Java Edition data values

This article is about values from Minecraft: Java Edition since Java Edition 1.13. For values until Java Edition 1.12.2, see /Pre-flattening. For values from Classic, see /Classic. For values from Indev, see /Indev.
This feature is exclusive to Java Edition.
 

These data values refer to the different types of blocks, items and other features on Java Edition and are used in many places in Minecraft. Block IDs are used to define blocks placed in the world. Item IDs are valid only for items (including items in chests and items dropped in the world). All block IDs that do not have a gray background in this page are also valid item IDs. There are also entity IDs for entities such as mobs and projectiles.

IDs

These IDs are in the resource location format, with their minecraft namespace omitted. The game accepts these resource locations either with or without the minecraft: prefix.

Blocks

Fluids

Fluid Resource location
Empty empty
Flowing Lava flowing_lava
Flowing Water flowing_water
Lava lava
Water water

Items

Entities

Effects

Enchantments

Enchantment Resource location
Aqua Affinity aqua_affinity
Bane of Arthropods bane_of_arthropods
Curse of Binding binding_curse
Blast Protection blast_protection
Breach breach
Channeling channeling
Density density
Depth Strider depth_strider
Efficiency efficiency
Feather Falling feather_falling
Fire Aspect fire_aspect
Fire Protection fire_protection
Flame flame
Fortune fortune
Frost Walker frost_walker
Impaling impaling
Infinity infinity
Knockback knockback
Looting looting
Loyalty loyalty
Luck of the Sea luck_of_the_sea
Lure lure
Mending mending
Multishot multishot
Piercing piercing
Power power
Projectile Protection projectile_protection
Protection protection
Punch punch
Quick Charge quick_charge
Respiration respiration
Riptide riptide
Sharpness sharpness
Silk Touch silk_touch
Smite smite
Soul Speed soul_speed
Sweeping Edge sweeping_edge
Swift Sneak swift_sneak
Thorns thorns
Unbreaking unbreaking
Curse of Vanishing vanishing_curse
Wind Burst wind_burst

Biomes

Particles

Dimensions

Dimension Resource location Numeric ID
EnvSprite overworld.png: Sprite image for overworld in Minecraft Overworld overworld 0
EnvSprite the-nether.png: Sprite image for the-nether in Minecraft The Nether the_nether -1
EnvSprite the-end.png: Sprite image for the-end in Minecraft The End the_end 1

Chunk generators

Used for creating custom dimension, Single Biome world type, and internally when generating any world.

Resource location Image
noise
flat
debug

Biome sources

Used for creating custom dimension, Single Biome world type, and internally when generating any world.

Resource location Image
fixed
checkerboard
the_end
multi_noise This one is very complicated and can't be shown clearly just with a single image

Structures

Name Resource location
Jungle pyramid jungle_pyramid
Plains Village village_plains
Snowy Village village_snowy
Savanna Village village_savanna
Desert Village village_desert
Taiga Village village_taiga
End City end_city
Ruined Portal ruined_portal
Desert Ruined Portal ruined_portal_desert
Jungle Ruined Portal ruined_portal_jungle
Mountain Ruined Portal ruined_portal_mountain
Nether Ruined Portal ruined_portal_nether
Ocean Ruined Portal ruined_portal_ocean
Swamp Ruined Portal ruined_portal_swamp
Igloo igloo
Stronghold stronghold
Bastion Remnant bastion_remnant
Desert pyramid desert_pyramid
Nether Fossil nether_fossil
Buried Treasure buried_treasure
Woodland Mansion mansion
Shipwreck shipwreck
Beached shipwreck shipwreck_beached
Ocean Monument monument
Swamp hut swamp_hut
Nether Fortress fortress
Pillager Outpost pillager_outpost
Warm Ocean Ruins ocean_ruin_warm
Cold Ocean Ruins ocean_ruin_cold
Mineshaft mineshaft
Badlands Mineshaft mineshaft_mesa
Ancient City ancient_city
Trail Ruins trail_ruins

Features

Block states

Protocol and data versions

References


Navigation