The End (biome)


| Structures | |
|---|---|
| Features |
|
| Blocks | |
|
Climate | |
| Temperature |
0.5 |
| Downfall |
0.5 |
| Precipitation |
No |
|
Colors | |
| Fog color |
|
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "The End",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite end-city.png article, displayed as 16x16px|link=End city|alt=|class=pixel-image|)</span>(link to End city article, displayed as <span class=\"sprite-text\">End city</span>)</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Features article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.5",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #a080a0; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #a080a0</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #0b080c; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #0b080c</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Fog color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8EB971; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8EB971</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #71A74D; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #71A74D</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #62529E; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #62529E</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"The End.png",
"The End Vibrant Visuals.png"
]
}
The End is a biome used to generate the End dimension. There are five biomes in the End, but they are considered separate biomes only in Java Edition. Outer End islands are generated by a different mechanism in Bedrock Edition.
Description
This biome is exclusive to the End dimension. End stone is the only block to generate apart from those found in structures. Endermen, the ender dragon, and shulkers are the only mobs to spawn naturally. The terrain is almost completely flat and consists of separate islands floating in the void.
This biome is used to generate the circle of radius 1024 centered at the 0,0 coordinates in the End. The End central island is generated at the center of this circle, surrounded by emptiness all the way to the edge of the biome. Most of the End features are exclusive to here, including the ender dragon, the End spikes, the End crystals, the 5×5 spawn platform, the exit portal, and the 20 central End gateways. Only endermen spawn in this biome, but at much higher rates than the Overworld. There is no weather or daylight cycle in the biome, like the Nether. End gateway portals generate after the ender dragon has been defeated. If the biome is used for a superflat world, the sky appears nearly black, no exit portal generates and endermen are the only mobs to spawn at night.
In Java Edition, this is the biome that occupies the smallest portion of the map: a circular radius of 1000 blocks, making it cover 3.5 billionths of the entire dimension.
In Bedrock Edition, this biome is instead the biggest, as it is used to generate the whole dimension.
Mobs
The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 1 | 4 | |
{ "notes": [], "1": { "totalWeight": 10, "mobs": [ { "size": "4", "mob": "Enderman", "weight": 10 } ], "category": "monster" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 1 | 4 | |
{ "notes": [], "1": { "totalWeight": 10, "mobs": [ { "size": "4", "mob": "Enderman", "weight": 10 } ], "category": "monster" } }
Music
These music tracks play while the player is in the End.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Track preview |
|---|---|---|---|---|---|
| boss.ogg | Ender Dragon battle | — | — | C418 | |
| end.ogg the_end.ogg |
All the End biomes | "The End" | Minecraft - Volume Beta No. 19 |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
the_end | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
the_end | 9 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 4 | Added sky. The End portal now functions to access it. | |||||
| 1.3.1 | 12w25a | The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was. | |||||
| 2013 Music Update | Ambient music track added for the End. | ||||||
| 1.8 | 14w17a | The End's biome name is now "The End" instead of "Sky", inherited from the scrapped Sky dimension concept. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added the End. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added the End. |
| TU14 | 1.04 | The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was. | |||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Outer islands have been added to the End, which are separated from the central island by an invisible wall and can only be accessed by End gateways. | |
| New Nintendo 3DS Edition | |||||||
| 1.7.10 | Added the End. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | The biome ID sky has been changed to the_end. | ||||||
Issues
Issues relating to "The End (biome)" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
The edge of the End island. -
A screenshot from above a group of hostile endermen. -
A rare place to spawn in the End, on land instead of floating. -
A spawn platform in the ground. -
An End crystal. -
A caged End crystal. -
The exit portal. -
2×2 map of the End. -
A group of endermen near the boundaries of the main End island. -

-
The End with ray tracing. Note that there are barely any ray tracing effects because of the lack of daylight.
Development images
-
The first released screenshot of the End, with an ender dragon visible. -
Brightened version of the first screenshot of the End. -

-
Brighter version of the still shot with an ender dragon. -
First image of the revamped central island.
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