slime
Spider
Stray
Vex
Vindicator
Warden
Witch
Wither
Wither Skeleton
Zoglin
Zombie
Zombie Villager
Zombified Piglin
Additionally, in Bedrock Edition, the ID of the undead horses are part of the undead category, which is a subclass of the monster category.
Related mobs
This mob is hostile, but is not treated as a monster in the game code - rather as an animal.
These mobs are monsters in the game code, but are not treated as such in game:
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |||
Advancements
History
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Trivia
- The warden is the only monster that does not count towards the Monster Hunter advancement or Monsters Hunted challenge.
- The reason for this is because the warden is not intended to be slain, and is instead meant to be evaded.
Gallery
Renders
-
A blaze. -
A bogged. -
A breeze. -
A cave spider. -
A creaking. -
A creeper. -
A drowned. -
An elder guardian. -
An ender dragon. -
An enderman. -
An endermite. -
An evoker. -
A ghast. -
A giant. -
A guardian -
A hoglin. -
A husk. -
An illusioner. -
A magma cube. -
A phantom. -
A piglin. -
A piglin brute. -
A pillager. -
A ravager. -
A shulker. -
A silverfish. -
A skeleton. -
A skeleton horse. -
A slime. -
A spider. -
A stray. -
A vex. -
A vindicator. -
A warden. -
A witch. -
A wither. -
A wither skeleton. -
A zoglin. -
A zombie. -
A zombie horse. -
A zombie villager. -
A zombified piglin.
Screenshots
-
Mobs that are classified as monsters in the game code as of Java Edition 1.21 apart from the bogged. -
A creeper in a stronghold. -
A zombie breaking a door. -
Some skeletons in a soul sand valley. -
A spider retaliating against a skeleton. -
Two witches in a swamp. -
A witch in her hut. -
A haunting of endermen in the End. -
Slimes inside a cave. -
A blaze and a wither skeleton in a Nether fortress.

